From 6ba44d74526031a07bbc5093b708b8b99a27456a Mon Sep 17 00:00:00 2001 From: Maksim Date: Wed, 22 Apr 2020 20:03:46 +0200 Subject: Android: add OpenGL ES 2 support (#9715) .. and bump gradle to 3.6.3 --- src/client/renderingengine.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/client') diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index eae6ca7d3..f5aca8f58 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -130,12 +130,9 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); params.ZBufferBits = 24; #ifdef __ANDROID__ - // clang-format off params.PrivateData = porting::app_global; - params.OGLES2ShaderPath = std::string(porting::path_user + DIR_DELIM + "media" + - DIR_DELIM + "Shaders" + DIR_DELIM).c_str(); - // clang-format on -#elif ENABLE_GLES +#endif +#if ENABLE_GLES // there is no standardized path for these on desktop std::string rel_path = std::string("client") + DIR_DELIM + "shaders" + DIR_DELIM + "Irrlicht"; -- cgit v1.2.3