From f91124a0c0d8c448b3d3d0767b3c8b2352c92d6e Mon Sep 17 00:00:00 2001 From: Wren Turkal Date: Mon, 6 Apr 2020 07:06:16 -0700 Subject: Add allowed_mapgens option in game.conf. (#9263) The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest. --- builtin/mainmenu/dlg_create_world.lua | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'builtin/mainmenu') diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index 31d41d693..f28ae6960 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -39,11 +39,24 @@ local function create_world_formspec(dialogdata) local gamepath = game_by_gameidx.path local gameconfig = Settings(gamepath.."/game.conf") + local allowed_mapgens = (gameconfig:get("allowed_mapgens") or ""):split() + for key, value in pairs(allowed_mapgens) do + allowed_mapgens[key] = value:trim() + end + local disallowed_mapgens = (gameconfig:get("disallowed_mapgens") or ""):split() for key, value in pairs(disallowed_mapgens) do disallowed_mapgens[key] = value:trim() end + if #allowed_mapgens > 0 then + for i = #mapgens, 1, -1 do + if table.indexof(allowed_mapgens, mapgens[i]) == -1 then + table.remove(mapgens, i) + end + end + end + if disallowed_mapgens then for i = #mapgens, 1, -1 do if table.indexof(disallowed_mapgens, mapgens[i]) > 0 then -- cgit v1.2.3