From 6d7067fd37a8084aca139ecab552982e0ee99582 Mon Sep 17 00:00:00 2001 From: hecks <42101236+hecktest@users.noreply.github.com> Date: Sun, 6 Dec 2020 00:03:40 +0100 Subject: Implement mapblock camera offset correctly (#10702) Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <> --- src/client/mapblock_mesh.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/client/mapblock_mesh.h') diff --git a/src/client/mapblock_mesh.h b/src/client/mapblock_mesh.h index 6a9c00ed5..0308b8161 100644 --- a/src/client/mapblock_mesh.h +++ b/src/client/mapblock_mesh.h @@ -160,9 +160,6 @@ private: // of sunlit vertices // Keys are pairs of (mesh index, buffer index in the mesh) std::map, std::map > m_daynight_diffs; - - // Camera offset info -> do we have to translate the mesh? - v3s16 m_camera_offset; }; /*! -- cgit v1.2.3