From 2c19d51409ca903021e0b508e5bc15299c4e51dc Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Sun, 22 Jan 2017 11:17:41 +0100 Subject: [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) * squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client --- builtin/game/init.lua | 1 + builtin/game/misc.lua | 44 -------------------------------------------- 2 files changed, 1 insertion(+), 44 deletions(-) (limited to 'builtin/game') diff --git a/builtin/game/init.lua b/builtin/game/init.lua index 793d9fe2b..3e192a30a 100644 --- a/builtin/game/init.lua +++ b/builtin/game/init.lua @@ -17,6 +17,7 @@ if core.setting_getbool("profiler.load") then profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua") end +dofile(commonpath .. "after.lua") dofile(gamepath.."item_entity.lua") dofile(gamepath.."deprecated.lua") dofile(gamepath.."misc.lua") diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua index 3419c1980..25376c180 100644 --- a/builtin/game/misc.lua +++ b/builtin/game/misc.lua @@ -4,50 +4,6 @@ -- Misc. API functions -- -local jobs = {} -local time = 0.0 -local last = core.get_us_time() / 1000000 - -core.register_globalstep(function(dtime) - local new = core.get_us_time() / 1000000 - if new > last then - time = time + (new - last) - else - -- Overflow, we may lose a little bit of time here but - -- only 1 tick max, potentially running timers slightly - -- too early. - time = time + new - end - last = new - - if #jobs < 1 then - return - end - - -- Iterate backwards so that we miss any new timers added by - -- a timer callback, and so that we don't skip the next timer - -- in the list if we remove one. - for i = #jobs, 1, -1 do - local job = jobs[i] - if time >= job.expire then - core.set_last_run_mod(job.mod_origin) - job.func(unpack(job.arg)) - table.remove(jobs, i) - end - end -end) - -function core.after(after, func, ...) - assert(tonumber(after) and type(func) == "function", - "Invalid core.after invocation") - jobs[#jobs + 1] = { - func = func, - expire = time + after, - arg = {...}, - mod_origin = core.get_last_run_mod() - } -end - function core.check_player_privs(name, ...) local arg_type = type(name) if (arg_type == "userdata" or arg_type == "table") and -- cgit v1.2.3