From 798724efeab2d71da4f041be99de86baa3d3cdd5 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Wed, 15 Aug 2018 21:35:38 +0200 Subject: lua_api.txt: Refine 'Item types' for 4e2eeee (#7648) --- doc/lua_api.txt | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a8e843878..0c331577b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1365,16 +1365,15 @@ Item types There are three kinds of items: nodes, tools and craftitems. -* Node: An item that can be placed in the world as a node. -* Tool: An item that can be worn out and repaired, cannot be stacked, and often - digs or deals damage. -* Craftitem: A general purpose item that can be used in crafting recipes, eaten, - dropped, or used on things in the world. +* Node: Can be placed in the world's voxel grid +* Tool: Has a wear property but cannot be stacked. The default use action is to + dig nodes or hit objects according to its tool capabilities. +* Craftitem: Cannot dig nodes or be placed Amount and wear --------------- -All item stacks have an amount between 0 to 65535. It is 1 by +All item stacks have an amount between 0 and 65535. It is 1 by default. Tool item stacks can not have an amount greater than 1. Tools use a wear (damage) value ranging from 0 to 65535. The -- cgit v1.2.3