From e8d872332040c16714ff6410d1f859adcec4766e Mon Sep 17 00:00:00 2001 From: red-001 Date: Mon, 10 Apr 2017 20:13:20 +0100 Subject: [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550) --- clientmods/preview/init.lua | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'clientmods/preview') diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua index 5c0628bfe..df07f8c3f 100644 --- a/clientmods/preview/init.lua +++ b/clientmods/preview/init.lua @@ -126,16 +126,3 @@ core.register_on_punchnode(function(pos, node) return false end) --- This is an example function to ensure it's working properly, should be removed before merge -core.register_chatcommand("list_players", { - func = function(param) - core.display_chat_message(dump(core.get_player_names())) - end -}) - -core.register_chatcommand("disconnect", { - description = "Exit to main menu", - func = function(param) - core.disconnect() - end, -}) -- cgit v1.2.3