From 41073903373cb31bd2e946988875b848b2c2f216 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 5 Apr 2012 21:42:33 +0300 Subject: Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test --- games/minimal/mods/experimental/init.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'games/minimal/mods/experimental') diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua index cb0b209d8..eafe546c3 100644 --- a/games/minimal/mods/experimental/init.lua +++ b/games/minimal/mods/experimental/init.lua @@ -6,6 +6,7 @@ experimental = {} +--[[ experimental.player_visual_index = 0 function switch_player_visual() for _, obj in pairs(minetest.get_connected_players()) do @@ -19,6 +20,7 @@ function switch_player_visual() minetest.after(1.0, switch_player_visual) end minetest.after(1.0, switch_player_visual) +]] minetest.register_node("experimental:soundblock", { tile_images = {"unknown_block.png", "default_tnt_bottom.png", -- cgit v1.2.3