From 000ec260017256016b62bb9936bbda1ff969e252 Mon Sep 17 00:00:00 2001 From: red-001 Date: Tue, 4 Apr 2017 06:41:37 +0100 Subject: [CSM] Add local node meta reference. (#5508) --- doc/client_lua_api.md | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index c9ccbeefa..68156efd3 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -690,6 +690,8 @@ Call these functions only at load time! for unloaded areas. * `minetest.get_node_or_nil(pos)` * Same as `get_node` but returns `nil` for unloaded areas. +* `minetest.get_meta(pos)` + * Get a `NodeMetaRef` at that position ### Player * `minetest.get_wielded_item()` @@ -794,7 +796,18 @@ It can be created via `Settings(filename)`. * write changes to file * `to_table()`: returns `{[key1]=value1,...}` -Definition tables +### NodeMetaRef +Node metadata: reference extra data and functionality stored in a node. +Can be obtained via `minetest.get_meta(pos)`. + +#### Methods +* `get_string(name)` +* `get_int(name)` +* `get_float(name)` +* `to_table()`: returns `nil` or a table with keys: + * `fields`: key-value storage + * `inventory`: `{list1 = {}, ...}}` + ----------------- ### Chat command definition (`register_chatcommand`) -- cgit v1.2.3