From a9bccb964f6c6ffe9d4f84922d9be640e4dd2f1e Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 17 Dec 2021 17:21:14 +0100 Subject: Raise max mapgen limit constant to align with mapblock size --- builtin/game/chat.lua | 2 +- builtin/settingtypes.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'builtin') diff --git a/builtin/game/chat.lua b/builtin/game/chat.lua index 0f5739d5c..b73e32876 100644 --- a/builtin/game/chat.lua +++ b/builtin/game/chat.lua @@ -524,7 +524,7 @@ end -- Teleports player to

if possible local function teleport_to_pos(name, p) - local lm = 31000 + local lm = 31007 -- equals MAX_MAP_GENERATION_LIMIT in C++ if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then return false, S("Cannot teleport out of map bounds!") diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 9f01c67cf..42b45aa00 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -1459,7 +1459,7 @@ max_block_generate_distance (Max block generate distance) int 10 # Limit of map generation, in nodes, in all 6 directions from (0, 0, 0). # Only mapchunks completely within the mapgen limit are generated. # Value is stored per-world. -mapgen_limit (Map generation limit) int 31000 0 31000 +mapgen_limit (Map generation limit) int 31007 0 31007 # Global map generation attributes. # In Mapgen v6 the 'decorations' flag controls all decorations except trees -- cgit v1.2.3