From c30a2d68541b6ff451d92709478b4e37cac86447 Mon Sep 17 00:00:00 2001 From: est31 Date: Sat, 11 Jul 2015 02:24:00 +0200 Subject: Add AreaStore data structure --- README.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'README.txt') diff --git a/README.txt b/README.txt index 5a17b2a9d..ca15222e5 100644 --- a/README.txt +++ b/README.txt @@ -164,6 +164,7 @@ ENABLE_GETTEXT - Build with Gettext; Allows using translations ENABLE_GLES - Search for Open GLES headers & libraries and use them ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3) ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend +ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua) ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp) @@ -197,6 +198,8 @@ LEVELDB_LIBRARY - Only when building with LevelDB; path to lible LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so +SPATIAL_INCLUDE_DIR - Only if you want to build with LibSpatial; directory that contains spatialindex/SpatialIndex.h +SPATIAL_LIBRARY - Only if you want to build with LibSpatial; path to libspatialindex_c.so LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll -- cgit v1.2.3