From c1bf6f9f7a6d2c5bd743422593a5ec72939bc6af Mon Sep 17 00:00:00 2001 From: Zeg9 Date: Thu, 27 Dec 2012 14:22:59 +0100 Subject: Fix camera "jumping" when attached and the parent goes too fast --- src/camera.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/camera.cpp') diff --git a/src/camera.cpp b/src/camera.cpp index b1e588415..138b022c0 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -218,6 +218,8 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize, // Smooth the movement when walking up stairs v3f old_player_position = m_playernode->getPosition(); v3f player_position = player->getPosition(); + if (player->isAttached && player->parent) + player_position = player->parent->getPosition(); //if(player->touching_ground && player_position.Y > old_player_position.Y) if(player->touching_ground && player_position.Y > old_player_position.Y) -- cgit v1.2.3