From cde2a7f6f24f638421238ead4e61b155322fefc8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 25 Jan 2020 16:56:54 +0100 Subject: Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy --- doc/lua_api.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 551aa50b5..1857ce541 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -6069,6 +6069,10 @@ It can be created via `Settings(filename)`. * `default` is the value returned if `key` is not found. * Returns `nil` if `key` is not found and `default` not specified. * `get_np_group(key)`: returns a NoiseParams table +* `get_flags(key)`: + * Returns `{flag = true/false, ...}` according to the set flags. + * Is currently limited to mapgen flags `mg_flags` and mapgen-specific + flags like `mgv5_spflags`. * `set(key, value)` * Setting names can't contain whitespace or any of `="{}#`. * Setting values can't contain the sequence `\n"""`. -- cgit v1.2.3