From e1842ed370f7cab23e460979a08886b5df38e1b3 Mon Sep 17 00:00:00 2001 From: lhofhansl Date: Sun, 30 Oct 2016 20:35:55 -0700 Subject: Optionally disable optimization that causes underwater and cave rendering glitches. (#4686) --- src/clientiface.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/clientiface.cpp') diff --git a/src/clientiface.cpp b/src/clientiface.cpp index d2e3a6da0..7dce77cd7 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -174,6 +174,8 @@ void RemoteClient::GetNextBlocks ( s32 new_nearest_unsent_d = -1; const s16 full_d_max = g_settings->getS16("max_block_send_distance"); + const s16 d_opt = g_settings->getS16("block_send_optimize_distance"); + s16 d_max = full_d_max; s16 d_max_gen = g_settings->getS16("max_block_generate_distance"); @@ -300,7 +302,7 @@ void RemoteClient::GetNextBlocks ( Block is near ground level if night-time mesh differs from day-time mesh. */ - if(d >= 4) + if(d >= d_opt) { if(block->getDayNightDiff() == false) continue; -- cgit v1.2.3