From 39f4a2f607d44738d60db84eba4b30e3d7450204 Mon Sep 17 00:00:00 2001 From: Pierre-Adrien Langrognet Date: Sun, 21 May 2017 23:06:51 +0200 Subject: [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747) * [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge --- doc/client_lua_api.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'doc') diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index ce0746df4..b3e494cc1 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -721,6 +721,12 @@ Call these functions only at load time! ### Player * `minetest.get_wielded_item()` * Returns the itemstack the local player is holding +* `minetest.send_chat_message(message)` + * Act as if `message` was typed by the player into the terminal. +* `minetest.run_server_chatcommand(cmd, param)` + * Alias for `minetest.send_chat_message("/" .. cmd .. " " .. param)` +* `minetest.clear_out_chat_queue()` + * Clears the out chat queue * `minetest.localplayer` * Reference to the LocalPlayer object. See [`LocalPlayer`](#localplayer) class reference for methods. @@ -836,7 +842,7 @@ Please do not try to access the reference until the camera is initialized, other * Returns with same syntax as above * `get_fov()` * Returns: - + ```lua { x = number, @@ -845,7 +851,7 @@ Please do not try to access the reference until the camera is initialized, other actual = number } ``` - + * `get_pos()` * Returns position of camera with view bobbing * `get_offset()` -- cgit v1.2.3