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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-25 20:29:56 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-25 20:30:58 +0300 |
commit | 6779036d25e460ca5e8c6d290772e78c3277ccfc (patch) | |
tree | 79eef0ca1026053b740ca1ec1e5314c73f0d3ea4 /src/subgame.h | |
parent | 4fb6c07535cff9a385344f5025b25892b828ebc4 (diff) | |
download | minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.tar.gz minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.tar.bz2 minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.zip |
Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
Diffstat (limited to 'src/subgame.h')
-rw-r--r-- | src/subgame.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/subgame.h b/src/subgame.h index 061bb4180..49e526d76 100644 --- a/src/subgame.h +++ b/src/subgame.h @@ -52,6 +52,7 @@ SubgameSpec findSubgame(const std::string &id); std::set<std::string> getAvailableGameIds(); std::vector<SubgameSpec> getAvailableGames(); +bool getWorldExists(const std::string &world_path); std::string getWorldGameId(const std::string &world_path, bool can_be_legacy=false); |