From bc4dc80c0166bd5c7f645bec1472101e4a9e20bb Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 15 Apr 2016 04:13:53 +0200 Subject: Mainmenu: Still support favorites if send_pre_v25_init is disabled @SmallJoker has noted a bug that servers from the (local) main menu favorites list can't be opened. This commit fixes the bug by disabling any main menu based protocol checks for servers from the favorite list. Also, it fixes a second bug that happens when a server from the public serverlist doesn't send its supported protocol versions, most likely because its running a minetest older than commit [1]. Then we have shown an error msg that the server has enforced one specific protocol version. This was most likely not the case. Of course, we can't do anything better than do an assumption on the protocol versions if they are not known. That assumption should however be closest to the most often occuring case as possible. Also, some little cleanups. [1]: 5a0ed780f56a5225b3d7c5f64099586e390e5f39 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist" --- builtin/mainmenu/common.lua | 10 +++++++--- builtin/mainmenu/tab_multiplayer.lua | 30 +++++++++++++++++------------- builtin/mainmenu/tab_simple_main.lua | 12 ++++++++---- 3 files changed, 32 insertions(+), 20 deletions(-) (limited to 'builtin/mainmenu') diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua index 3dd7d8b4a..62ab2b578 100644 --- a/builtin/mainmenu/common.lua +++ b/builtin/mainmenu/common.lua @@ -246,6 +246,7 @@ function asyncOnlineFavourites() }} end menudata.favorites = menudata.public_known + menudata.favorites_is_public = true core.handle_async( function(param) return core.get_favorites("online") @@ -257,6 +258,7 @@ function asyncOnlineFavourites() if favs[1] then menudata.public_known = favs menudata.favorites = menudata.public_known + menudata.favorites_is_public = true end core.event_handler("Refresh") end @@ -297,12 +299,14 @@ function is_server_protocol_compat_or_error(server_proto_min, server_proto_max) if not is_server_protocol_compat(server_proto_min, server_proto_max) then local server_prot_ver_info local client_prot_ver_info - if server_proto_min ~= server_proto_max then + local s_p_min = server_proto_min or 13 + local s_p_max = server_proto_max or 24 + if s_p_min ~= s_p_max then server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ", - server_proto_min or 13, server_proto_max or 24) + s_p_min, s_p_max) else server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ", - server_proto_min or 13) + s_p_min) end if min_supp_proto ~= max_supp_proto then client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.", diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua index 06d8791f0..f3ba122fc 100644 --- a/builtin/mainmenu/tab_multiplayer.lua +++ b/builtin/mainmenu/tab_multiplayer.lua @@ -102,22 +102,22 @@ local function main_button_handler(tabview, fields, name, tabdata) local event = core.explode_table_event(fields["favourites"]) if event.type == "DCL" then if event.row <= #menudata.favorites then - if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min, - menudata.favorites[event.row].proto_max) then + local fav = menudata.favorites[event.row] + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then return true end - gamedata.address = menudata.favorites[event.row].address - gamedata.port = menudata.favorites[event.row].port + gamedata.address = fav.address + gamedata.port = fav.port gamedata.playername = fields["te_name"] if fields["te_pwd"] ~= nil then gamedata.password = fields["te_pwd"] end gamedata.selected_world = 0 - if menudata.favorites ~= nil then - gamedata.servername = menudata.favorites[event.row].name - gamedata.serverdescription = menudata.favorites[event.row].description - end + gamedata.servername = fav.name + gamedata.serverdescription = fav.description if gamedata.address ~= nil and gamedata.port ~= nil then @@ -188,6 +188,7 @@ local function main_button_handler(tabview, fields, name, tabdata) asyncOnlineFavourites() else menudata.favorites = core.get_favorites("local") + menudata.favorites_is_public = false end tabdata.fav_selected = nil return true @@ -197,7 +198,7 @@ local function main_button_handler(tabview, fields, name, tabdata) local current_favourite = core.get_table_index("favourites") if current_favourite == nil then return end core.delete_favorite(current_favourite) - menudata.favorites = order_favorite_list(core.get_favorites()) + menudata.favorites = core.get_favorites("local") tabdata.fav_selected = nil core.setting_set("address","") @@ -221,11 +222,13 @@ local function main_button_handler(tabview, fields, name, tabdata) menudata.favorites[fav_idx].address == fields["te_address"] and menudata.favorites[fav_idx].port == fields["te_port"] then - gamedata.servername = menudata.favorites[fav_idx].name - gamedata.serverdescription = menudata.favorites[fav_idx].description + local fav = menudata.favorites[fav_idx] + gamedata.servername = fav.name + gamedata.serverdescription = fav.description - if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min, - menudata.favorites[fav_idx].proto_max)then + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then return true end else @@ -252,6 +255,7 @@ local function on_change(type,old_tab,new_tab) asyncOnlineFavourites() else menudata.favorites = core.get_favorites("local") + menudata.favorites_is_public = false end end diff --git a/builtin/mainmenu/tab_simple_main.lua b/builtin/mainmenu/tab_simple_main.lua index b32418938..cb64b73f6 100644 --- a/builtin/mainmenu/tab_simple_main.lua +++ b/builtin/mainmenu/tab_simple_main.lua @@ -122,6 +122,7 @@ local function main_button_handler(tabview, fields, name, tabdata) asyncOnlineFavourites() else menudata.favorites = core.get_favorites("local") + menudata.favorites_is_public = false end return true end @@ -149,12 +150,14 @@ local function main_button_handler(tabview, fields, name, tabdata) if fav_idx ~= nil and fav_idx <= #menudata.favorites and menudata.favorites[fav_idx].address == fields["te_address"] and menudata.favorites[fav_idx].port == fields["te_port"] then + local fav = menudata.favorites[fav_idx] - gamedata.servername = menudata.favorites[fav_idx].name - gamedata.serverdescription = menudata.favorites[fav_idx].description + gamedata.servername = fav.name + gamedata.serverdescription = fav.description - if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min, - menudata.favorites[fav_idx].proto_max) then + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then return true end else @@ -192,6 +195,7 @@ local function on_activate(type,old_tab,new_tab) asyncOnlineFavourites() else menudata.favorites = core.get_favorites("local") + menudata.favorites_is_public = false end end -- cgit v1.2.3