From 08e3d16a58434b1871330d862f21d5897c6af744 Mon Sep 17 00:00:00 2001 From: x2048 Date: Sun, 14 Aug 2022 20:29:20 +0200 Subject: Limit force shadow update to urgent blocks (#12692) --- src/client/mesh_generator_thread.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/client/mesh_generator_thread.cpp') diff --git a/src/client/mesh_generator_thread.cpp b/src/client/mesh_generator_thread.cpp index c1bd7388e..ec567c8c1 100644 --- a/src/client/mesh_generator_thread.cpp +++ b/src/client/mesh_generator_thread.cpp @@ -113,6 +113,7 @@ bool MeshUpdateQueue::addBlock(Map *map, v3s16 p, bool ack_block_to_server, bool q->ack_block_to_server = true; q->crack_level = m_client->getCrackLevel(); q->crack_pos = m_client->getCrackPos(); + q->urgent |= urgent; return true; } } @@ -125,6 +126,7 @@ bool MeshUpdateQueue::addBlock(Map *map, v3s16 p, bool ack_block_to_server, bool q->ack_block_to_server = ack_block_to_server; q->crack_level = m_client->getCrackLevel(); q->crack_pos = m_client->getCrackPos(); + q->urgent = urgent; m_queue.push_back(q); // This queue entry is a new reference to the cached blocks @@ -310,6 +312,7 @@ void MeshUpdateThread::doUpdate() r.p = q->p; r.mesh = mesh_new; r.ack_block_to_server = q->ack_block_to_server; + r.urgent = q->urgent; m_queue_out.push_back(r); -- cgit v1.2.3