From 982e03f60dc95cb2605a4a1c6520b604f85dd1d0 Mon Sep 17 00:00:00 2001 From: x2048 Date: Fri, 1 Oct 2021 16:21:53 +0200 Subject: Improvements to colored shadows (#11516) --- client/shaders/shadow_shaders/pass1_trans_vertex.glsl | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'client/shaders/shadow_shaders/pass1_trans_vertex.glsl') diff --git a/client/shaders/shadow_shaders/pass1_trans_vertex.glsl b/client/shaders/shadow_shaders/pass1_trans_vertex.glsl index ca59f2796..0a9efe450 100644 --- a/client/shaders/shadow_shaders/pass1_trans_vertex.glsl +++ b/client/shaders/shadow_shaders/pass1_trans_vertex.glsl @@ -1,5 +1,8 @@ uniform mat4 LightMVP; // world matrix varying vec4 tPos; +#ifdef COLORED_SHADOWS +varying vec3 varColor; +#endif const float bias0 = 0.9; const float zPersFactor = 0.5; @@ -23,4 +26,8 @@ void main() gl_Position = vec4(tPos.xyz, 1.0); gl_TexCoord[0].st = gl_MultiTexCoord0.st; + +#ifdef COLORED_SHADOWS + varColor = gl_Color.rgb; +#endif } -- cgit v1.2.3