From a77c85fa6df91292120fec7c499cb68f3dcad480 Mon Sep 17 00:00:00 2001 From: paramat Date: Thu, 1 Jan 2015 06:47:07 +0000 Subject: Remove builtin_biome.lua from builtin and add simple biome minimal --- games/minimal/mods/default/mapgen.lua | 36 +++++++++++++---------------------- 1 file changed, 13 insertions(+), 23 deletions(-) (limited to 'games') diff --git a/games/minimal/mods/default/mapgen.lua b/games/minimal/mods/default/mapgen.lua index 8ff259c59..dd839b9a0 100644 --- a/games/minimal/mods/default/mapgen.lua +++ b/games/minimal/mods/default/mapgen.lua @@ -71,29 +71,6 @@ minetest.register_ore({ height_max = -17, }) --- for float islands and far scaled -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 8*8*8, - clust_num_ores = 5, - clust_size = 3, - height_min = 200, - height_max = 31000, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = 200, - height_max = 31000, -}) - minetest.register_on_generated(function(minp, maxp, seed) -- Generate clay if maxp.y >= 2 and minp.y <= 0 then @@ -134,3 +111,16 @@ minetest.register_on_generated(function(minp, maxp, seed) end end) +-- +-- Register biome for biome API +-- + +minetest.register_biome({ + name = "Grassland", + -- Will use defaults of omitted parameters + y_min = -31000, + y_max = 31000, + heat_point = 50, + humidity_point = 50, +}) + -- cgit v1.2.3