From 987b2c5f372ea30e90f3d83dd9e76c2286a14a34 Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Sat, 18 Jan 2020 20:22:26 +0000 Subject: Update translation sources --- po/fr/minetest.po | 664 +++++++++++++++++++++++++++++++++++++----------------- 1 file changed, 456 insertions(+), 208 deletions(-) (limited to 'po/fr') diff --git a/po/fr/minetest.po b/po/fr/minetest.po index 386d8aeef..c91fb2905 100644 --- a/po/fr/minetest.po +++ b/po/fr/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: French (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-10-09 22:02+0200\n" +"POT-Creation-Date: 2020-01-18 20:21+0000\n" "PO-Revision-Date: 2019-11-13 16:04+0000\n" "Last-Translator: Julien Maulny \n" "Language-Team: French = 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" -"Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " -"plus larges." #: src/settings_translation_file.cpp msgid "Crash message" @@ -2490,10 +2500,6 @@ msgstr "DPI" msgid "Damage" msgstr "Dégâts" -#: src/settings_translation_file.cpp -msgid "Darkness sharpness" -msgstr "Démarcation de l'obscurité" - #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "Infos de débogage" @@ -2511,7 +2517,8 @@ msgid "Dec. volume key" msgstr "Touche pour diminuer le volume" #: src/settings_translation_file.cpp -msgid "Decrease this to increase liquid resistence to movement." +#, fuzzy +msgid "Decrease this to increase liquid resistance to movement." msgstr "" "Diminuer cette valeur pour augmenter la résistance du liquide au mouvement." @@ -2555,14 +2562,6 @@ msgstr "" "Délais d'interruption de cURL par défaut, établi en millisecondes.\n" "Seulement appliqué si Minetest est compilé avec cURL." -#: src/settings_translation_file.cpp -msgid "" -"Defines areas of floatland smooth terrain.\n" -"Smooth floatlands occur when noise > 0." -msgstr "" -"Défini les zones de terrain plat flottant.\n" -"Des terrains plats flottants apparaissent lorsque le bruit > 0." - #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "Définit des zones où les arbres ont des pommes." @@ -2653,12 +2652,6 @@ msgstr "Latence d'apparition des infobulles, établie en millisecondes." msgid "Deprecated Lua API handling" msgstr "Traitement d'API Lua obsolète(s)" -#: src/settings_translation_file.cpp -msgid "" -"Deprecated, define and locate cave liquids using biome definitions instead.\n" -"Y of upper limit of lava in large caves." -msgstr "" - #: src/settings_translation_file.cpp msgid "Depth below which you'll find giant caverns." msgstr "Profondeur en-dessous de laquelle se trouvent les grandes cavernes." @@ -2734,6 +2727,12 @@ msgstr "Minimum Y des donjons" msgid "Dungeon noise" msgstr "Bruit de donjon" +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" @@ -2742,10 +2741,6 @@ msgstr "" "Active le support des mods Lua sur le client.\n" "Ce support est expérimental et l'API peut changer." -#: src/settings_translation_file.cpp -msgid "Enable VBO" -msgstr "Activer Vertex Buffer Object: objet tampon de vertex" - #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "Activer la console" @@ -2822,6 +2817,12 @@ msgstr "" "rapide de télécharger\n" "des données média (ex.: textures) lors de la connexion au serveur." +#: src/settings_translation_file.cpp +msgid "" +"Enable vertex buffer objects.\n" +"This should greatly improve graphics performance." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" @@ -2831,13 +2832,23 @@ msgstr "" "Par exemple : 0 = pas de mouvement, 1 = normal, 2 = double." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Enable/disable running an IPv6 server.\n" -"Ignored if bind_address is set." +"Ignored if bind_address is set.\n" +"Needs enable_ipv6 to be enabled." msgstr "" "Active/désactive l'usage d'un serveur IPv6.\n" "Ignoré si bind_address est activé." +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "Active la rotation des items d'inventaire." @@ -2859,10 +2870,6 @@ msgstr "" msgid "Enables caching of facedir rotated meshes." msgstr "Active la mise en cache des meshnodes." -#: src/settings_translation_file.cpp -msgid "Enables filmic tone mapping" -msgstr "Autorise le mappage tonal cinématographique" - #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "Active la mini-carte." @@ -2883,6 +2890,14 @@ msgstr "" "Active l'occlusion parallaxe.\n" "Nécessite les shaders pour être activé." +#: src/settings_translation_file.cpp +msgid "" +"Enables the sound system.\n" +"If disabled, this completely disables all sounds everywhere and the in-game\n" +"sound controls will be non-functional.\n" +"Changing this setting requires a restart." +msgstr "" + #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "Intervalle d'impression des données du moteur de profil" @@ -2916,7 +2931,8 @@ msgid "Fall bobbing factor" msgstr "Intensité du mouvement de tête en tombant" #: src/settings_translation_file.cpp -msgid "Fallback font" +#, fuzzy +msgid "Fallback font path" msgstr "Police alternative" #: src/settings_translation_file.cpp @@ -3020,30 +3036,6 @@ msgstr "Graine de génération de terrain déterminée" msgid "Fixed virtual joystick" msgstr "Fixer le joystick virtuel" -#: src/settings_translation_file.cpp -msgid "Floatland base height noise" -msgstr "Le bruit de hauteur de base des terres flottantes" - -#: src/settings_translation_file.cpp -msgid "Floatland base noise" -msgstr "Le bruit de base des terres flottantes" - -#: src/settings_translation_file.cpp -msgid "Floatland level" -msgstr "Hauteur des terrains flottants" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain density" -msgstr "Densité des montagnes flottantes" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain exponent" -msgstr "Densité des montagnes flottantes" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain height" -msgstr "Hauteur des montagnes flottantes" - #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Voler" @@ -3065,8 +3057,12 @@ msgid "Fog toggle key" msgstr "Brume" #: src/settings_translation_file.cpp -msgid "Font path" -msgstr "Chemin du fichier de police" +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" @@ -3077,18 +3073,20 @@ msgid "Font shadow alpha" msgstr "Opacité de l'ombre de la police" #: src/settings_translation_file.cpp -msgid "Font shadow alpha (opaqueness, between 0 and 255)." -msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." +msgid "Font size" +msgstr "Taille de la police" #: src/settings_translation_file.cpp -msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgid "Font size of the default font in point (pt)." msgstr "" -"Décalage de l'ombre de la police, si 0 est choisi alors l'ombre ne " -"s'affichera pas." #: src/settings_translation_file.cpp -msgid "Font size" -msgstr "Taille de la police" +msgid "Font size of the fallback font in point (pt)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font in point (pt)." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -3213,10 +3211,6 @@ msgstr "Filtrage des images du GUI" msgid "GUI scaling filter txr2img" msgstr "Filtrage txr2img du GUI" -#: src/settings_translation_file.cpp -msgid "Gamma" -msgstr "Gamma" - #: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "Normal mapping" @@ -3238,11 +3232,17 @@ msgstr "" "signal contrôle toutes les décorations." #: src/settings_translation_file.cpp -msgid "Gradient of light curve at maximum light level." +#, fuzzy +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." msgstr "Rampe de la courbe de lumière au niveau maximum." #: src/settings_translation_file.cpp -msgid "Gradient of light curve at minimum light level." +#, fuzzy +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." msgstr "Rampe de la courbe de lumière au niveau minimum." #: src/settings_translation_file.cpp @@ -3274,8 +3274,9 @@ msgid "HUD toggle key" msgstr "HUD" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Handling for deprecated lua api calls:\n" +"Handling for deprecated Lua API calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." @@ -3516,6 +3517,13 @@ msgstr "Touche de l'emplacement 9 de la barre d'action" msgid "How deep to make rivers." msgstr "Quelle profondeur pour faire des rivières." +#: src/settings_translation_file.cpp +msgid "" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards.\n" +"Requires waving liquids to be enabled." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" @@ -3550,10 +3558,6 @@ msgstr "IPv6" msgid "IPv6 server" msgstr "Serveur IPv6" -#: src/settings_translation_file.cpp -msgid "IPv6 support." -msgstr "Support IPv6." - #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" @@ -3768,6 +3772,16 @@ msgstr "Inverser la souris" msgid "Invert vertical mouse movement." msgstr "Inverser les mouvements verticaux de la souris." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Italic font path" +msgstr "Chemin de la police Monospace" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Italic monospace font path" +msgstr "Chemin de la police Monospace" + #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "Durée de vie des items abandonnés" @@ -4599,12 +4613,20 @@ msgid "Large cave depth" msgstr "Profondeur des grandes caves" #: src/settings_translation_file.cpp -msgid "Large chat console key" -msgstr "Touche de grande console de tchat" +msgid "Large cave maximum number" +msgstr "" #: src/settings_translation_file.cpp -msgid "Lava depth" -msgstr "Profondeur de lave" +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large chat console key" +msgstr "Touche de grande console de tchat" #: src/settings_translation_file.cpp msgid "Leaves style" @@ -4636,6 +4658,15 @@ msgstr "" "Temps d'intervalle entre la mise à jour des objets sur le\n" "réseau." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"Length of liquid waves.\n" +"Requires waving liquids to be enabled." +msgstr "" +"Mettre sur \"true\" active les feuilles d'arbres mouvantes.\n" +"Nécessite les shaders pour être activé." + #: src/settings_translation_file.cpp msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "Durée entre les cycles d’exécution du Modificateur de bloc actif (ABM)" @@ -4669,20 +4700,34 @@ msgstr "" "- prolixe" #: src/settings_translation_file.cpp -msgid "Light curve mid boost" +#, fuzzy +msgid "Light curve boost" msgstr "Boost intermédiaire de la courbe de lumière" #: src/settings_translation_file.cpp -msgid "Light curve mid boost center" +#, fuzzy +msgid "Light curve boost center" msgstr "Centre du boost intermédiaire de la courbe de lumière" #: src/settings_translation_file.cpp -msgid "Light curve mid boost spread" +#, fuzzy +msgid "Light curve boost spread" msgstr "Étalement du boost intermédiaire de la courbe de lumière" #: src/settings_translation_file.cpp -msgid "Lightness sharpness" -msgstr "Démarcation de la luminosité" +#, fuzzy +msgid "Light curve gamma" +msgstr "Boost intermédiaire de la courbe de lumière" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Light curve high gradient" +msgstr "Boost intermédiaire de la courbe de lumière" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Light curve low gradient" +msgstr "Centre du boost intermédiaire de la courbe de lumière" #: src/settings_translation_file.cpp msgid "Limit of emerge queues on disk" @@ -4802,26 +4847,18 @@ msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "Attributs spécifiques au Mapgen Carpathian." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" -"Attributs de génération du monde spécifiques au générateur Valleys.\n" -"‹altitude_chill› : Réduit la chaleur avec l’altitude.\n" -"‹humid_rivers› : Augmente l’humidité autour des rivières.\n" -"‹vary_river_depth› : Si activé, une humidité basse et une forte chaleur " -"rendent\n" -"les rivières moins profondes et parfois asséchées.\n" -"‹altitude_dry› : Réduit l’humidité avec l’altitude." +"Attributs de terrain spécifiques au générateur plat.\n" +"Des lacs et des collines occasionnels peuvent être ajoutés au monde plat." #: src/settings_translation_file.cpp #, fuzzy msgid "" -"Map generation attributes specific to Mapgen flat.\n" +"Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" @@ -4830,11 +4867,20 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" -"Occasional lakes and hills can be added to the flat world." +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" -"Attributs de terrain spécifiques au générateur plat.\n" -"Des lacs et des collines occasionnels peuvent être ajoutés au monde plat." +"Attributs de génération du monde spécifiques au générateur Valleys.\n" +"‹altitude_chill› : Réduit la chaleur avec l’altitude.\n" +"‹humid_rivers› : Augmente l’humidité autour des rivières.\n" +"‹vary_river_depth› : Si activé, une humidité basse et une forte chaleur " +"rendent\n" +"les rivières moins profondes et parfois asséchées.\n" +"‹altitude_dry› : Réduit l’humidité avec l’altitude." #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen v5." @@ -4994,9 +5040,17 @@ msgstr "Mapblocks maximum chargés de force" msgid "Maximum hotbar width" msgstr "Largeur maximale de la barre d'inventaire" +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + #: src/settings_translation_file.cpp msgid "" -"Maximum liquid resistence. Controls deceleration when entering liquid at\n" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" @@ -5137,6 +5191,14 @@ msgstr "Mini-carte" msgid "Minimap scan height" msgstr "Hauteur de scannage de la mini-carte" +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + #: src/settings_translation_file.cpp msgid "Minimum texture size" msgstr "Taille minimum des textures" @@ -5348,6 +5410,16 @@ msgstr "Dépôt de contenu en ligne" msgid "Opaque liquids" msgstr "Liquides opaques" +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " @@ -5390,8 +5462,13 @@ msgid "Parallax occlusion strength" msgstr "Force de l'occlusion parallaxe" #: src/settings_translation_file.cpp -msgid "Path to TrueTypeFont or bitmap." -msgstr "Chemin vers police TrueType ou Bitmap." +msgid "" +"Path of the fallback font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" #: src/settings_translation_file.cpp msgid "Path to save screenshots at." @@ -5411,6 +5488,22 @@ msgstr "" "Chemin vers le dossier des textures. Toutes les textures sont d'abord " "cherchées dans ce dossier." +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + #: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "Mettre en pause sur perte du focus de la fenêtre" @@ -5497,6 +5590,10 @@ msgstr "Profilage" msgid "Profiling" msgstr "Profilage" +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" @@ -5523,6 +5620,11 @@ msgstr "Distance d'affichage illimitée" msgid "Recent Chat Messages" msgstr "Messages de discussion récents" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Regular font path" +msgstr "Chemin du rapport" + #: src/settings_translation_file.cpp msgid "Remote media" msgstr "Média distant" @@ -5741,26 +5843,27 @@ msgid "Selection box width" msgstr "Epaisseur des bords de sélection" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Selects one of 18 fractal types.\n" -"1 = 4D \"Roundy\" mandelbrot set.\n" -"2 = 4D \"Roundy\" julia set.\n" -"3 = 4D \"Squarry\" mandelbrot set.\n" -"4 = 4D \"Squarry\" julia set.\n" -"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" julia set.\n" -"7 = 4D \"Variation\" mandelbrot set.\n" -"8 = 4D \"Variation\" julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" -"11 = 3D \"Christmas Tree\" mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" julia set.\n" -"13 = 3D \"Mandelbulb\" mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" julia set.\n" -"17 = 4D \"Mandelbulb\" mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" julia set." +"1 = 4D \"Roundy\" Mandelbrot set.\n" +"2 = 4D \"Roundy\" Julia set.\n" +"3 = 4D \"Squarry\" Mandelbrot set.\n" +"4 = 4D \"Squarry\" Julia set.\n" +"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" Julia set.\n" +"7 = 4D \"Variation\" Mandelbrot set.\n" +"8 = 4D \"Variation\" Julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" +"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" Julia set.\n" +"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" Julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" +"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" Julia set." msgstr "" "Choisit parmi 18 types de fractales.\n" "1 = réglage Mandelbrot \"Roundy\" 4D.\n" @@ -5833,27 +5936,30 @@ msgstr "" "par les clients." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Set to true enables waving leaves.\n" +"Set to true to enable waving leaves.\n" "Requires shaders to be enabled." msgstr "" "Mettre sur \"true\" active les feuilles d'arbres mouvantes.\n" "Nécessite les shaders pour être activé." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Set to true enables waving plants.\n" +"Set to true to enable waving liquids (like water).\n" "Requires shaders to be enabled." msgstr "" -"Mettre sur \"true\" active les plantes mouvantes.\n" +"Mettre sur \"true\" active les vagues.\n" "Nécessite les shaders pour être activé." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Set to true enables waving water.\n" +"Set to true to enable waving plants.\n" "Requires shaders to be enabled." msgstr "" -"Mettre sur \"true\" active les vagues.\n" +"Mettre sur \"true\" active les plantes mouvantes.\n" "Nécessite les shaders pour être activé." #: src/settings_translation_file.cpp @@ -5872,8 +5978,22 @@ msgstr "" "Fonctionne seulement avec OpenGL." #: src/settings_translation_file.cpp -msgid "Shadow limit" -msgstr "Limite des ombres" +#, fuzzy +msgid "" +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." +msgstr "" +"Décalage de l'ombre de la police, si 0 est choisi alors l'ombre ne " +"s'affichera pas." + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " +"be drawn." +msgstr "" +"Décalage de l'ombre de la police, si 0 est choisi alors l'ombre ne " +"s'affichera pas." #: src/settings_translation_file.cpp msgid "Shape of the minimap. Enabled = round, disabled = square." @@ -5928,6 +6048,14 @@ msgid "Slope and fill work together to modify the heights." msgstr "" "La pente et le remplissage fonctionnent ensemble pour modifier les hauteurs." +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" @@ -5999,9 +6127,11 @@ msgstr "" "habituelle." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Spread of light curve mid-boost.\n" -"Standard deviation of the mid-boost gaussian." +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." msgstr "" "Propagation de la courbe de lumière mi-boost.\n" "Écart-type du gaussien moyennement boosté." @@ -6027,8 +6157,11 @@ msgid "Strength of generated normalmaps." msgstr "Force des normalmaps autogénérés." #: src/settings_translation_file.cpp -msgid "Strength of light curve mid-boost." -msgstr "Force de la courbe de lumière mi-boost." +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" #: src/settings_translation_file.cpp msgid "Strength of parallax." @@ -6150,6 +6283,15 @@ msgstr "" "La longueur en pixels qu'il faut pour que l'interaction avec l'écran tactile " "commence." +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node).\n" +"Requires waving liquids to be enabled." +msgstr "" + #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "L'interface réseau que le serveur écoute." @@ -6269,10 +6411,6 @@ msgstr "" "Le troisième des 4 bruits 2D qui définissent ensemble la hauteur des " "collines et montagnes." -#: src/settings_translation_file.cpp -msgid "This font will be used for certain languages." -msgstr "Cette police sera utilisée pour certaines langues." - #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" @@ -6334,10 +6472,11 @@ msgid "Trilinear filtering" msgstr "Filtrage trilinéaire" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "True = 256\n" "False = 128\n" -"Useable to make minimap smoother on slower machines." +"Usable to make minimap smoother on slower machines." msgstr "" "True = 256\n" "False = 128\n" @@ -6348,13 +6487,6 @@ msgstr "" msgid "Trusted mods" msgstr "Mods sécurisés" -#: src/settings_translation_file.cpp -msgid "" -"Typical maximum height, above and below midpoint, of floatland mountains." -msgstr "" -"Hauteur maximum typique, au-dessus et au-dessous du point médian, du terrain " -"de montagne flottantes." - #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "URL de la liste des serveurs affichée dans l'onglet multijoueur." @@ -6452,12 +6584,6 @@ msgstr "Inclinaison des vallées" msgid "Variation of biome filler depth." msgstr "Variation de la profondeur du remplisseur de biome." -#: src/settings_translation_file.cpp -msgid "Variation of hill height and lake depth on floatland smooth terrain." -msgstr "" -"Variation de la hauteur des collines et de la profondeur des lacs sur les " -"terrains plats flottants." - #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "Variation de la hauteur maximale des montagnes (en blocs)." @@ -6535,6 +6661,15 @@ msgstr "Joystick virtuel déclenche le bouton aux" msgid "Volume" msgstr "Volume du son" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" +"Active l'occlusion parallaxe.\n" +"Nécessite les shaders pour être activé." + #: src/settings_translation_file.cpp msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" @@ -6578,28 +6713,29 @@ msgid "Waving leaves" msgstr "Feuilles d'arbres mouvantes" #: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "Plantes mouvantes" - -#: src/settings_translation_file.cpp -msgid "Waving water" -msgstr "Vagues" +#, fuzzy +msgid "Waving liquids" +msgstr "Liquides ondulants" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wave height" +msgid "Waving liquids wave height" msgstr "Hauteur des vagues" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wave speed" +msgid "Waving liquids wave speed" msgstr "Vitesse de mouvement des liquides" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wavelength" +msgid "Waving liquids wavelength" msgstr "Durée du mouvement des liquides" +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "Plantes mouvantes" + #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" @@ -6652,8 +6788,11 @@ msgstr "" "l'agrandissement des textures basé sur le monde." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Whether FreeType fonts are used, requires FreeType support to be compiled in." +"Whether FreeType fonts are used, requires FreeType support to be compiled " +"in.\n" +"If disabled, bitmap and XML vectors fonts are used instead." msgstr "" "Détermine l'utilisation des polices Freetype. Nécessite une compilation avec " "le support Freetype." @@ -6686,6 +6825,14 @@ msgstr "" msgid "Whether to fog out the end of the visible area." msgstr "Détermine la visibilité de la brume au bout de l'aire visible." +#: src/settings_translation_file.cpp +msgid "" +"Whether to mute sounds. You can unmute sounds at any time, unless the\n" +"sound system is disabled (enable_sound=false).\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." @@ -6776,10 +6923,6 @@ msgstr "Hauteur (Y) moyenne de la surface du terrain." msgid "Y-level of cavern upper limit." msgstr "Limite haute de génération des cavernes." -#: src/settings_translation_file.cpp -msgid "Y-level of floatland midpoint and lake surface." -msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." - #: src/settings_translation_file.cpp msgid "Y-level of higher terrain that creates cliffs." msgstr "Hauteur Y du plus haut terrain qui crée des falaises." @@ -6792,10 +6935,6 @@ msgstr "Hauteur Y du plus bas terrain et des fonds marins." msgid "Y-level of seabed." msgstr "Hauteur (Y) du fond marin." -#: src/settings_translation_file.cpp -msgid "Y-level to which floatland shadows extend." -msgstr "Hauteur (Y) auquel les ombres portées s’étendent." - #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "Délais d'interruption de cURL lors d'un téléchargement de fichier" @@ -6808,22 +6947,131 @@ msgstr "Limite parallèle de cURL" msgid "cURL timeout" msgstr "Délais d'interruption de cURL" -#~ msgid "Projecting dungeons" -#~ msgstr "Projection des donjons" - -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Si les donjons font parfois saillie du terrain." +#~ msgid "Toggle Cinematic" +#~ msgstr "Mode cinématique" -#~ msgid "Waving Water" -#~ msgstr "Eau ondulante" +#~ msgid "Select Package File:" +#~ msgstr "Sélectionner le fichier du mod :" #~ msgid "Y of upper limit of lava in large caves." #~ msgstr "" #~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-" #~ "aléatoires." -#~ msgid "Select Package File:" -#~ msgstr "Sélectionner le fichier du mod :" +#~ msgid "Waving Water" +#~ msgstr "Eau ondulante" -#~ msgid "Toggle Cinematic" -#~ msgstr "Mode cinématique" +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Si les donjons font parfois saillie du terrain." + +#~ msgid "Projecting dungeons" +#~ msgstr "Projection des donjons" + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent." + +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." + +#~ msgid "Waving water" +#~ msgstr "Vagues" + +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les " +#~ "terrains plats flottants." + +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du " +#~ "terrain de montagne flottantes." + +#~ msgid "This font will be used for certain languages." +#~ msgstr "Cette police sera utilisée pour certaines langues." + +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Force de la courbe de lumière mi-boost." + +#~ msgid "Shadow limit" +#~ msgstr "Limite des ombres" + +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Chemin vers police TrueType ou Bitmap." + +#~ msgid "Lightness sharpness" +#~ msgstr "Démarcation de la luminosité" + +#~ msgid "Lava depth" +#~ msgstr "Profondeur de lave" + +#~ msgid "IPv6 support." +#~ msgstr "Support IPv6." + +#~ msgid "Gamma" +#~ msgstr "Gamma" + +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." + +#~ msgid "Floatland mountain height" +#~ msgstr "Hauteur des montagnes flottantes" + +#~ msgid "Floatland mountain exponent" +#~ msgstr "Densité des montagnes flottantes" + +#~ msgid "Floatland mountain density" +#~ msgstr "Densité des montagnes flottantes" + +#~ msgid "Floatland level" +#~ msgstr "Hauteur des terrains flottants" + +#~ msgid "Floatland base noise" +#~ msgstr "Le bruit de base des terres flottantes" + +#~ msgid "Floatland base height noise" +#~ msgstr "Le bruit de hauteur de base des terres flottantes" + +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Autorise le mappage tonal cinématographique" + +#~ msgid "Enable VBO" +#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex" + +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Défini les zones de terrain plat flottant.\n" +#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0." + +#~ msgid "Darkness sharpness" +#~ msgstr "Démarcation de l'obscurité" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " +#~ "plus larges." + +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n" +#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'." + +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Milieu de la courbe de lumière mi-boost." + +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-" +#~ "dessus et au-dessous du point médian." + +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n" +#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur." -- cgit v1.2.3