From 4c0d4e4105d2f2e63b9a43bb83fecf92288f63b3 Mon Sep 17 00:00:00 2001 From: red-001 Date: Fri, 23 Jun 2017 01:51:57 +0100 Subject: Load a texturepack from the 'textures' subfolder of a game --- doc/lua_api.txt | 68 ++++++++++++++++++++++++++------------------------------- 1 file changed, 31 insertions(+), 37 deletions(-) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index f588211b6..da4655682 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -47,47 +47,41 @@ Paths Games ----- Games are looked up from: - -* `$path_share/games/gameid/` -* `$path_user/games/gameid/` - -where `gameid` is unique to each game. - -The game directory contains the file `game.conf`, which contains: - - name = - -e.g. - - name = Minetest - -Optionally, game.conf can also contain: - - disallowed_mapgens = - -e.g. - - disallowed_mapgens = v5,v6,flat - -These mapgens are removed from the list of mapgens for the game. - -The game directory can contain the file minetest.conf, which will be used -to set default settings when running the particular game. -It can also contain a settingtypes.txt in the same format as the one in builtin. -This settingtypes.txt will be parsed by the menu and the settings will be displayed -in the "Games" category in the settings tab. + * `$path_share/games/gameid/` + * `$path_user/games/gameid/` +Where `gameid` is unique to each game. + +The game directory can contain the following files: + * `game.conf` + Which contains: + * name = + e.g. + name = Minetest + * Optionally, game.conf can also contain: + disallowed_mapgens = + e.g. + disallowed_mapgens = v5,v6,flat + These mapgens are removed from the list of mapgens for the game. + * minetest.conf + Used to set default settings when running this game. + * settingtypes.txt + In the same format as the one in builtin. + This settingtypes.txt will be parsed by the menu and the settings will be + displayed in the "Games" category in the advanced settings tab. + * If the subgame contains a folder called `textures` the server will load it + as a texturepack, overriding mod textures. + Any server texturepack will override mod textures and the game texturepack. ### Menu images -Games can provide custom main menu images. They are put inside a `menu` directory -inside the game directory. - -The images are named `$identifier.png`, where `$identifier` is -one of `overlay,background,footer,header`. -If you want to specify multiple images for one identifier, add additional images named -like `$identifier.$n.png`, with an ascending number $n starting with 1, and a random -image will be chosen from the provided ones. +Games can provide custom main menu images. They are put inside a `menu` +directory inside the game directory. +The images are named `$identifier.png`, where `$identifier` is one of +`overlay`, `background`, `footer`, `header`. +If you want to specify multiple images for one identifier, add additional +images named like `$identifier.$n.png`, with an ascending number $n starting +with 1, and a random image will be chosen from the provided ones. Mod load path ------------- -- cgit v1.2.3