From 2652d8db19fb2758de1da4c04ce169f80c87e5c7 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 21 Jun 2017 04:20:18 +0100 Subject: CavesRandomWalk: Make 'lava_depth' a mapgen parameter As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7. --- src/cavegen.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/cavegen.h') diff --git a/src/cavegen.h b/src/cavegen.h index a1140594e..7230cf6db 100644 --- a/src/cavegen.h +++ b/src/cavegen.h @@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #define CAVEGEN_HEADER #define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1 -#define DEFAULT_LAVA_DEPTH (-256) class GenerateNotifier; @@ -157,7 +156,8 @@ public: CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL, s32 seed = 0, int water_level = 1, content_t water_source = CONTENT_IGNORE, - content_t lava_source = CONTENT_IGNORE); + content_t lava_source = CONTENT_IGNORE, + int lava_depth = -256); // vm and ps are mandatory parameters. // If heightmap is NULL, the surface level at all points is assumed to -- cgit v1.2.3