From ba4b704ebf24952ab9a84c914b8ad6c45dabfaba Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Mon, 27 Feb 2017 23:06:15 -0800 Subject: Allow server side occlusion culling. --- minetest.conf.example | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index d53a00fd9..08d00d62a 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1056,6 +1056,12 @@ # type: int min: 2 # block_send_optimize_distance = 4 +# If enabled the server will perform map block occlusion culling based on +# on the eye position of the player. This can reduce the number of blocks +# sent to the client 50-80%. The client will not longer receive most invisible +# so that the utility of noclip mode is reduced. +server_side_occlusion_culling = false + ## Mapgen # Name of map generator to be used when creating a new world. -- cgit v1.2.3