From 18a8fbf465b47c4780d63f34c960af7a52d0cf82 Mon Sep 17 00:00:00 2001 From: Vitaliy Date: Sat, 29 Sep 2018 21:40:17 +0300 Subject: Software inventorycube (#7651) Fixes missing/upside-down images on Android. --- src/client/tile.h | 23 ----------------------- 1 file changed, 23 deletions(-) (limited to 'src/client/tile.h') diff --git a/src/client/tile.h b/src/client/tile.h index 143c67298..2a33dd160 100644 --- a/src/client/tile.h +++ b/src/client/tile.h @@ -67,25 +67,6 @@ std::string getTexturePath(const std::string &filename); void clearTextureNameCache(); -/* - ITextureSource::generateTextureFromMesh parameters -*/ -namespace irr {namespace scene {class IMesh;}} -struct TextureFromMeshParams -{ - scene::IMesh *mesh = nullptr; - core::dimension2d dim; - std::string rtt_texture_name; - bool delete_texture_on_shutdown; - v3f camera_position; - v3f camera_lookat; - core::CMatrix4 camera_projection_matrix; - video::SColorf ambient_light; - v3f light_position; - video::SColorf light_color; - f32 light_radius; -}; - /* TextureSource creates and caches textures. */ @@ -123,8 +104,6 @@ public: */ virtual Palette* getPalette(const std::string &name) = 0; virtual bool isKnownSourceImage(const std::string &name)=0; - virtual video::ITexture* generateTextureFromMesh( - const TextureFromMeshParams ¶ms)=0; virtual video::ITexture* getNormalTexture(const std::string &name)=0; virtual video::SColor getTextureAverageColor(const std::string &name)=0; virtual video::ITexture *getShaderFlagsTexture(bool normalmap_present)=0; @@ -143,8 +122,6 @@ public: virtual video::ITexture* getTexture( const std::string &name, u32 *id = nullptr)=0; virtual bool isKnownSourceImage(const std::string &name)=0; - virtual video::ITexture* generateTextureFromMesh( - const TextureFromMeshParams ¶ms)=0; virtual void processQueue()=0; virtual void insertSourceImage(const std::string &name, video::IImage *img)=0; -- cgit v1.2.3