From bdac12761cd92960c3df83c932aa610f2322215f Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Sun, 2 Jul 2017 20:25:22 +0100 Subject: CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand" Original PR: #5747. This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204. --- doc/client_lua_api.md | 6 ------ 1 file changed, 6 deletions(-) (limited to 'doc') diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index 3bd1e3567..e2841dac1 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -721,12 +721,6 @@ Call these functions only at load time! ### Player * `minetest.get_wielded_item()` * Returns the itemstack the local player is holding -* `minetest.send_chat_message(message)` - * Act as if `message` was typed by the player into the terminal. -* `minetest.run_server_chatcommand(cmd, param)` - * Alias for `minetest.send_chat_message("/" .. cmd .. " " .. param)` -* `minetest.clear_out_chat_queue()` - * Clears the out chat queue * `minetest.localplayer` * Reference to the LocalPlayer object. See [`LocalPlayer`](#localplayer) class reference for methods. -- cgit v1.2.3