From 0034744568ccf97c20638a7e4eb7afc11c4579d6 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 24 Apr 2011 00:11:23 +0300 Subject: Made the main menu a bit more unique looking --- data/menulogo.png | Bin 0 -> 498 bytes src/game.cpp | 25 +++++++++++- src/guiMainMenu.cpp | 111 +++++++++++++++++++++++++++++++++++++++++----------- src/guiMainMenu.h | 2 + src/main.cpp | 57 ++++++++++++++++++++++++++- 5 files changed, 169 insertions(+), 26 deletions(-) create mode 100644 data/menulogo.png diff --git a/data/menulogo.png b/data/menulogo.png new file mode 100644 index 000000000..76595c48d Binary files /dev/null and b/data/menulogo.png differ diff --git a/src/game.cpp b/src/game.cpp index 9a0fd312b..c806034f2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -652,15 +652,33 @@ void the_game( gui_loadingtext->remove(); return; } + + /* + Attempt to connect to the server + */ dstream<= 10.0) + { + break; + } + // Update screen driver->beginScene(true, true, video::SColor(255,0,0,0)); guienv->drawAll(); @@ -675,12 +693,15 @@ void the_game( // Delay a bit sleep_ms(100); + time_counter += 0.1; } } catch(con::PeerNotFoundException &e) + {} + + if(could_connect == false) { std::cout<remove(); return; diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 6c5d6553c..04341fe22 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -64,6 +64,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) std::wstring text_address; std::wstring text_port; bool creative_mode; + bool enable_damage; { gui::IGUIElement *e = getElementFromId(258); @@ -93,6 +94,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) else creative_mode = m_data->creative_mode; } + { + gui::IGUIElement *e = getElementFromId(261); + if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) + enable_damage = ((gui::IGUICheckBox*)e)->isChecked(); + else + enable_damage = m_data->enable_damage; + } /* Remove stuff @@ -102,32 +110,51 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) /* Calculate new sizes and positions */ + + v2s32 size(620, 430); + core::rect rect( - screensize.X/2 - 580/2, - screensize.Y/2 - 300/2, - screensize.X/2 + 580/2, - screensize.Y/2 + 300/2 + screensize.X/2 - size.X/2, + screensize.Y/2 - size.Y/2, + screensize.X/2 + size.X/2, + screensize.Y/2 + size.Y/2 ); - + DesiredRect = rect; recalculateAbsolutePosition(false); - v2s32 size = rect.getSize(); + //v2s32 size = rect.getSize(); /* Add stuff */ + /* + Client section + */ + + v2s32 topleft_client(40, 0); + v2s32 size_client = size - v2s32(40, 0); + + { + core::rect rect(0, 0, 20, 125); + rect += topleft_client + v2s32(-15, 60); + const wchar_t *text = L"C\nL\nI\nE\nN\nT"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + // Nickname { core::rect rect(0, 0, 100, 20); - rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 100 + 6); + rect += topleft_client + v2s32(40, 50+6); const wchar_t *text = L"Nickname"; Environment->addStaticText(text, rect, false, true, this, -1); } { core::rect rect(0, 0, 250, 30); - rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 100); + rect += topleft_client + v2s32(160, 50); gui::IGUIElement *e = Environment->addEditBox(text_name.c_str(), rect, true, this, 258); if(text_name == L"") @@ -136,13 +163,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Address + port { core::rect rect(0, 0, 100, 20); - rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 50 + 6); + rect += topleft_client + v2s32(40, 100+6); const wchar_t *text = L"Address + Port"; Environment->addStaticText(text, rect, false, true, this, -1); } { core::rect rect(0, 0, 250, 30); - rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50); + rect += topleft_client + v2s32(160, 100); gui::IGUIElement *e = Environment->addEditBox(text_address.c_str(), rect, true, this, 256); if(text_name != L"") @@ -150,37 +177,56 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } { core::rect rect(0, 0, 100, 30); - rect = rect + v2s32(size.X/2 - 130 + 250 + 20, size.Y/2 - 50); + //rect += topleft_client + v2s32(160+250+20, 125); + rect += topleft_client + v2s32(size_client.X-40-100, 100); Environment->addEditBox(text_port.c_str(), rect, true, this, 257); } { core::rect rect(0, 0, 400, 20); - rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50 + 35); + rect += topleft_client + v2s32(160, 100+35); const wchar_t *text = L"Leave address blank to start a local server."; Environment->addStaticText(text, rect, false, true, this, -1); } - // Server parameters + // Start game button { - core::rect rect(0, 0, 100, 20); - rect = rect + v2s32(size.X/2 - 250, size.Y/2 + 25 + 6); - const wchar_t *text = L"Server params"; + core::rect rect(0, 0, 180, 30); + //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); + rect += topleft_client + v2s32(size_client.X-180-40, 150+25); + Environment->addButton(rect, this, 257, L"Start Game / Connect"); + } + + /* + Server section + */ + + v2s32 topleft_server(40, 250); + v2s32 size_server = size - v2s32(40, 0); + + { + core::rect rect(0, 0, 20, 125); + rect += topleft_server + v2s32(-15, 40); + const wchar_t *text = L"S\nE\nR\nV\nE\nR"; + //gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); } + + // Server parameters { core::rect rect(0, 0, 250, 30); - rect = rect + v2s32(size.X/2 - 130, size.Y/2 + 25); + rect += topleft_server + v2s32(40, 30); Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode"); } - // Start game button { - core::rect rect(0, 0, 180, 30); - rect = rect + v2s32(size.X/2-180/2, size.Y/2-30/2 + 100); - Environment->addButton(rect, this, 257, L"Start Game / Connect"); + core::rect rect(0, 0, 250, 30); + rect += topleft_server + v2s32(40, 60); + Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage"); } // Map delete button { core::rect rect(0, 0, 130, 30); - rect = rect + v2s32(size.X/2-130/2+200, size.Y/2-30/2 + 100); + //rect += topleft_server + v2s32(size_server.X-40-130, 100+25); + rect += topleft_server + v2s32(40, 100+25); Environment->addButton(rect, this, 260, L"Delete map"); } } @@ -192,8 +238,22 @@ void GUIMainMenu::drawMenu() return; video::IVideoDriver* driver = Environment->getVideoDriver(); + /*video::SColor bgcolor(140,0,0,0); + driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/ + video::SColor bgcolor(140,0,0,0); - driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); + + { + core::rect rect(0, 0, 620, 230); + rect += AbsoluteRect.UpperLeftCorner; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + + { + core::rect rect(0, 250, 620, 430); + rect += AbsoluteRect.UpperLeftCorner; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } gui::IGUIElement::draw(); } @@ -220,6 +280,11 @@ void GUIMainMenu::acceptInput() if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked(); } + { + gui::IGUIElement *e = getElementFromId(261); + if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) + m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked(); + } m_accepted = true; } diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index 010d0bf6d..d003599c4 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -31,6 +31,7 @@ struct MainMenuData { MainMenuData(): creative_mode(false), + enable_damage(false), delete_map(false) {} // These are in the native format of the gui elements @@ -38,6 +39,7 @@ struct MainMenuData std::wstring port; std::wstring name; bool creative_mode; + bool enable_damage; // If map deletion is requested, this is set to true bool delete_map; }; diff --git a/src/main.cpp b/src/main.cpp index 0426b6a49..429b769f7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -164,6 +164,9 @@ TODO: A setting for enabling bilinear filtering for textures TODO: Better control of draw_control.wanted_max_blocks +TODO: Get player texture (and some others) from the specified texture + directory + Configuration: -------------- @@ -886,6 +889,53 @@ void SpeedTests() } } +void drawMenuBackground(video::IVideoDriver* driver) +{ + core::dimension2d screensize = driver->getScreenSize(); + + video::ITexture *bgtexture = + driver->getTexture(porting::getDataPath("mud.png").c_str()); + if(bgtexture) + { + s32 texturesize = 128; + s32 tiled_y = screensize.Height / texturesize + 1; + s32 tiled_x = screensize.Width / texturesize + 1; + + for(s32 y=0; y rect(0,0,texturesize,texturesize); + rect += v2s32(x*texturesize, y*texturesize); + driver->draw2DImage(bgtexture, rect, + core::rect(core::position2d(0,0), + core::dimension2di(bgtexture->getSize())), + NULL, NULL, true); + } + } + + video::ITexture *logotexture = + driver->getTexture(porting::getDataPath("menulogo.png").c_str()); + if(logotexture) + { + v2s32 logosize(logotexture->getOriginalSize().Width, + logotexture->getOriginalSize().Height); + logosize *= 4; + + video::SColor bgcolor(255,50,50,50); + core::rect bgrect(0, screensize.Height-logosize.Y-20, + screensize.Width, screensize.Height); + driver->draw2DRectangle(bgcolor, bgrect, NULL); + + core::rect rect(0,0,logosize.X,logosize.Y); + rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y); + rect -= v2s32(logosize.X/2, 0); + driver->draw2DImage(logotexture, rect, + core::rect(core::position2d(0,0), + core::dimension2di(logotexture->getSize())), + NULL, NULL, true); + } +} + int main(int argc, char *argv[]) { /* @@ -1303,6 +1353,7 @@ int main(int argc, char *argv[]) menudata.name = narrow_to_wide(playername); menudata.port = narrow_to_wide(itos(port)); menudata.creative_mode = g_settings.getBool("creative_mode"); + menudata.enable_damage = g_settings.getBool("enable_damage"); GUIMainMenu *menu = new GUIMainMenu(guienv, guiroot, -1, @@ -1332,7 +1383,11 @@ int main(int argc, char *argv[]) //driver->beginScene(true, true, video::SColor(255,0,0,0)); driver->beginScene(true, true, video::SColor(255,128,128,128)); + + drawMenuBackground(driver); + guienv->drawAll(); + driver->endScene(); } @@ -1358,8 +1413,8 @@ int main(int argc, char *argv[]) int newport = stoi(wide_to_narrow(menudata.port)); if(newport != 0) port = newport; - //port = stoi(wide_to_narrow(menudata.port)); g_settings.set("creative_mode", itos(menudata.creative_mode)); + g_settings.set("enable_damage", itos(menudata.enable_damage)); // Check for valid parameters, restart menu if invalid. if(playername == "") -- cgit v1.2.3