From 7f25823bd4f1a822449eb783ee555651a89ce9de Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 21 Jan 2021 00:51:24 +0100 Subject: Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737) --- games/devtest/mods/testnodes/properties.lua | 2 -- 1 file changed, 2 deletions(-) (limited to 'games/devtest/mods/testnodes/properties.lua') diff --git a/games/devtest/mods/testnodes/properties.lua b/games/devtest/mods/testnodes/properties.lua index 01846a5f0..c6331a6ed 100644 --- a/games/devtest/mods/testnodes/properties.lua +++ b/games/devtest/mods/testnodes/properties.lua @@ -118,7 +118,6 @@ minetest.register_node("testnodes:liquid_nojump", { paramtype = "light", pointable = false, liquids_pointable = true, - diggable = false, buildable_to = true, is_ground_content = false, post_effect_color = {a = 70, r = 255, g = 0, b = 200}, @@ -148,7 +147,6 @@ minetest.register_node("testnodes:liquidflowing_nojump", { paramtype2 = "flowingliquid", pointable = false, liquids_pointable = true, - diggable = false, buildable_to = true, is_ground_content = false, post_effect_color = {a = 70, r = 255, g = 0, b = 200}, -- cgit v1.2.3