From 2ef04cc3089a960df641aada03a09bb5cef4da46 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 24 Dec 2019 18:12:46 +0000 Subject: Fix item eat sound not played if last item (#9239) --- builtin/game/item.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'builtin/game/item.lua') diff --git a/builtin/game/item.lua b/builtin/game/item.lua index 8041d557e..4054949f1 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -460,10 +460,10 @@ function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed return result end end + local def = itemstack:get_definition() if itemstack:take_item() ~= nil then user:set_hp(user:get_hp() + hp_change) - local def = itemstack:get_definition() if def and def.sound and def.sound.eat then minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 }) end -- cgit v1.2.3