From 5707b739f38cc5cf651de5b69d91d4f46511dac0 Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Wed, 8 Feb 2017 23:00:37 -0800 Subject: Change default nodetimer_interval to 0.2s. (#5193) We want to reduce the chance that we get lots and lots of node timers all happening once a second, because we're better off doing small bits of work as they are available. Reducing this to 0.2 seconds will greatly reduce the total amount of nodetimers that elapse at the same instance, while not effecting total work load. This results in a far better chance of the server keeping up with work loads. --- builtin/settingtypes.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'builtin/settingtypes.txt') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index c81dde7de..0e8783f83 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -840,7 +840,7 @@ active_block_mgmt_interval (Active Block Management interval) float 2.0 abm_interval (Active Block Modifier interval) float 1.0 # Length of time between NodeTimer execution cycles -nodetimer_interval (NodeTimer interval) float 1.0 +nodetimer_interval (NodeTimer interval) float 0.2 # If enabled, invalid world data won't cause the server to shut down. # Only enable this if you know what you are doing. -- cgit v1.2.3