From ff8069694748707d4435ebd109c99ff20212826f Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Fri, 3 Mar 2017 12:40:50 -0800 Subject: Enable server side occlusion culling by default. --- builtin/settingtypes.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'builtin') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index ffd872c20..cba03e983 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -868,7 +868,7 @@ block_send_optimize_distance (block send optimize distance) int 4 2 # on the eye position of the player. This can reduce the number of blocks # sent to the client 50-80%. The client will not longer receive most invisible # so that the utility of noclip mode is reduced. -server_side_occlusion_culling (Server side occlusion culling) bool false +server_side_occlusion_culling (Server side occlusion culling) bool true [*Mapgen] -- cgit v1.2.3