From 9ef9c72e5ac71e0877bad9552f18bd0e9e3885ea Mon Sep 17 00:00:00 2001 From: Ben Deutsch Date: Fri, 4 Aug 2017 05:58:10 +0200 Subject: Remove cloud_height setting With the cloud API, the cloud_height setting has become obsolete and replaceable by a mod. It, and supporting code, can be removed. --- src/client/clientlauncher.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/client') diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 66e3f9a72..a5c1784aa 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -128,7 +128,8 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) if (!g_menucloudsmgr) g_menucloudsmgr = RenderingEngine::get_scene_manager()->createNewSceneManager(); if (!g_menuclouds) - g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand(), 100); + g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand()); + g_menuclouds->setHeight(100.0f); g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 200, 200, 255)); scene::ICameraSceneNode* camera; camera = g_menucloudsmgr->addCameraSceneNode(0, -- cgit v1.2.3