From ab746b0704a0b013d131f3da8e06f56ebd2a0417 Mon Sep 17 00:00:00 2001 From: paramat Date: Mon, 26 Jun 2017 06:24:30 +0100 Subject: Dungeons: Add setting to prevent projecting dungeons Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain. --- minetest.conf.example | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index f5f3f5e8c..77cc3ed53 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1201,6 +1201,10 @@ # type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations # mg_flags = caves,dungeons,light,decorations +# Whether dungeons occasionally project from the terrain. +# type: bool +# projecting_dungeons = true + ### Advanced # Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). -- cgit v1.2.3