From c7249f59833c42faf5407108a25bd65bae893b95 Mon Sep 17 00:00:00 2001 From: Rui Date: Thu, 12 Feb 2015 19:26:26 +0900 Subject: Fix store.lua bug: default screenshot --- builtin/mainmenu/store.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'builtin/mainmenu/store.lua') diff --git a/builtin/mainmenu/store.lua b/builtin/mainmenu/store.lua index f0ddfce8f..999125d6e 100644 --- a/builtin/mainmenu/store.lua +++ b/builtin/mainmenu/store.lua @@ -391,7 +391,7 @@ function modstore.getscreenshot(ypos,listentry) listentry.details.screenshot_url == "") then if listentry.texturename == nil then - listentry.texturename = modstore.basetexturedir .. "no_screenshot.png" + listentry.texturename = defaulttexturedir .. "no_screenshot.png" end return "image[0,".. ypos .. ";3,2;" .. -- cgit v1.2.3 10n Advtrains mod for minetest.orwell
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## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey
Major code contributions    : gpcf
Mod Description             : hajo
If I forgot someone please punish me for that.