From 4b217411ea1e65ce025a0c499c592369db469d3b Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Wed, 25 Jul 2018 18:07:11 +0200 Subject: Settings: Fix indents, chat_message_*. Update translations (#7580) --- builtin/settingtypes.txt | 58 ++++++++++++++++++++++++------------------------ 1 file changed, 29 insertions(+), 29 deletions(-) (limited to 'builtin') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index d7ff01b46..cd8403d68 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -895,8 +895,8 @@ server_announce (Announce server) bool false # Announce to this serverlist. serverlist_url (Serverlist URL) string servers.minetest.net -# Remove color codes from incoming chat messages -# Use this to stop players from being able to use color in their messages +# Remove color codes from incoming chat messages +# Use this to stop players from being able to use color in their messages strip_color_codes (Strip color codes) bool false [*Network] @@ -1049,13 +1049,13 @@ world_start_time (World start time) int 5250 0 23999 server_map_save_interval (Map save interval) float 5.3 # Set the maximum character length of a chat message sent by clients. -# chat_message_max_size int 500 +chat_message_max_size (Chat message max length) int 500 -# Limit a single player to send X messages per 10 seconds. -# chat_message_limit_per_10sec float 10.0 +# Amount of messages a player may send per 10 seconds. +chat_message_limit_per_10sec (Chat message count limit) float 10.0 -# Kick player if send more than X messages per 10 seconds. -# chat_message_limit_trigger_kick int 50 +# Kick players who sent more than X messages per 10 seconds. +chat_message_limit_trigger_kick (Chat message kick threshold) int 50 [**Physics] @@ -1157,8 +1157,8 @@ secure.enable_security (Enable mod security) bool true # functions even when mod security is on (via request_insecure_environment()). secure.trusted_mods (Trusted mods) string -# Comma-separated list of mods that are allowed to access HTTP APIs, which -# allow them to upload and download data to/from the internet. +# Comma-separated list of mods that are allowed to access HTTP APIs, which +# allow them to upload and download data to/from the internet. secure.http_mods (HTTP mods) string [*Advanced] @@ -1773,30 +1773,30 @@ mgfractal_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, # 'altitude_dry': Reduces humidity with altitude. mgvalleys_spflags (Mapgen Valleys specific flags) flags altitude_chill,humid_rivers,vary_river_depth,altitude_dry altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers,vary_river_depth,novary_river_depth,altitude_dry,noaltitude_dry -# The vertical distance over which heat drops by 20 if 'altitude_chill' is -# enabled. Also the vertical distance over which humidity drops by 10 if -# 'altitude_dry' is enabled. +# The vertical distance over which heat drops by 20 if 'altitude_chill' is +# enabled. Also the vertical distance over which humidity drops by 10 if +# 'altitude_dry' is enabled. mgvalleys_altitude_chill (Altitude chill) int 90 -# Depth below which you'll find large caves. +# Depth below which you'll find large caves. mgvalleys_large_cave_depth (Large cave depth) int -33 -# Y of upper limit of lava in large caves. +# Y of upper limit of lava in large caves. mgvalleys_lava_depth (Lava depth) int 1 -# Depth below which you'll find giant caverns. +# Depth below which you'll find giant caverns. mgvalleys_cavern_limit (Cavern upper limit) int -256 -# Y-distance over which caverns expand to full size. +# Y-distance over which caverns expand to full size. mgvalleys_cavern_taper (Cavern taper) int 192 -# Defines full size of caverns, smaller values create larger caverns. +# Defines full size of caverns, smaller values create larger caverns. mgvalleys_cavern_threshold (Cavern threshold) float 0.6 -# How deep to make rivers. +# How deep to make rivers. mgvalleys_river_depth (River depth) int 4 -# How wide to make rivers. +# How wide to make rivers. mgvalleys_river_size (River size) int 5 # Controls width of tunnels, a smaller value creates wider tunnels. @@ -1810,34 +1810,34 @@ mgvalleys_dungeon_ymax (Dungeon maximum Y) int 63 [**Noises] -# Caves and tunnels form at the intersection of the two noises. +# Caves and tunnels form at the intersection of the two noises. mgvalleys_np_cave1 (Cave noise #1) noise_params_3d 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0 -# Caves and tunnels form at the intersection of the two noises. +# Caves and tunnels form at the intersection of the two noises. mgvalleys_np_cave2 (Cave noise #2) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 -# The depth of dirt or other biome filler node. +# The depth of dirt or other biome filler node. mgvalleys_np_filler_depth (Filler depth) noise_params_2d 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0, eased -# 3D noise defining giant caverns. +# 3D noise defining giant caverns. mgvalleys_np_cavern (Cavern noise) noise_params_3d 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0 -# River noise. Rivers occur close to noise value zero. +# River noise. Rivers occur close to noise value zero. mgvalleys_np_rivers (River noise) noise_params_2d 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0, eased -# Base terrain height. +# Base terrain height. mgvalleys_np_terrain_height (Terrain height) noise_params_2d -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0, eased -# Raises terrain to make valleys around the rivers. +# Raises terrain to make valleys around the rivers. mgvalleys_np_valley_depth (Valley depth) noise_params_2d 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0, eased -# Slope and fill work together to modify the heights. +# Slope and fill work together to modify the heights. mgvalleys_np_inter_valley_fill (Valley fill) noise_params_3d 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0 -# Amplifies the valleys. +# Amplifies the valleys. mgvalleys_np_valley_profile (Valley profile) noise_params_2d 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0, eased -# Slope and fill work together to modify the heights. +# Slope and fill work together to modify the heights. mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0, eased [*Advanced] -- cgit v1.2.3