From 6779036d25e460ca5e8c6d290772e78c3277ccfc Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 25 Mar 2012 20:29:56 +0300 Subject: Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' --- games/mesetint/mods/default/init.lua | 1510 -------------------- games/mesetint/mods/default/textures/crack.png | Bin 1076 -> 0 bytes .../mods/default/textures/default_apple.png | Bin 203 -> 0 bytes .../mods/default/textures/default_book.png | Bin 292 -> 0 bytes .../mods/default/textures/default_bookshelf.png | Bin 597 -> 0 bytes .../mods/default/textures/default_brick.png | Bin 604 -> 0 bytes .../mods/default/textures/default_cactus_side.png | Bin 279 -> 0 bytes .../mods/default/textures/default_cactus_top.png | Bin 236 -> 0 bytes .../mods/default/textures/default_chest_front.png | Bin 167 -> 0 bytes .../mods/default/textures/default_chest_lock.png | Bin 224 -> 0 bytes .../mods/default/textures/default_chest_side.png | Bin 151 -> 0 bytes .../mods/default/textures/default_chest_top.png | Bin 142 -> 0 bytes .../mods/default/textures/default_clay.png | Bin 613 -> 0 bytes .../mods/default/textures/default_clay_brick.png | Bin 249 -> 0 bytes .../mods/default/textures/default_clay_lump.png | Bin 210 -> 0 bytes .../mods/default/textures/default_cloud.png | Bin 118 -> 0 bytes .../mods/default/textures/default_coal_lump.png | Bin 933 -> 0 bytes .../mods/default/textures/default_cobble.png | Bin 830 -> 0 bytes .../mods/default/textures/default_dirt.png | Bin 1586 -> 0 bytes .../mods/default/textures/default_fence.png | Bin 539 -> 0 bytes .../default/textures/default_furnace_front.png | Bin 246 -> 0 bytes .../mods/default/textures/default_furnace_side.png | Bin 236 -> 0 bytes .../mods/default/textures/default_glass.png | Bin 978 -> 0 bytes .../mods/default/textures/default_grass.png | Bin 874 -> 0 bytes .../default/textures/default_grass_footsteps.png | Bin 856 -> 0 bytes .../mods/default/textures/default_grass_side.png | Bin 878 -> 0 bytes .../mods/default/textures/default_gravel.png | Bin 591 -> 0 bytes .../mods/default/textures/default_iron_lump.png | Bin 936 -> 0 bytes .../mods/default/textures/default_junglegrass.png | Bin 672 -> 0 bytes .../mods/default/textures/default_jungletree.png | Bin 502 -> 0 bytes .../default/textures/default_jungletree_top.png | Bin 507 -> 0 bytes .../mods/default/textures/default_ladder.png | Bin 395 -> 0 bytes .../mods/default/textures/default_lava.png | Bin 357 -> 0 bytes .../mods/default/textures/default_leaves.png | Bin 1689 -> 0 bytes .../mods/default/textures/default_mese.png | Bin 203 -> 0 bytes .../mods/default/textures/default_mineral_coal.png | Bin 952 -> 0 bytes .../mods/default/textures/default_mineral_iron.png | Bin 1614 -> 0 bytes .../mods/default/textures/default_mossycobble.png | Bin 965 -> 0 bytes .../mods/default/textures/default_nc_back.png | Bin 303 -> 0 bytes .../mods/default/textures/default_nc_front.png | Bin 410 -> 0 bytes .../mods/default/textures/default_nc_rb.png | Bin 203 -> 0 bytes .../mods/default/textures/default_nc_side.png | Bin 260 -> 0 bytes .../mods/default/textures/default_paper.png | Bin 242 -> 0 bytes .../mods/default/textures/default_papyrus.png | Bin 366 -> 0 bytes .../mods/default/textures/default_rail.png | Bin 507 -> 0 bytes .../default/textures/default_rail_crossing.png | Bin 555 -> 0 bytes .../mods/default/textures/default_rail_curved.png | Bin 545 -> 0 bytes .../default/textures/default_rail_t_junction.png | Bin 542 -> 0 bytes .../mods/default/textures/default_sand.png | Bin 1381 -> 0 bytes .../mods/default/textures/default_sandstone.png | Bin 772 -> 0 bytes .../mods/default/textures/default_sapling.png | Bin 502 -> 0 bytes .../default/textures/default_scorched_stuff.png | Bin 233 -> 0 bytes .../mods/default/textures/default_sign_wall.png | Bin 489 -> 0 bytes .../mods/default/textures/default_steel_block.png | Bin 219 -> 0 bytes .../mods/default/textures/default_steel_ingot.png | Bin 207 -> 0 bytes .../mods/default/textures/default_stick.png | Bin 182 -> 0 bytes .../mods/default/textures/default_stone.png | Bin 806 -> 0 bytes .../mods/default/textures/default_tnt_bottom.png | Bin 161 -> 0 bytes .../mods/default/textures/default_tnt_side.png | Bin 186 -> 0 bytes .../mods/default/textures/default_tnt_top.png | Bin 264 -> 0 bytes .../default/textures/default_tool_mesepick.png | Bin 252 -> 0 bytes .../default/textures/default_tool_steelaxe.png | Bin 927 -> 0 bytes .../default/textures/default_tool_steelpick.png | Bin 271 -> 0 bytes .../default/textures/default_tool_steelshovel.png | Bin 216 -> 0 bytes .../default/textures/default_tool_steelsword.png | Bin 291 -> 0 bytes .../default/textures/default_tool_stoneaxe.png | Bin 931 -> 0 bytes .../default/textures/default_tool_stonepick.png | Bin 262 -> 0 bytes .../default/textures/default_tool_stoneshovel.png | Bin 203 -> 0 bytes .../default/textures/default_tool_stonesword.png | Bin 301 -> 0 bytes .../mods/default/textures/default_tool_woodaxe.png | Bin 927 -> 0 bytes .../default/textures/default_tool_woodpick.png | Bin 245 -> 0 bytes .../default/textures/default_tool_woodshovel.png | Bin 203 -> 0 bytes .../default/textures/default_tool_woodsword.png | Bin 255 -> 0 bytes .../mods/default/textures/default_torch.png | Bin 925 -> 0 bytes .../default/textures/default_torch_on_ceiling.png | Bin 913 -> 0 bytes .../default/textures/default_torch_on_floor.png | Bin 917 -> 0 bytes .../mods/default/textures/default_tree.png | Bin 1445 -> 0 bytes .../mods/default/textures/default_tree_top.png | Bin 1024 -> 0 bytes .../mods/default/textures/default_water.png | Bin 518 -> 0 bytes .../mods/default/textures/default_wood.png | Bin 1400 -> 0 bytes games/mesetint/mods/default/textures/heart.png | Bin 308 -> 0 bytes games/mesetint/mods/default/textures/player.png | Bin 212 -> 0 bytes .../mesetint/mods/default/textures/player_back.png | Bin 201 -> 0 bytes games/mesetint/mods/default/textures/treeprop.png | Bin 1055 -> 0 bytes games/mesetint/mods/default/textures/wieldhand.png | Bin 384 -> 0 bytes 85 files changed, 1510 deletions(-) delete mode 100644 games/mesetint/mods/default/init.lua delete mode 100644 games/mesetint/mods/default/textures/crack.png delete mode 100644 games/mesetint/mods/default/textures/default_apple.png delete mode 100644 games/mesetint/mods/default/textures/default_book.png delete mode 100644 games/mesetint/mods/default/textures/default_bookshelf.png delete mode 100644 games/mesetint/mods/default/textures/default_brick.png delete mode 100644 games/mesetint/mods/default/textures/default_cactus_side.png delete mode 100644 games/mesetint/mods/default/textures/default_cactus_top.png delete mode 100644 games/mesetint/mods/default/textures/default_chest_front.png delete mode 100644 games/mesetint/mods/default/textures/default_chest_lock.png delete mode 100644 games/mesetint/mods/default/textures/default_chest_side.png delete mode 100644 games/mesetint/mods/default/textures/default_chest_top.png delete mode 100644 games/mesetint/mods/default/textures/default_clay.png delete mode 100644 games/mesetint/mods/default/textures/default_clay_brick.png delete mode 100644 games/mesetint/mods/default/textures/default_clay_lump.png delete mode 100644 games/mesetint/mods/default/textures/default_cloud.png delete mode 100644 games/mesetint/mods/default/textures/default_coal_lump.png delete mode 100644 games/mesetint/mods/default/textures/default_cobble.png delete mode 100644 games/mesetint/mods/default/textures/default_dirt.png delete mode 100644 games/mesetint/mods/default/textures/default_fence.png delete mode 100644 games/mesetint/mods/default/textures/default_furnace_front.png delete mode 100644 games/mesetint/mods/default/textures/default_furnace_side.png delete mode 100644 games/mesetint/mods/default/textures/default_glass.png delete mode 100644 games/mesetint/mods/default/textures/default_grass.png delete mode 100644 games/mesetint/mods/default/textures/default_grass_footsteps.png delete mode 100644 games/mesetint/mods/default/textures/default_grass_side.png delete mode 100644 games/mesetint/mods/default/textures/default_gravel.png delete mode 100644 games/mesetint/mods/default/textures/default_iron_lump.png delete mode 100644 games/mesetint/mods/default/textures/default_junglegrass.png delete mode 100644 games/mesetint/mods/default/textures/default_jungletree.png delete mode 100644 games/mesetint/mods/default/textures/default_jungletree_top.png delete mode 100644 games/mesetint/mods/default/textures/default_ladder.png delete mode 100644 games/mesetint/mods/default/textures/default_lava.png delete mode 100644 games/mesetint/mods/default/textures/default_leaves.png delete mode 100644 games/mesetint/mods/default/textures/default_mese.png delete mode 100644 games/mesetint/mods/default/textures/default_mineral_coal.png delete mode 100644 games/mesetint/mods/default/textures/default_mineral_iron.png delete mode 100644 games/mesetint/mods/default/textures/default_mossycobble.png delete mode 100644 games/mesetint/mods/default/textures/default_nc_back.png delete mode 100644 games/mesetint/mods/default/textures/default_nc_front.png delete mode 100644 games/mesetint/mods/default/textures/default_nc_rb.png delete mode 100644 games/mesetint/mods/default/textures/default_nc_side.png delete mode 100644 games/mesetint/mods/default/textures/default_paper.png delete mode 100644 games/mesetint/mods/default/textures/default_papyrus.png delete mode 100644 games/mesetint/mods/default/textures/default_rail.png delete mode 100644 games/mesetint/mods/default/textures/default_rail_crossing.png delete mode 100644 games/mesetint/mods/default/textures/default_rail_curved.png delete mode 100644 games/mesetint/mods/default/textures/default_rail_t_junction.png delete mode 100644 games/mesetint/mods/default/textures/default_sand.png delete mode 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games/mesetint/mods/default/textures/default_tool_steelaxe.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_steelpick.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_steelshovel.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_steelsword.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_stoneaxe.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_stonepick.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_stoneshovel.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_stonesword.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_woodaxe.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_woodpick.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_woodshovel.png delete mode 100644 games/mesetint/mods/default/textures/default_tool_woodsword.png delete mode 100644 games/mesetint/mods/default/textures/default_torch.png delete mode 100644 games/mesetint/mods/default/textures/default_torch_on_ceiling.png delete mode 100644 games/mesetint/mods/default/textures/default_torch_on_floor.png delete mode 100644 games/mesetint/mods/default/textures/default_tree.png delete mode 100644 games/mesetint/mods/default/textures/default_tree_top.png delete mode 100644 games/mesetint/mods/default/textures/default_water.png delete mode 100644 games/mesetint/mods/default/textures/default_wood.png delete mode 100644 games/mesetint/mods/default/textures/heart.png delete mode 100644 games/mesetint/mods/default/textures/player.png delete mode 100644 games/mesetint/mods/default/textures/player_back.png delete mode 100644 games/mesetint/mods/default/textures/treeprop.png delete mode 100644 games/mesetint/mods/default/textures/wieldhand.png (limited to 'games/mesetint/mods/default') diff --git a/games/mesetint/mods/default/init.lua b/games/mesetint/mods/default/init.lua deleted file mode 100644 index 8788b3810..000000000 --- a/games/mesetint/mods/default/init.lua +++ /dev/null @@ -1,1510 +0,0 @@ --- default (Minetest 0.4 mod) --- Most default stuff - --- The API documentation in here was moved into doc/lua_api.txt - -WATER_ALPHA = 160 -WATER_VISC = 1 -LAVA_VISC = 7 -LIGHT_MAX = 14 - --- Definitions made by this mod that other mods can use too -default = {} - --- --- Tool definition --- - --- The hand -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level = 0, - groupcaps = { - fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, - crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, - snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1}, - oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3}, - } - } -}) - -minetest.register_tool("default:pick_wood", { - description = "Wooden Pickaxe", - inventory_image = "default_tool_woodpick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:pick_stone", { - description = "Stone Pickaxe", - inventory_image = "default_tool_stonepick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:pick_steel", { - description = "Steel Pickaxe", - inventory_image = "default_tool_steelpick.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2} - } - }, -}) -minetest.register_tool("default:pick_mese", { - description = "Mese Pickaxe", - inventory_image = "default_tool_mesepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, - crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, - snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3} - } - }, -}) -minetest.register_tool("default:shovel_wood", { - description = "Wooden Shovel", - inventory_image = "default_tool_woodshovel.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:shovel_stone", { - description = "Stone Shovel", - inventory_image = "default_tool_stoneshovel.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:shovel_steel", { - description = "Steel Shovel", - inventory_image = "default_tool_steelshovel.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2} - } - }, -}) -minetest.register_tool("default:axe_wood", { - description = "Wooden Axe", - inventory_image = "default_tool_woodaxe.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1}, - fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} - } - }, -}) -minetest.register_tool("default:axe_stone", { - description = "Stone Axe", - inventory_image = "default_tool_stoneaxe.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1}, - fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1} - } - }, -}) -minetest.register_tool("default:axe_steel", { - description = "Steel Axe", - inventory_image = "default_tool_steelaxe.png", - tool_capabilities = { - max_drop_level=1, - groupcaps={ - choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2}, - fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1} - } - }, -}) -minetest.register_tool("default:sword_wood", { - description = "Wooden Sword", - inventory_image = "default_tool_woodsword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1}, - snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1}, - choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0} - } - } -}) -minetest.register_tool("default:sword_stone", { - description = "Stone Sword", - inventory_image = "default_tool_stonesword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, - snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, - choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} - } - } -}) -minetest.register_tool("default:sword_steel", { - description = "Steel Sword", - inventory_image = "default_tool_steelsword.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2}, - snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1}, - choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0} - } - } -}) - --- --- Crafting definition --- - -minetest.register_craft({ - output = 'default:wood 4', - recipe = { - {'default:tree'}, - } -}) - -minetest.register_craft({ - output = 'default:stick 4', - recipe = { - {'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood 2', - recipe = { - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sign_wall', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:torch 4', - recipe = { - {'default:coal_lump'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:pick_wood', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_stone', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_mese', - recipe = { - {'default:mese', 'default:mese', 'default:mese'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_wood', - recipe = { - {'default:wood'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_stone', - recipe = { - {'default:cobble'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_steel', - recipe = { - {'default:steel_ingot'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_wood', - recipe = { - {'default:wood', 'default:wood'}, - {'default:wood', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_stone', - recipe = { - {'default:cobble', 'default:cobble'}, - {'default:cobble', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_wood', - recipe = { - {'default:wood'}, - {'default:wood'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_stone', - recipe = { - {'default:cobble'}, - {'default:cobble'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_steel', - recipe = { - {'default:steel_ingot'}, - {'default:steel_ingot'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:rail 15', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:chest', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', '', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:chest_locked', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', 'default:steel_ingot', 'default:wood'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:furnace', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', '', 'default:cobble'}, - {'default:cobble', 'default:cobble', 'default:cobble'}, - } -}) - -minetest.register_craft({ - output = 'default:steelblock', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:sandstone', - recipe = { - {'default:sand', 'default:sand'}, - {'default:sand', 'default:sand'}, - } -}) - -minetest.register_craft({ - output = 'default:clay', - recipe = { - {'default:clay_lump', 'default:clay_lump'}, - {'default:clay_lump', 'default:clay_lump'}, - } -}) - -minetest.register_craft({ - output = 'default:brick', - recipe = { - {'default:clay_brick', 'default:clay_brick'}, - {'default:clay_brick', 'default:clay_brick'}, - } -}) - -minetest.register_craft({ - output = 'default:paper', - recipe = { - {'default:papyrus', 'default:papyrus', 'default:papyrus'}, - } -}) - -minetest.register_craft({ - output = 'default:book', - recipe = { - {'default:paper'}, - {'default:paper'}, - {'default:paper'}, - } -}) - -minetest.register_craft({ - output = 'default:bookshelf', - recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:book', 'default:book', 'default:book'}, - {'default:wood', 'default:wood', 'default:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:ladder', - recipe = { - {'default:stick', '', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', '', 'default:stick'}, - } -}) - --- --- Crafting (tool repair) --- -minetest.register_craft({ - type = "toolrepair", - additional_wear = -0.02, -}) - --- --- Cooking recipes --- - -minetest.register_craft({ - type = "cooking", - output = "default:glass", - recipe = "default:sand", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:coal_lump", - recipe = "default:tree", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:coal_lump", - recipe = "default:jungletree", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:stone", - recipe = "default:cobble", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:steel_ingot", - recipe = "default:iron_lump", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:clay_brick", - recipe = "default:clay_lump", -}) - --- --- Fuels --- - -minetest.register_craft({ - type = "fuel", - recipe = "default:tree", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:jungletree", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglegrass", - burntime = 2, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:leaves", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:cactus", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:papyrus", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:bookshelf", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:fence_wood", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:ladder", - burntime = 5, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:wood", - burntime = 7, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:mese", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:lava_source", - burntime = 60, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:torch", - burntime = 4, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sign_wall", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest_locked", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat_rainbow", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sapling", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:apple", - burntime = 3, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:coal_lump", - burntime = 40, -}) - --- --- Node definitions --- - --- Default node sounds - -function default.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=1.0} - table.dug = table.dug or - {name="default_dug_node", gain=1.0} - return table -end - -function default.node_sound_stone_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.2} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_dirt_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=0.5} - --table.dug = table.dug or - -- {name="default_dirt_break", gain=0.5} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_sand_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.25} - --table.dug = table.dug or - -- {name="default_dirt_break", gain=0.25} - table.dug = table.dug or - {name="", gain=0.25} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.3} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.25} - table.dig = table.dig or - {name="default_dig_crumbly", gain=0.4} - table.dug = table.dug or - {name="", gain=1.0} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_glass_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_stone_footstep", gain=0.25} - table.dug = table.dug or - {name="default_break_glass", gain=1.0} - default.node_sound_defaults(table) - return table -end - --- - -minetest.register_node("default:stone", { - description = "Stone", - tile_images = {"default_stone.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:cobble', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_coal", { - description = "Stone with coal", - tile_images = {"default_stone.png^default_mineral_coal.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:coal_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_iron", { - description = "Stone with iron", - tile_images = {"default_stone.png^default_mineral_iron.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:iron_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:dirt_with_grass", { - description = "Dirt with grass", - tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - -minetest.register_node("default:dirt_with_grass_footsteps", { - description = "Dirt with grass and footsteps", - tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - -minetest.register_node("default:dirt", { - description = "Dirt", - tile_images = {"default_dirt.png"}, - is_ground_content = true, - groups = {crumbly=3}, - sounds = default.node_sound_dirt_defaults(), -}) - -minetest.register_node("default:sand", { - description = "Sand", - tile_images = {"default_sand.png"}, - is_ground_content = true, - groups = {crumbly=3}, - sounds = default.node_sound_sand_defaults(), -}) - -minetest.register_node("default:gravel", { - description = "Gravel", - tile_images = {"default_gravel.png"}, - is_ground_content = true, - groups = {crumbly=2}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.45}, - }), -}) - -minetest.register_node("default:sandstone", { - description = "Sandstone", - tile_images = {"default_sandstone.png"}, - is_ground_content = true, - groups = {crumbly=2,cracky=2}, - drop = 'default:sand', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:clay", { - description = "Clay", - tile_images = {"default_clay.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:clay_lump 4', - sounds = default.node_sound_dirt_defaults({ - footstep = "", - }), -}) - -minetest.register_node("default:brick", { - description = "Brick", - tile_images = {"default_brick.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:clay_brick 4', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tree", { - description = "Tree", - tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:jungletree", { - description = "Jungle Tree", - tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tile_images = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - groups = {snappy=3}, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:leaves", { - description = "Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tile_images = {"default_leaves.png"}, - paramtype = "light", - groups = {snappy=3}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:leaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:cactus", { - description = "Cactus", - tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=3}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:papyrus", { - description = "Papyrus", - drawtype = "plantlike", - tile_images = {"default_papyrus.png"}, - inventory_image = "default_papyrus.png", - wield_image = "default_papyrus.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - groups = {snappy=3}, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:bookshelf", { - description = "Bookshelf", - tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:glass", { - description = "Glass", - drawtype = "glasslike", - tile_images = {"default_glass.png"}, - inventory_image = minetest.inventorycube("default_glass.png"), - paramtype = "light", - sunlight_propagates = true, - is_ground_content = true, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:fence_wood", { - description = "Wooden Fence", - drawtype = "fencelike", - tile_images = {"default_wood.png"}, - inventory_image = "default_fence.png", - wield_image = "default_fence.png", - paramtype = "light", - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - selection_box = { - type = "fixed", - --fixed = - }, - groups = {bendy=2,snappy=1,dig_immediate=2}, -}) - -minetest.register_node("default:ladder", { - description = "Ladder", - drawtype = "signlike", - tile_images = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", - paramtype = "light", - paramtype2 = "wallmounted", - is_ground_content = true, - walkable = false, - climbable = true, - selection_box = { - type = "wallmounted", - --wall_top = = - --wall_bottom = = - --wall_side = = - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, - legacy_wallmounted = true, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:wood", { - description = "Wood", - tile_images = {"default_wood.png"}, - is_ground_content = true, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:mese", { - description = "Mese", - tile_images = {"default_mese.png"}, - is_ground_content = true, - groups = {cracky=1}, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:cloud", { - description = "Cloud", - tile_images = {"default_cloud.png"}, - is_ground_content = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:water_flowing", { - description = "Water (flowing)", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "flowingliquid", - tile_images = {"default_water.png"}, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - special_materials = { - {image="default_water.png", backface_culling=false}, - {image="default_water.png", backface_culling=true}, - }, - groups = {water=3, liquid=3}, -}) - -minetest.register_node("default:water_source", { - description = "Water", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "liquid", - tile_images = {"default_water.png"}, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - special_materials = { - -- New-style water source material (mostly unused) - {image="default_water.png", backface_culling=false}, - }, - groups = {water=3, liquid=3}, -}) - -minetest.register_node("default:lava_flowing", { - description = "Lava (flowing)", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "flowingliquid", - tile_images = {"default_lava.png"}, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "flowing", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - special_materials = { - {image="default_lava.png", backface_culling=false}, - {image="default_lava.png", backface_culling=true}, - }, - groups = {lava=3, liquid=2, hot=3}, -}) - -minetest.register_node("default:lava_source", { - description = "Lava", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "liquid", - tile_images = {"default_lava.png"}, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - liquidtype = "source", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - special_materials = { - -- New-style lava source material (mostly unused) - {image="default_lava.png", backface_culling=false}, - }, - groups = {lava=3, liquid=2, hot=3}, -}) - -minetest.register_node("default:torch", { - description = "Torch", - drawtype = "torchlike", - tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, - inventory_image = "default_torch_on_floor.png", - wield_image = "default_torch_on_floor.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - light_source = LIGHT_MAX-1, - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, - }, - groups = {choppy=2,dig_immediate=3}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:sign_wall", { - description = "Sign", - drawtype = "signlike", - tile_images = {"default_sign_wall.png"}, - inventory_image = "default_sign_wall.png", - wield_image = "default_sign_wall.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - metadata_name = "sign", - selection_box = { - type = "wallmounted", - --wall_top = - --wall_bottom = - --wall_side = - }, - groups = {choppy=2,dig_immediate=2}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:chest", { - description = "Chest", - tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, - paramtype2 = "facedir", - metadata_name = "chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:chest_locked", { - description = "Locked Chest", - tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, - paramtype2 = "facedir", - metadata_name = "locked_chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:furnace", { - description = "Furnace", - tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, - paramtype2 = "facedir", - metadata_name = "furnace", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:cobble", { - description = "Cobble", - tile_images = {"default_cobble.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mossycobble", { - description = "Mossy Cobble", - tile_images = {"default_mossycobble.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:steelblock", { - description = "Steel Block", - tile_images = {"default_steel_block.png"}, - is_ground_content = true, - groups = {snappy=1,bendy=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:nyancat", { - description = "Nyancat", - tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", - "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, - inventory_image = "default_nc_front.png", - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:nyancat_rainbow", { - description = "Nyancat Rainbow", - tile_images = {"default_nc_rb.png"}, - inventory_image = "default_nc_rb.png", - groups = {cracky=2}, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:sapling", { - description = "Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tile_images = {"default_sapling.png"}, - inventory_image = "default_sapling.png", - wield_image = "default_sapling.png", - paramtype = "light", - walkable = false, - groups = {snappy=2,dig_immediate=3}, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:apple", { - description = "Apple", - drawtype = "plantlike", - visual_scale = 1.0, - tile_images = {"default_apple.png"}, - inventory_image = "default_apple.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - groups = {fleshy=3,dig_immediate=3}, - on_use = minetest.item_eat(4), - sounds = default.node_sound_defaults(), -}) - --- --- Crafting items --- - -minetest.register_craftitem("default:stick", { - description = "Stick", - inventory_image = "default_stick.png", -}) - -minetest.register_craftitem("default:paper", { - description = "Paper", - inventory_image = "default_paper.png", -}) - -minetest.register_craftitem("default:book", { - description = "Book", - inventory_image = "default_book.png", -}) - -minetest.register_craftitem("default:coal_lump", { - description = "Lump of coal", - inventory_image = "default_coal_lump.png", -}) - -minetest.register_craftitem("default:iron_lump", { - description = "Lump of iron", - inventory_image = "default_iron_lump.png", -}) - -minetest.register_craftitem("default:clay_lump", { - description = "Lump of clay", - inventory_image = "default_clay_lump.png", -}) - -minetest.register_craftitem("default:steel_ingot", { - description = "Steel ingot", - inventory_image = "default_steel_ingot.png", -}) - -minetest.register_craftitem("default:clay_brick", { - description = "Clay brick", - inventory_image = "default_steel_ingot.png", - inventory_image = "default_clay_brick.png", -}) - -minetest.register_craftitem("default:scorched_stuff", { - description = "Scorched stuff", - inventory_image = "default_scorched_stuff.png", -}) - --- --- Creative inventory --- - -minetest.add_to_creative_inventory('default:pick_mese') -minetest.add_to_creative_inventory('default:pick_steel') -minetest.add_to_creative_inventory('default:axe_steel') -minetest.add_to_creative_inventory('default:shovel_steel') - -minetest.add_to_creative_inventory('default:torch') -minetest.add_to_creative_inventory('default:cobble') -minetest.add_to_creative_inventory('default:dirt') -minetest.add_to_creative_inventory('default:stone') -minetest.add_to_creative_inventory('default:sand') -minetest.add_to_creative_inventory('default:sandstone') -minetest.add_to_creative_inventory('default:clay') -minetest.add_to_creative_inventory('default:brick') -minetest.add_to_creative_inventory('default:tree') -minetest.add_to_creative_inventory('default:wood') -minetest.add_to_creative_inventory('default:leaves') -minetest.add_to_creative_inventory('default:cactus') -minetest.add_to_creative_inventory('default:papyrus') -minetest.add_to_creative_inventory('default:bookshelf') -minetest.add_to_creative_inventory('default:glass') -minetest.add_to_creative_inventory('default:fence_wood') -minetest.add_to_creative_inventory('default:rail') -minetest.add_to_creative_inventory('default:mese') -minetest.add_to_creative_inventory('default:chest') -minetest.add_to_creative_inventory('default:furnace') -minetest.add_to_creative_inventory('default:sign_wall') -minetest.add_to_creative_inventory('default:water_source') -minetest.add_to_creative_inventory('default:lava_source') -minetest.add_to_creative_inventory('default:ladder') - --- --- Some common functions --- - -default.falling_node_names = {} - -function nodeupdate_single(p) - n = minetest.env:get_node(p) - if default.falling_node_names[n.name] ~= nil then - p_bottom = {x=p.x, y=p.y-1, z=p.z} - n_bottom = minetest.env:get_node(p_bottom) - if n_bottom.name == "air" then - minetest.env:remove_node(p) - minetest.env:add_entity(p, "default:falling_"..n.name) - nodeupdate(p) - end - end -end - -function nodeupdate(p) - for x = -1,1 do - for y = -1,1 do - for z = -1,1 do - p2 = {x=p.x+x, y=p.y+y, z=p.z+z} - nodeupdate_single(p2) - end - end - end -end - --- --- Falling stuff --- - -function default.register_falling_node(nodename, texture) - default.falling_node_names[nodename] = true - -- Override naming conventions for stuff like :default:falling_default:sand - minetest.register_entity(":default:falling_"..nodename, { - -- Static definition - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - textures = {texture,texture,texture,texture,texture,texture}, - -- State - -- Methods - on_step = function(self, dtime) - -- Set gravity - self.object:setacceleration({x=0, y=-10, z=0}) - -- Turn to actual sand when collides to ground or just move - local pos = self.object:getpos() - local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point - local bcn = minetest.env:get_node(bcp) - if bcn.name ~= "air" then - -- Turn to a sand node - local np = {x=bcp.x, y=bcp.y+1, z=bcp.z} - minetest.env:add_node(np, {name=nodename}) - self.object:remove() - else - -- Do nothing - end - end - }) -end - -default.register_falling_node("default:sand", "default_sand.png") -default.register_falling_node("default:gravel", "default_gravel.png") - --- --- Global callbacks --- - --- Global environment step function -function on_step(dtime) - -- print("on_step") -end -minetest.register_globalstep(on_step) - -function on_placenode(p, node) - --print("on_placenode") - nodeupdate(p) -end -minetest.register_on_placenode(on_placenode) - -function on_dignode(p, node) - --print("on_dignode") - nodeupdate(p) -end -minetest.register_on_dignode(on_dignode) - -function on_punchnode(p, node) -end -minetest.register_on_punchnode(on_punchnode) - -local function handle_give_command(cmd, giver, receiver, stackstring) - if not minetest.get_player_privs(giver)["give"] then - minetest.chat_send_player(giver, "error: you don't have permission to give") - return - end - minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"') - minetest.log(cmd..' invoked, stackstring="'..stackstring..'"') - local itemstack = ItemStack(stackstring) - if itemstack:is_empty() then - minetest.chat_send_player(giver, 'error: cannot give an empty item') - return - elseif not itemstack:is_known() then - minetest.chat_send_player(giver, 'error: cannot give an unknown item') - return - end - local receiverref = minetest.env:get_player_by_name(receiver) - if receiverref == nil then - minetest.chat_send_player(giver, receiver..' is not a known player') - return - end - local leftover = receiverref:get_inventory():add_item("main", itemstack) - if leftover:is_empty() then - partiality = "" - elseif leftover:get_count() == itemstack:get_count() then - partiality = "could not be " - else - partiality = "partially " - end - -- The actual item stack string may be different from what the "giver" - -- entered (e.g. big numbers are always interpreted as 2^16-1). - stackstring = itemstack:to_string() - if giver == receiver then - minetest.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); - else - minetest.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to '..receiver..'\'s inventory.'); - minetest.chat_send_player(receiver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); - end -end - -minetest.register_on_chat_message(function(name, message) - --print("default on_chat_message: name="..dump(name).." message="..dump(message)) - local cmd = "/giveme" - if message:sub(0, #cmd) == cmd then - local stackstring = string.match(message, cmd.." (.*)") - if stackstring == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' stackstring') - return true -- Handled chat message - end - handle_give_command(cmd, name, name, stackstring) - return true - end - local cmd = "/give" - if message:sub(0, #cmd) == cmd then - local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)") - if receiver == nil or stackstring == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring') - return true -- Handled chat message - end - handle_give_command(cmd, name, receiver, stackstring) - return true - end - local cmd = "/spawnentity" - if message:sub(0, #cmd) == cmd then - if not minetest.get_player_privs(name)["give"] then - minetest.chat_send_player(name, "you don't have permission to spawn (give)") - return true -- Handled chat message - end - if not minetest.get_player_privs(name)["interact"] then - minetest.chat_send_player(name, "you don't have permission to interact") - return true -- Handled chat message - end - local entityname = string.match(message, cmd.." (.*)") - if entityname == nil then - minetest.chat_send_player(name, 'usage: '..cmd..' entityname') - return true -- Handled chat message - end - print(cmd..' invoked, entityname="'..entityname..'"') - local player = minetest.env:get_player_by_name(name) - if player == nil then - print("Unable to spawn entity, player is nil") - return true -- Handled chat message - end - local p = player:getpos() - p.y = p.y + 1 - minetest.env:add_entity(p, entityname) - minetest.chat_send_player(name, '"'..entityname - ..'" spawned.'); - return true -- Handled chat message - end - local cmd = "/pulverize" - if message:sub(0, #cmd) == cmd then - local player = minetest.env:get_player_by_name(name) - if player == nil then - print("Unable to pulverize, player is nil") - return true -- Handled chat message - end - if player:get_wielded_item():is_empty() then - minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.') - else - player:set_wielded_item(nil) - minetest.chat_send_player(name, 'An item was pulverized.') - end - return true - end -end) - --- --- Done, print some random stuff --- - ---print("minetest.registered_entities:") ---dump2(minetest.registered_entities) - --- END diff --git a/games/mesetint/mods/default/textures/crack.png b/games/mesetint/mods/default/textures/crack.png deleted file mode 100644 index 499783982..000000000 Binary files a/games/mesetint/mods/default/textures/crack.png and /dev/null differ diff --git a/games/mesetint/mods/default/textures/default_apple.png b/games/mesetint/mods/default/textures/default_apple.png deleted file mode 100644 index 9593f28f6..000000000 Binary files a/games/mesetint/mods/default/textures/default_apple.png and /dev/null differ diff --git a/games/mesetint/mods/default/textures/default_book.png b/games/mesetint/mods/default/textures/default_book.png deleted file mode 100644 index 176fb6aa9..000000000 Binary files a/games/mesetint/mods/default/textures/default_book.png and /dev/null differ diff --git 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