From c9ac722ea9ab3783bf59e7cb991bfb3a91211490 Mon Sep 17 00:00:00 2001 From: zaoqi Date: Sun, 5 Mar 2017 01:36:37 +0800 Subject: Add minetest.spawn_falling_node(pos) (#5339) * Add minetest.spawn_falling_node(pos) * lua_api.txt: Add minetest.spawn_falling_node(pos) * Update minetest.spawn_falling_node(pos) --- builtin/game/falling.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'builtin/game') diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua index 5ef5289be..764909361 100644 --- a/builtin/game/falling.lua +++ b/builtin/game/falling.lua @@ -118,6 +118,20 @@ local function spawn_falling_node(p, node) end end +function core.spawn_falling_node(pos) + local node = core.get_node(pos) + if node.name == "air" or node.name == "ignore" then + return false + end + local obj = core.add_entity(pos, "__builtin:falling_node") + if obj then + obj:get_luaentity():set_node(node) + core.remove_node(pos) + return true + end + return false +end + local function drop_attached_node(p) local nn = core.get_node(p).name core.remove_node(p) -- cgit v1.2.3