From 92b45b2a189b703fc7cfc8ddbc09a7ad563a13bc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Fri, 27 Jan 2017 07:41:10 +0100 Subject: [CSM] implement client side mod loading (#5123) * client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages --- builtin/client/chatcommands.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'builtin/client/chatcommands.lua') diff --git a/builtin/client/chatcommands.lua b/builtin/client/chatcommands.lua index b49c222ef..43b4d9a72 100644 --- a/builtin/client/chatcommands.lua +++ b/builtin/client/chatcommands.lua @@ -5,24 +5,24 @@ core.register_on_sending_chat_messages(function(message) if not (message:sub(1,1) == "/") then return false end - + core.display_chat_message("issued command: " .. message) - + local cmd, param = string.match(message, "^/([^ ]+) *(.*)") if not param then param = "" end - + local cmd_def = core.registered_chatcommands[cmd] - + if cmd_def then core.set_last_run_mod(cmd_def.mod_origin) - local success, message = cmd_def.func(param) + local _, message = cmd_def.func(param) if message then core.display_chat_message(message) end return true end - + return false -end) \ No newline at end of file +end) -- cgit v1.2.3