From a1389c38658fe69c3bd25c3099bae9a4e51ed401 Mon Sep 17 00:00:00 2001 From: paramat Date: Sat, 16 Sep 2017 02:46:26 +0100 Subject: Generate biomes: Recalculate biome at biome lower limit Prevents biome nodes passing below the defined y_min of that biome. --- doc/lua_api.txt | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'doc/lua_api.txt') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index de3927a74..231456bbb 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -4630,9 +4630,6 @@ Definition tables ### Biome definition (`register_biome`) -**Note** -The Biome API is still in an experimental phase and subject to change. - { name = "tundra", node_dust = "default:snow", @@ -4659,13 +4656,6 @@ The Biome API is still in an experimental phase and subject to change. y_max = 31000, -- ^ Lower and upper limits for biome. -- ^ Limits are relative to y = water_level - 1. - -- ^ Because biome is not recalculated for every node in a node column - -- ^ some biome materials can exceed their limits, especially stone. - -- ^ For each node column in a mapchunk, biome is only recalculated at column - -- ^ top and at each of these surfaces: - -- ^ Ground below air, water below air, ground below water. - -- ^ The selected biome then stays in effect for all nodes below until - -- ^ column base or the next biome recalculation. heat_point = 0, humidity_point = 50, -- ^ Characteristic average temperature and humidity for the biome. -- cgit v1.2.3