From d90cb3511c6ae1ee04d3a8ffacdd92bde6a601fe Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 20 May 2012 16:59:13 +0300 Subject: Better description of static_spawnpoint in minetest.conf.example --- minetest.conf.example | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index d3e2164d8..14e3f776c 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -150,7 +150,7 @@ #unlimited_player_transfer_distance = true # Whether to enable players killing each other #enable_pvp = true -# Set static spawnpoint +# If this is set, players will always (re)spawn at the given position #static_spawnpoint = 0, 10, 0 # Profiler data print interval. #0 = disable. -- cgit v1.2.3