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author | sfan5 <sfan5@live.de> | 2019-07-16 14:00:42 +0200 |
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committer | sfan5 <sfan5@live.de> | 2019-08-10 19:44:27 +0200 |
commit | cf64054390970f3cf974afb2b174340a3e1da382 (patch) | |
tree | 9f3a62d3f935ae76f00fb1c0002f9ba59e59f219 /src/network/networkprotocol.h | |
parent | b19400aa74f30ef61ba0c1bb4a25a978e7cf4125 (diff) | |
download | minetest-cf64054390970f3cf974afb2b174340a3e1da382.tar.gz minetest-cf64054390970f3cf974afb2b174340a3e1da382.tar.bz2 minetest-cf64054390970f3cf974afb2b174340a3e1da382.zip |
Implement adding velocity to player from Lua
The intended usecase is knockback, but there's potential for more.
Diffstat (limited to 'src/network/networkprotocol.h')
-rw-r--r-- | src/network/networkprotocol.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h index 0ab11ee7e..451518bbf 100644 --- a/src/network/networkprotocol.h +++ b/src/network/networkprotocol.h @@ -194,6 +194,7 @@ with this program; if not, write to the Free Software Foundation, Inc., New network float format ContentFeatures version 13 Add full Euler rotations instead of just yaw + Add TOCLIENT_PLAYER_SPEED */ #define LATEST_PROTOCOL_VERSION 37 @@ -295,6 +296,11 @@ enum ToClientCommand u32 CSMRestrictionFlags byteflag */ + TOCLIENT_PLAYER_SPEED = 0x2B, + /* + v3f added_vel + */ + // (oops, there is some gap here) TOCLIENT_CHAT_MESSAGE = 0x2F, |