From f470cb7270560a26afff0a0eadfc69070236c109 Mon Sep 17 00:00:00 2001 From: paramat Date: Mon, 20 Nov 2017 01:45:57 +0000 Subject: Zoom: Set zoom FOV per-player using a player object property Remove player object property 'can zoom'. Add player object property 'zoom fov'. Remove clientside setting for 'zoom fov'. Object property default is 15 degrees in creative mode, zoom disabled in survival mode. Needed due to zoom now loading and/or generating distant world according to zoom FOV. Update object properties serialisation version to 3. --- builtin/settingtypes.txt | 4 ---- 1 file changed, 4 deletions(-) (limited to 'builtin') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 2a3d9a2c1..62d695fed 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -566,10 +566,6 @@ vsync (V-Sync) bool false # Field of view in degrees. fov (Field of view) int 72 30 160 -# Field of view while zooming in degrees. -# Requires to be allowed by server-sided mods. -zoom_fov (Field of view for zoom) int 15 7 160 - # Adjust the gamma encoding for the light tables. Higher numbers are brighter. # This setting is for the client only and is ignored by the server. display_gamma (Gamma) float 1.0 0.5 3.0 -- cgit v1.2.3