From 4dc97eb99fdbeec186cce5b03c64fb1df319d19d Mon Sep 17 00:00:00 2001 From: Elijah Duffy Date: Sun, 21 May 2017 01:07:05 -0700 Subject: Menu: Merge singleplayer and server tabs (#5627) Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play." --- builtin/mainmenu/init.lua | 11 +- builtin/mainmenu/tab_local.lua | 317 ++++++++++++++++++++++++++++++ builtin/mainmenu/tab_multiplayer.lua | 350 ---------------------------------- builtin/mainmenu/tab_online.lua | 350 ++++++++++++++++++++++++++++++++++ builtin/mainmenu/tab_server.lua | 195 ------------------- builtin/mainmenu/tab_singleplayer.lua | 250 ------------------------ 6 files changed, 671 insertions(+), 802 deletions(-) create mode 100644 builtin/mainmenu/tab_local.lua delete mode 100644 builtin/mainmenu/tab_multiplayer.lua create mode 100644 builtin/mainmenu/tab_online.lua delete mode 100644 builtin/mainmenu/tab_server.lua delete mode 100644 builtin/mainmenu/tab_singleplayer.lua (limited to 'builtin') diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua index 492bb22d6..7c6af7d27 100644 --- a/builtin/mainmenu/init.lua +++ b/builtin/mainmenu/init.lua @@ -56,9 +56,8 @@ tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua") if PLATFORM == "Android" then tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua") else - tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua") - tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua") - tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua") + tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua") + tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua") tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua") end @@ -135,9 +134,8 @@ local function init_globals() tv_main:add(tabs.settings) else tv_main:set_autosave_tab(true) - tv_main:add(tabs.singleplayer) - tv_main:add(tabs.multiplayer) - tv_main:add(tabs.server) + tv_main:add(tabs.local_game) + tv_main:add(tabs.play_online) tv_main:add(tabs.settings) tv_main:add(tabs.texturepacks) end @@ -167,4 +165,3 @@ local function init_globals() end init_globals() - diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua new file mode 100644 index 000000000..3e62078ce --- /dev/null +++ b/builtin/mainmenu/tab_local.lua @@ -0,0 +1,317 @@ +--Minetest +--Copyright (C) 2014 sapier +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +local function current_game() + local last_game_id = core.settings:get("menu_last_game") + local game, index = gamemgr.find_by_gameid(last_game_id) + + return game +end + +local function singleplayer_refresh_gamebar() + + local old_bar = ui.find_by_name("game_button_bar") + + if old_bar ~= nil then + old_bar:delete() + end + + local function game_buttonbar_button_handler(fields) + for key,value in pairs(fields) do + for j=1,#gamemgr.games,1 do + if ("game_btnbar_" .. gamemgr.games[j].id == key) then + mm_texture.update("singleplayer", gamemgr.games[j]) + core.set_topleft_text(gamemgr.games[j].name) + core.settings:set("menu_last_game",gamemgr.games[j].id) + menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) + local index = filterlist.get_current_index(menudata.worldlist, + tonumber(core.settings:get("mainmenu_last_selected_world"))) + if not index or index < 1 then + local selected = core.get_textlist_index("sp_worlds") + if selected ~= nil and selected < #menudata.worldlist:get_list() then + index = selected + else + index = #menudata.worldlist:get_list() + end + end + menu_worldmt_legacy(index) + return true + end + end + end + end + + local btnbar = buttonbar_create("game_button_bar", + game_buttonbar_button_handler, + {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15}) + + for i=1,#gamemgr.games,1 do + local btn_name = "game_btnbar_" .. gamemgr.games[i].id + + local image = nil + local text = nil + local tooltip = core.formspec_escape(gamemgr.games[i].name) + + if gamemgr.games[i].menuicon_path ~= nil and + gamemgr.games[i].menuicon_path ~= "" then + image = core.formspec_escape(gamemgr.games[i].menuicon_path) + else + + local part1 = gamemgr.games[i].id:sub(1,5) + local part2 = gamemgr.games[i].id:sub(6,10) + local part3 = gamemgr.games[i].id:sub(11) + + text = part1 .. "\n" .. part2 + if part3 ~= nil and + part3 ~= "" then + text = text .. "\n" .. part3 + end + end + btnbar:add_button(btn_name, text, image, tooltip) + end +end + +local function get_formspec(tabview, name, tabdata) + local retval = "" + + local index = filterlist.get_current_index(menudata.worldlist, + tonumber(core.settings:get("mainmenu_last_selected_world")) + ) + + retval = retval .. + "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. + "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. + "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. + "label[4,-0.25;".. fgettext("Select World:") .. "]".. + "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. + dump(core.settings:get_bool("creative_mode")) .. "]".. + "checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. + dump(core.settings:get_bool("enable_damage")) .. "]".. + "checkbox[0.25,1.15;cb_server;".. fgettext("Host Server") ..";" .. + dump(core.settings:get_bool("enable_server")) .. "]" .. + "textlist[4,0.25;7.5,3.7;sp_worlds;" .. + menu_render_worldlist() .. + ";" .. index .. "]" + + if core.settings:get_bool("enable_server") then + retval = retval .. + "button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" .. + "checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" .. + dump(core.settings:get_bool("server_announce")) .. "]" .. + "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" .. + "field[0.55,3.2;3.5,0.5;te_playername;;" .. + core.formspec_escape(core.settings:get("name")) .. "]" .. + "pwdfield[0.55,4;3.5,0.5;te_passwd;]" + + local bind_addr = core.settings:get("bind_address") + if bind_addr ~= nil and bind_addr ~= "" then + retval = retval .. + "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" .. + core.formspec_escape(core.settings:get("bind_address")) .. "]" .. + "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" .. + core.formspec_escape(core.settings:get("port")) .. "]" + else + retval = retval .. + "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" .. + core.formspec_escape(core.settings:get("port")) .. "]" + end + else + retval = retval .. + "button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]" + end + + return retval +end + +local function main_button_handler(this, fields, name, tabdata) + + assert(name == "local") + + local world_doubleclick = false + + if fields["sp_worlds"] ~= nil then + local event = core.explode_textlist_event(fields["sp_worlds"]) + local selected = core.get_textlist_index("sp_worlds") + + menu_worldmt_legacy(selected) + + if event.type == "DCL" then + world_doubleclick = true + end + + if event.type == "CHG" and selected ~= nil then + core.settings:set("mainmenu_last_selected_world", + menudata.worldlist:get_raw_index(selected)) + return true + end + end + + if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then + return true + end + + if fields["cb_creative_mode"] then + core.settings:set("creative_mode", fields["cb_creative_mode"]) + local selected = core.get_textlist_index("sp_worlds") + menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"]) + + return true + end + + if fields["cb_enable_damage"] then + core.settings:set("enable_damage", fields["cb_enable_damage"]) + local selected = core.get_textlist_index("sp_worlds") + menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"]) + + return true + end + + if fields["cb_server"] then + core.settings:set("enable_server", fields["cb_server"]) + + return true + end + + if fields["cb_server_announce"] then + core.settings:set("server_announce", fields["cb_server_announce"]) + local selected = core.get_textlist_index("srv_worlds") + menu_worldmt(selected, "server_announce", fields["cb_server_announce"]) + + return true + end + + if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then + local selected = core.get_textlist_index("sp_worlds") + gamedata.selected_world = menudata.worldlist:get_raw_index(selected) + + if core.settings:get_bool("enable_server") then + if selected ~= nil and gamedata.selected_world ~= 0 then + gamedata.playername = fields["te_playername"] + gamedata.password = fields["te_passwd"] + gamedata.port = fields["te_serverport"] + gamedata.address = "" + + core.settings:set("port",gamedata.port) + if fields["te_serveraddr"] ~= nil then + core.settings:set("bind_address",fields["te_serveraddr"]) + end + + --update last game + local world = menudata.worldlist:get_raw_element(gamedata.selected_world) + if world then + local game, index = gamemgr.find_by_gameid(world.gameid) + core.settings:set("menu_last_game", game.id) + end + + core.start() + else + gamedata.errormessage = + fgettext("No world created or selected!") + end + else + if selected ~= nil and gamedata.selected_world ~= 0 then + gamedata.singleplayer = true + core.start() + else + gamedata.errormessage = + fgettext("No world created or selected!") + end + return true + end + end + + if fields["world_create"] ~= nil then + local create_world_dlg = create_create_world_dlg(true) + create_world_dlg:set_parent(this) + this:hide() + create_world_dlg:show() + mm_texture.update("singleplayer",current_game()) + return true + end + + if fields["world_delete"] ~= nil then + local selected = core.get_textlist_index("sp_worlds") + if selected ~= nil and + selected <= menudata.worldlist:size() then + local world = menudata.worldlist:get_list()[selected] + if world ~= nil and + world.name ~= nil and + world.name ~= "" then + local index = menudata.worldlist:get_raw_index(selected) + local delete_world_dlg = create_delete_world_dlg(world.name,index) + delete_world_dlg:set_parent(this) + this:hide() + delete_world_dlg:show() + mm_texture.update("singleplayer",current_game()) + end + end + + return true + end + + if fields["world_configure"] ~= nil then + local selected = core.get_textlist_index("sp_worlds") + if selected ~= nil then + local configdialog = + create_configure_world_dlg( + menudata.worldlist:get_raw_index(selected)) + + if (configdialog ~= nil) then + configdialog:set_parent(this) + this:hide() + configdialog:show() + mm_texture.update("singleplayer",current_game()) + end + end + + return true + end +end + +local function on_change(type, old_tab, new_tab) + local buttonbar = ui.find_by_name("game_button_bar") + + if ( buttonbar == nil ) then + singleplayer_refresh_gamebar() + buttonbar = ui.find_by_name("game_button_bar") + end + + if (type == "ENTER") then + local game = current_game() + + if game then + menudata.worldlist:set_filtercriteria(game.id) + core.set_topleft_text(game.name) + mm_texture.update("singleplayer",game) + end + buttonbar:show() + else + menudata.worldlist:set_filtercriteria(nil) + buttonbar:hide() + core.set_topleft_text("") + mm_texture.update(new_tab,nil) + end +end + +-------------------------------------------------------------------------------- +return { + name = "local", + caption = fgettext("Local Game"), + cbf_formspec = get_formspec, + cbf_button_handler = main_button_handler, + on_change = on_change +} diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua deleted file mode 100644 index f40b707ac..000000000 --- a/builtin/mainmenu/tab_multiplayer.lua +++ /dev/null @@ -1,350 +0,0 @@ ---Minetest ---Copyright (C) 2014 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - --------------------------------------------------------------------------------- -local function get_formspec(tabview, name, tabdata) - -- Update the cached supported proto info, - -- it may have changed after a change by the settings menu. - common_update_cached_supp_proto() - local fav_selected = nil - if menudata.search_result then - fav_selected = menudata.search_result[tabdata.fav_selected] - else - fav_selected = menudata.favorites[tabdata.fav_selected] - end - - if not tabdata.search_for then - tabdata.search_for = "" - end - - local retval = - -- Search - "field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]".. - "button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" .. - - -- Address / Port - "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" .. - "field[8,0.65;3.25,0.5;te_address;;" .. - core.formspec_escape(core.settings:get("address")) .. "]" .. - "field[11.1,0.65;1.4,0.5;te_port;;" .. - core.formspec_escape(core.settings:get("remote_port")) .. "]" .. - - -- Name / Password - "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" .. - "field[8,1.85;2.9,0.5;te_name;;" .. - core.formspec_escape(core.settings:get("name")) .. "]" .. - "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" .. - - -- Description Background - "box[7.73,2.25;4.25,2.6;#999999]".. - - -- Connect - "button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" - - if tabdata.fav_selected and fav_selected then - if gamedata.fav then - retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" .. - fgettext("Del. Favorite") .. "]" - end - if fav_selected.description then - retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" .. - core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]" - end - end - - --favourites - retval = retval .. "tablecolumns[" .. - image_column(fgettext("Favorite"), "favorite") .. ";" .. - image_column(fgettext("Ping")) .. ",padding=0.25;" .. - "color,span=3;" .. - "text,align=right;" .. -- clients - "text,align=center,padding=0.25;" .. -- "/" - "text,align=right,padding=0.25;" .. -- clients_max - image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. - image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. - image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. - "color,span=1;" .. - "text,padding=1]" .. - "table[-0.15,0.6;7.75,5.15;favourites;" - - if menudata.search_result then - for i = 1, #menudata.search_result do - local favs = core.get_favorites("local") - local server = menudata.search_result[i] - - for fav_id = 1, #favs do - if server.address == favs[fav_id].address and - server.port == favs[fav_id].port then - server.is_favorite = true - end - end - - if i ~= 1 then - retval = retval .. "," - end - - retval = retval .. render_serverlist_row(server, server.is_favorite) - end - elseif #menudata.favorites > 0 then - local favs = core.get_favorites("local") - if #favs > 0 then - for i = 1, #favs do - for j = 1, #menudata.favorites do - if menudata.favorites[j].address == favs[i].address and - menudata.favorites[j].port == favs[i].port then - table.insert(menudata.favorites, i, table.remove(menudata.favorites, j)) - end - end - if favs[i].address ~= menudata.favorites[i].address then - table.insert(menudata.favorites, i, favs[i]) - end - end - end - retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0)) - for i = 2, #menudata.favorites do - retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs)) - end - end - - if tabdata.fav_selected then - retval = retval .. ";" .. tabdata.fav_selected .. "]" - else - retval = retval .. ";0]" - end - - return retval -end - --------------------------------------------------------------------------------- -local function main_button_handler(tabview, fields, name, tabdata) - local serverlist = menudata.search_result or menudata.favorites - - if fields.te_name then - gamedata.playername = fields.te_name - core.settings:set("name", fields.te_name) - end - - if fields.favourites then - local event = core.explode_table_event(fields.favourites) - local fav = serverlist[event.row] - - if event.type == "DCL" then - if event.row <= #serverlist then - if menudata.favorites_is_public and - not is_server_protocol_compat_or_error( - fav.proto_min, fav.proto_max) then - return true - end - - gamedata.address = fav.address - gamedata.port = fav.port - gamedata.playername = fields.te_name - gamedata.selected_world = 0 - - if fields.te_pwd then - gamedata.password = fields.te_pwd - end - - gamedata.servername = fav.name - gamedata.serverdescription = fav.description - - if gamedata.address and gamedata.port then - core.settings:set("address", gamedata.address) - core.settings:set("remote_port", gamedata.port) - core.start() - end - end - return true - end - - if event.type == "CHG" then - if event.row <= #serverlist then - gamedata.fav = false - local favs = core.get_favorites("local") - local address = fav.address - local port = fav.port - gamedata.serverdescription = fav.description - - for i = 1, #favs do - if fav.address == favs[i].address and - fav.port == favs[i].port then - gamedata.fav = true - end - end - - if address and port then - core.settings:set("address", address) - core.settings:set("remote_port", port) - end - tabdata.fav_selected = event.row - end - return true - end - end - - if fields.key_up or fields.key_down then - local fav_idx = core.get_table_index("favourites") - local fav = serverlist[fav_idx] - - if fav_idx then - if fields.key_up and fav_idx > 1 then - fav_idx = fav_idx - 1 - elseif fields.key_down and fav_idx < #menudata.favorites then - fav_idx = fav_idx + 1 - end - else - fav_idx = 1 - end - - if not menudata.favorites or not fav then - tabdata.fav_selected = 0 - return true - end - - local address = fav.address - local port = fav.port - gamedata.serverdescription = fav.description - if address and port then - core.settings:set("address", address) - core.settings:set("remote_port", port) - end - - tabdata.fav_selected = fav_idx - return true - end - - if fields.btn_delete_favorite then - local current_favourite = core.get_table_index("favourites") - if not current_favourite then return end - - core.delete_favorite(current_favourite) - asyncOnlineFavourites() - tabdata.fav_selected = nil - - core.settings:set("address", "") - core.settings:set("remote_port", "30000") - return true - end - - if fields.btn_mp_search or fields.key_enter_field == "te_search" then - tabdata.fav_selected = 1 - local input = fields.te_search:lower() - tabdata.search_for = fields.te_search - - if #menudata.favorites < 2 then - return true - end - - menudata.search_result = {} - - -- setup the keyword list - local keywords = {} - for word in input:gmatch("%S+") do - table.insert(keywords, word) - end - - if #keywords == 0 then - menudata.search_result = nil - return true - end - - -- Search the serverlist - local search_result = {} - for i = 1, #menudata.favorites do - local server = menudata.favorites[i] - local found = 0 - for k = 1, #keywords do - local keyword = keywords[k] - if server.name then - local name = server.name:lower() - local _, count = name:gsub(keyword, keyword) - found = found + count * 4 - end - - if server.description then - local desc = server.description:lower() - local _, count = desc:gsub(keyword, keyword) - found = found + count * 2 - end - end - if found > 0 then - local points = (#menudata.favorites - i) / 5 + found - server.points = points - table.insert(search_result, server) - end - end - if #search_result > 0 then - table.sort(search_result, function(a, b) - return a.points > b.points - end) - menudata.search_result = search_result - local first_server = search_result[1] - core.settings:set("address", first_server.address) - core.settings:set("remote_port", first_server.port) - end - return true - end - - if (fields.btn_mp_connect or fields.key_enter) - and fields.te_address ~= "" and fields.te_port then - gamedata.playername = fields.te_name - gamedata.password = fields.te_pwd - gamedata.address = fields.te_address - gamedata.port = fields.te_port - gamedata.selected_world = 0 - local fav_idx = core.get_table_index("favourites") - local fav = serverlist[fav_idx] - - if fav_idx and fav_idx <= #serverlist and - fav.address == fields.te_address and - fav.port == fields.te_port then - - gamedata.servername = fav.name - gamedata.serverdescription = fav.description - - if menudata.favorites_is_public and - not is_server_protocol_compat_or_error( - fav.proto_min, fav.proto_max) then - return true - end - else - gamedata.servername = "" - gamedata.serverdescription = "" - end - - core.settings:set("address", fields.te_address) - core.settings:set("remote_port", fields.te_port) - - core.start() - return true - end - return false -end - -local function on_change(type, old_tab, new_tab) - if type == "LEAVE" then return end - asyncOnlineFavourites() -end - --------------------------------------------------------------------------------- -return { - name = "multiplayer", - caption = fgettext("Client"), - cbf_formspec = get_formspec, - cbf_button_handler = main_button_handler, - on_change = on_change -} diff --git a/builtin/mainmenu/tab_online.lua b/builtin/mainmenu/tab_online.lua new file mode 100644 index 000000000..ab23a4b7c --- /dev/null +++ b/builtin/mainmenu/tab_online.lua @@ -0,0 +1,350 @@ +--Minetest +--Copyright (C) 2014 sapier +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +-------------------------------------------------------------------------------- +local function get_formspec(tabview, name, tabdata) + -- Update the cached supported proto info, + -- it may have changed after a change by the settings menu. + common_update_cached_supp_proto() + local fav_selected = nil + if menudata.search_result then + fav_selected = menudata.search_result[tabdata.fav_selected] + else + fav_selected = menudata.favorites[tabdata.fav_selected] + end + + if not tabdata.search_for then + tabdata.search_for = "" + end + + local retval = + -- Search + "field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]".. + "button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" .. + + -- Address / Port + "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" .. + "field[8,0.65;3.25,0.5;te_address;;" .. + core.formspec_escape(core.settings:get("address")) .. "]" .. + "field[11.1,0.65;1.4,0.5;te_port;;" .. + core.formspec_escape(core.settings:get("remote_port")) .. "]" .. + + -- Name / Password + "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" .. + "field[8,1.85;2.9,0.5;te_name;;" .. + core.formspec_escape(core.settings:get("name")) .. "]" .. + "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" .. + + -- Description Background + "box[7.73,2.25;4.25,2.6;#999999]".. + + -- Connect + "button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" + + if tabdata.fav_selected and fav_selected then + if gamedata.fav then + retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" .. + fgettext("Del. Favorite") .. "]" + end + if fav_selected.description then + retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" .. + core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]" + end + end + + --favourites + retval = retval .. "tablecolumns[" .. + image_column(fgettext("Favorite"), "favorite") .. ";" .. + image_column(fgettext("Ping")) .. ",padding=0.25;" .. + "color,span=3;" .. + "text,align=right;" .. -- clients + "text,align=center,padding=0.25;" .. -- "/" + "text,align=right,padding=0.25;" .. -- clients_max + image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. + image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. + image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. + "color,span=1;" .. + "text,padding=1]" .. + "table[-0.15,0.6;7.75,5.15;favourites;" + + if menudata.search_result then + for i = 1, #menudata.search_result do + local favs = core.get_favorites("local") + local server = menudata.search_result[i] + + for fav_id = 1, #favs do + if server.address == favs[fav_id].address and + server.port == favs[fav_id].port then + server.is_favorite = true + end + end + + if i ~= 1 then + retval = retval .. "," + end + + retval = retval .. render_serverlist_row(server, server.is_favorite) + end + elseif #menudata.favorites > 0 then + local favs = core.get_favorites("local") + if #favs > 0 then + for i = 1, #favs do + for j = 1, #menudata.favorites do + if menudata.favorites[j].address == favs[i].address and + menudata.favorites[j].port == favs[i].port then + table.insert(menudata.favorites, i, table.remove(menudata.favorites, j)) + end + end + if favs[i].address ~= menudata.favorites[i].address then + table.insert(menudata.favorites, i, favs[i]) + end + end + end + retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0)) + for i = 2, #menudata.favorites do + retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs)) + end + end + + if tabdata.fav_selected then + retval = retval .. ";" .. tabdata.fav_selected .. "]" + else + retval = retval .. ";0]" + end + + return retval +end + +-------------------------------------------------------------------------------- +local function main_button_handler(tabview, fields, name, tabdata) + local serverlist = menudata.search_result or menudata.favorites + + if fields.te_name then + gamedata.playername = fields.te_name + core.settings:set("name", fields.te_name) + end + + if fields.favourites then + local event = core.explode_table_event(fields.favourites) + local fav = serverlist[event.row] + + if event.type == "DCL" then + if event.row <= #serverlist then + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then + return true + end + + gamedata.address = fav.address + gamedata.port = fav.port + gamedata.playername = fields.te_name + gamedata.selected_world = 0 + + if fields.te_pwd then + gamedata.password = fields.te_pwd + end + + gamedata.servername = fav.name + gamedata.serverdescription = fav.description + + if gamedata.address and gamedata.port then + core.settings:set("address", gamedata.address) + core.settings:set("remote_port", gamedata.port) + core.start() + end + end + return true + end + + if event.type == "CHG" then + if event.row <= #serverlist then + gamedata.fav = false + local favs = core.get_favorites("local") + local address = fav.address + local port = fav.port + gamedata.serverdescription = fav.description + + for i = 1, #favs do + if fav.address == favs[i].address and + fav.port == favs[i].port then + gamedata.fav = true + end + end + + if address and port then + core.settings:set("address", address) + core.settings:set("remote_port", port) + end + tabdata.fav_selected = event.row + end + return true + end + end + + if fields.key_up or fields.key_down then + local fav_idx = core.get_table_index("favourites") + local fav = serverlist[fav_idx] + + if fav_idx then + if fields.key_up and fav_idx > 1 then + fav_idx = fav_idx - 1 + elseif fields.key_down and fav_idx < #menudata.favorites then + fav_idx = fav_idx + 1 + end + else + fav_idx = 1 + end + + if not menudata.favorites or not fav then + tabdata.fav_selected = 0 + return true + end + + local address = fav.address + local port = fav.port + gamedata.serverdescription = fav.description + if address and port then + core.settings:set("address", address) + core.settings:set("remote_port", port) + end + + tabdata.fav_selected = fav_idx + return true + end + + if fields.btn_delete_favorite then + local current_favourite = core.get_table_index("favourites") + if not current_favourite then return end + + core.delete_favorite(current_favourite) + asyncOnlineFavourites() + tabdata.fav_selected = nil + + core.settings:set("address", "") + core.settings:set("remote_port", "30000") + return true + end + + if fields.btn_mp_search or fields.key_enter_field == "te_search" then + tabdata.fav_selected = 1 + local input = fields.te_search:lower() + tabdata.search_for = fields.te_search + + if #menudata.favorites < 2 then + return true + end + + menudata.search_result = {} + + -- setup the keyword list + local keywords = {} + for word in input:gmatch("%S+") do + table.insert(keywords, word) + end + + if #keywords == 0 then + menudata.search_result = nil + return true + end + + -- Search the serverlist + local search_result = {} + for i = 1, #menudata.favorites do + local server = menudata.favorites[i] + local found = 0 + for k = 1, #keywords do + local keyword = keywords[k] + if server.name then + local name = server.name:lower() + local _, count = name:gsub(keyword, keyword) + found = found + count * 4 + end + + if server.description then + local desc = server.description:lower() + local _, count = desc:gsub(keyword, keyword) + found = found + count * 2 + end + end + if found > 0 then + local points = (#menudata.favorites - i) / 5 + found + server.points = points + table.insert(search_result, server) + end + end + if #search_result > 0 then + table.sort(search_result, function(a, b) + return a.points > b.points + end) + menudata.search_result = search_result + local first_server = search_result[1] + core.settings:set("address", first_server.address) + core.settings:set("remote_port", first_server.port) + end + return true + end + + if (fields.btn_mp_connect or fields.key_enter) + and fields.te_address ~= "" and fields.te_port then + gamedata.playername = fields.te_name + gamedata.password = fields.te_pwd + gamedata.address = fields.te_address + gamedata.port = fields.te_port + gamedata.selected_world = 0 + local fav_idx = core.get_table_index("favourites") + local fav = serverlist[fav_idx] + + if fav_idx and fav_idx <= #serverlist and + fav.address == fields.te_address and + fav.port == fields.te_port then + + gamedata.servername = fav.name + gamedata.serverdescription = fav.description + + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then + return true + end + else + gamedata.servername = "" + gamedata.serverdescription = "" + end + + core.settings:set("address", fields.te_address) + core.settings:set("remote_port", fields.te_port) + + core.start() + return true + end + return false +end + +local function on_change(type, old_tab, new_tab) + if type == "LEAVE" then return end + asyncOnlineFavourites() +end + +-------------------------------------------------------------------------------- +return { + name = "online", + caption = fgettext("Play Online"), + cbf_formspec = get_formspec, + cbf_button_handler = main_button_handler, + on_change = on_change +} diff --git a/builtin/mainmenu/tab_server.lua b/builtin/mainmenu/tab_server.lua deleted file mode 100644 index 8f25ce871..000000000 --- a/builtin/mainmenu/tab_server.lua +++ /dev/null @@ -1,195 +0,0 @@ ---Minetest ---Copyright (C) 2014 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - --------------------------------------------------------------------------------- -local function get_formspec(tabview, name, tabdata) - - local index = menudata.worldlist:get_current_index( - tonumber(core.settings:get("mainmenu_last_selected_world")) - ) - - local retval = - "button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" .. - "button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" .. - "button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" .. - "button[8.5,5;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" .. - "label[4,-0.25;" .. fgettext("Select World:") .. "]" .. - "checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" .. - dump(core.settings:get_bool("creative_mode")) .. "]" .. - "checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" .. - dump(core.settings:get_bool("enable_damage")) .. "]" .. - "checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" .. - dump(core.settings:get_bool("server_announce")) .. "]" .. - "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" .. - "field[0.55,3.2;3.5,0.5;te_playername;;" .. - core.formspec_escape(core.settings:get("name")) .. "]" .. - "pwdfield[0.55,4;3.5,0.5;te_passwd;]" - - local bind_addr = core.settings:get("bind_address") - if bind_addr ~= nil and bind_addr ~= "" then - retval = retval .. - "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" .. - core.formspec_escape(core.settings:get("bind_address")) .. "]" .. - "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" .. - core.formspec_escape(core.settings:get("port")) .. "]" - else - retval = retval .. - "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" .. - core.formspec_escape(core.settings:get("port")) .. "]" - end - - retval = retval .. - "textlist[4,0.25;7.5,3.7;srv_worlds;" .. - menu_render_worldlist() .. - ";" .. index .. "]" - - return retval -end - --------------------------------------------------------------------------------- -local function main_button_handler(this, fields, name, tabdata) - - local world_doubleclick = false - - if fields["srv_worlds"] ~= nil then - local event = core.explode_textlist_event(fields["srv_worlds"]) - local selected = core.get_textlist_index("srv_worlds") - - menu_worldmt_legacy(selected) - - if event.type == "DCL" then - world_doubleclick = true - end - if event.type == "CHG" then - core.settings:set("mainmenu_last_selected_world", - menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds"))) - return true - end - end - - if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then - return true - end - - if fields["cb_creative_mode"] then - core.settings:set("creative_mode", fields["cb_creative_mode"]) - local selected = core.get_textlist_index("srv_worlds") - menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"]) - - return true - end - - if fields["cb_enable_damage"] then - core.settings:set("enable_damage", fields["cb_enable_damage"]) - local selected = core.get_textlist_index("srv_worlds") - menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"]) - - return true - end - - if fields["cb_server_announce"] then - core.settings:set("server_announce", fields["cb_server_announce"]) - local selected = core.get_textlist_index("srv_worlds") - menu_worldmt(selected, "server_announce", fields["cb_server_announce"]) - - return true - end - - if fields["start_server"] ~= nil or - world_doubleclick or - fields["key_enter"] then - local selected = core.get_textlist_index("srv_worlds") - gamedata.selected_world = menudata.worldlist:get_raw_index(selected) - if selected ~= nil and gamedata.selected_world ~= 0 then - gamedata.playername = fields["te_playername"] - gamedata.password = fields["te_passwd"] - gamedata.port = fields["te_serverport"] - gamedata.address = "" - - core.settings:set("port",gamedata.port) - if fields["te_serveraddr"] ~= nil then - core.settings:set("bind_address",fields["te_serveraddr"]) - end - - --update last game - local world = menudata.worldlist:get_raw_element(gamedata.selected_world) - if world then - local game, index = gamemgr.find_by_gameid(world.gameid) - core.settings:set("menu_last_game", game.id) - end - - core.start() - else - gamedata.errormessage = - fgettext("No world created or selected!") - end - return true - end - - if fields["world_create"] ~= nil then - local create_world_dlg = create_create_world_dlg(true) - create_world_dlg:set_parent(this) - create_world_dlg:show() - this:hide() - return true - end - - if fields["world_delete"] ~= nil then - local selected = core.get_textlist_index("srv_worlds") - if selected ~= nil and - selected <= menudata.worldlist:size() then - local world = menudata.worldlist:get_list()[selected] - if world ~= nil and - world.name ~= nil and - world.name ~= "" then - local index = menudata.worldlist:get_raw_index(selected) - local delete_world_dlg = create_delete_world_dlg(world.name,index) - delete_world_dlg:set_parent(this) - delete_world_dlg:show() - this:hide() - end - end - - return true - end - - if fields["world_configure"] ~= nil then - local selected = core.get_textlist_index("srv_worlds") - if selected ~= nil then - local configdialog = - create_configure_world_dlg( - menudata.worldlist:get_raw_index(selected)) - - if (configdialog ~= nil) then - configdialog:set_parent(this) - configdialog:show() - this:hide() - end - end - return true - end - return false -end - --------------------------------------------------------------------------------- -return { - name = "server", - caption = fgettext("Server"), - cbf_formspec = get_formspec, - cbf_button_handler = main_button_handler, - on_change = nil -} diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_singleplayer.lua deleted file mode 100644 index c58ad4164..000000000 --- a/builtin/mainmenu/tab_singleplayer.lua +++ /dev/null @@ -1,250 +0,0 @@ ---Minetest ---Copyright (C) 2014 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - -local function current_game() - local last_game_id = core.settings:get("menu_last_game") - local game, index = gamemgr.find_by_gameid(last_game_id) - - return game -end - -local function singleplayer_refresh_gamebar() - - local old_bar = ui.find_by_name("game_button_bar") - - if old_bar ~= nil then - old_bar:delete() - end - - local function game_buttonbar_button_handler(fields) - for key,value in pairs(fields) do - for j=1,#gamemgr.games,1 do - if ("game_btnbar_" .. gamemgr.games[j].id == key) then - mm_texture.update("singleplayer", gamemgr.games[j]) - core.set_topleft_text(gamemgr.games[j].name) - core.settings:set("menu_last_game",gamemgr.games[j].id) - menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) - local index = filterlist.get_current_index(menudata.worldlist, - tonumber(core.settings:get("mainmenu_last_selected_world"))) - if not index or index < 1 then - local selected = core.get_textlist_index("sp_worlds") - if selected ~= nil and selected < #menudata.worldlist:get_list() then - index = selected - else - index = #menudata.worldlist:get_list() - end - end - menu_worldmt_legacy(index) - return true - end - end - end - end - - local btnbar = buttonbar_create("game_button_bar", - game_buttonbar_button_handler, - {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15}) - - for i=1,#gamemgr.games,1 do - local btn_name = "game_btnbar_" .. gamemgr.games[i].id - - local image = nil - local text = nil - local tooltip = core.formspec_escape(gamemgr.games[i].name) - - if gamemgr.games[i].menuicon_path ~= nil and - gamemgr.games[i].menuicon_path ~= "" then - image = core.formspec_escape(gamemgr.games[i].menuicon_path) - else - - local part1 = gamemgr.games[i].id:sub(1,5) - local part2 = gamemgr.games[i].id:sub(6,10) - local part3 = gamemgr.games[i].id:sub(11) - - text = part1 .. "\n" .. part2 - if part3 ~= nil and - part3 ~= "" then - text = text .. "\n" .. part3 - end - end - btnbar:add_button(btn_name, text, image, tooltip) - end -end - -local function get_formspec(tabview, name, tabdata) - local retval = "" - - local index = filterlist.get_current_index(menudata.worldlist, - tonumber(core.settings:get("mainmenu_last_selected_world")) - ) - - retval = retval .. - "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. - "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. - "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. - "button[8.5,5;3.25,0.5;play;".. fgettext("Play") .. "]" .. - "label[4,-0.25;".. fgettext("Select World:") .. "]".. - "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. - dump(core.settings:get_bool("creative_mode")) .. "]".. - "checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. - dump(core.settings:get_bool("enable_damage")) .. "]".. - "textlist[4,0.25;7.5,3.7;sp_worlds;" .. - menu_render_worldlist() .. - ";" .. index .. "]" - return retval -end - -local function main_button_handler(this, fields, name, tabdata) - - assert(name == "singleplayer") - - local world_doubleclick = false - - if fields["sp_worlds"] ~= nil then - local event = core.explode_textlist_event(fields["sp_worlds"]) - local selected = core.get_textlist_index("sp_worlds") - - menu_worldmt_legacy(selected) - - if event.type == "DCL" then - world_doubleclick = true - end - - if event.type == "CHG" and selected ~= nil then - core.settings:set("mainmenu_last_selected_world", - menudata.worldlist:get_raw_index(selected)) - return true - end - end - - if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then - return true - end - - if fields["cb_creative_mode"] then - core.settings:set("creative_mode", fields["cb_creative_mode"]) - local selected = core.get_textlist_index("sp_worlds") - menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"]) - - return true - end - - if fields["cb_enable_damage"] then - core.settings:set("enable_damage", fields["cb_enable_damage"]) - local selected = core.get_textlist_index("sp_worlds") - menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"]) - - return true - end - - if fields["play"] ~= nil or - world_doubleclick or - fields["key_enter"] then - local selected = core.get_textlist_index("sp_worlds") - gamedata.selected_world = menudata.worldlist:get_raw_index(selected) - - if selected ~= nil and gamedata.selected_world ~= 0 then - gamedata.singleplayer = true - core.start() - else - gamedata.errormessage = - fgettext("No world created or selected!") - end - return true - end - - if fields["world_create"] ~= nil then - local create_world_dlg = create_create_world_dlg(true) - create_world_dlg:set_parent(this) - this:hide() - create_world_dlg:show() - mm_texture.update("singleplayer",current_game()) - return true - end - - if fields["world_delete"] ~= nil then - local selected = core.get_textlist_index("sp_worlds") - if selected ~= nil and - selected <= menudata.worldlist:size() then - local world = menudata.worldlist:get_list()[selected] - if world ~= nil and - world.name ~= nil and - world.name ~= "" then - local index = menudata.worldlist:get_raw_index(selected) - local delete_world_dlg = create_delete_world_dlg(world.name,index) - delete_world_dlg:set_parent(this) - this:hide() - delete_world_dlg:show() - mm_texture.update("singleplayer",current_game()) - end - end - - return true - end - - if fields["world_configure"] ~= nil then - local selected = core.get_textlist_index("sp_worlds") - if selected ~= nil then - local configdialog = - create_configure_world_dlg( - menudata.worldlist:get_raw_index(selected)) - - if (configdialog ~= nil) then - configdialog:set_parent(this) - this:hide() - configdialog:show() - mm_texture.update("singleplayer",current_game()) - end - end - - return true - end -end - -local function on_change(type, old_tab, new_tab) - local buttonbar = ui.find_by_name("game_button_bar") - - if ( buttonbar == nil ) then - singleplayer_refresh_gamebar() - buttonbar = ui.find_by_name("game_button_bar") - end - - if (type == "ENTER") then - local game = current_game() - - if game then - menudata.worldlist:set_filtercriteria(game.id) - core.set_topleft_text(game.name) - mm_texture.update("singleplayer",game) - end - buttonbar:show() - else - menudata.worldlist:set_filtercriteria(nil) - buttonbar:hide() - core.set_topleft_text("") - mm_texture.update(new_tab,nil) - end -end - --------------------------------------------------------------------------------- -return { - name = "singleplayer", - caption = fgettext("Singleplayer"), - cbf_formspec = get_formspec, - cbf_button_handler = main_button_handler, - on_change = on_change -} -- cgit v1.2.3