- minetest.git - modified minetest for gpcfs purposes</title>
<meta name='generator' content='cgit v1.2.3'/>
<meta name='robots' content='index, nofollow'/>
<link rel='stylesheet' type='text/css' href='/static/cgit.css'/>
<link rel='shortcut icon' href='//bananach.space/favicon.png'/>
<link rel='alternate' title='Atom feed' href='https://git.bananach.space/minetest.git/atom/games/minimal/mods/experimental/init.lua?h=release' type='application/atom+xml'/>
</head>
<body>
<div id='cgit'><table id='header'>
<tr>
<td class='logo' rowspan='2'><a href='/'><img src='//bananach.space/bananach.png' alt='cgit logo'/></a></td>
<td class='main'><a href='/'>index</a> : <a href='/minetest.git/'>minetest.git</a></td><td class='form'><form method='get'>
<input type='hidden' name='id' value='8aa930f28e69f3518831500022988ca2a4b6985d'/><select name='h' onchange='this.form.submit();'>
<option value='gpcf'>gpcf</option>
<option value='lifo-fixes'>lifo-fixes</option>
<option value='release' selected='selected'>release</option>
</select> <input type='submit' value='switch'/></form></td></tr>
<tr><td class='sub'>modified minetest for gpcfs purposes</td><td class='sub right'>gpcf</td></tr></table>
<table class='tabs'><tr><td>
<a href='/minetest.git/about/?h=release'>about</a><a href='/minetest.git/?h=release'>summary</a><a href='/minetest.git/refs/?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>refs</a><a href='/minetest.git/log/games/minimal/mods/experimental/init.lua?h=release'>log</a><a class='active' href='/minetest.git/tree/games/minimal/mods/experimental/init.lua?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>tree</a><a href='/minetest.git/commit/games/minimal/mods/experimental/init.lua?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>commit</a><a href='/minetest.git/diff/games/minimal/mods/experimental/init.lua?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>diff</a></td><td class='form'><form class='right' method='get' action='/minetest.git/log/games/minimal/mods/experimental/init.lua'>
<input type='hidden' name='h' value='release'/><input type='hidden' name='id' value='8aa930f28e69f3518831500022988ca2a4b6985d'/><select name='qt'>
<option value='grep'>log msg</option>
<option value='author'>author</option>
<option value='committer'>committer</option>
<option value='range'>range</option>
</select>
<input class='txt' type='search' size='10' name='q' value=''/>
<input type='submit' value='search'/>
</form>
</td></tr></table>
<div class='path'>path: <a href='/minetest.git/tree/?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>root</a>/<a href='/minetest.git/tree/games?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>games</a>/<a href='/minetest.git/tree/games/minimal?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>minimal</a>/<a href='/minetest.git/tree/games/minimal/mods?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>mods</a>/<a href='/minetest.git/tree/games/minimal/mods/experimental?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>experimental</a>/<a href='/minetest.git/tree/games/minimal/mods/experimental/init.lua?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>init.lua</a></div><div class='content'>blob: 3e2e7787b62819ae1228cc39ee0d2fd14c054b80 (<a href='/minetest.git/plain/games/minimal/mods/experimental/init.lua?h=release&amp;id=8aa930f28e69f3518831500022988ca2a4b6985d'>plain</a>)
<table summary='blob content' class='blob'>
<tr><td class='linenumbers'><pre><a id='n1' href='#n1'>1</a>
<a id='n2' href='#n2'>2</a>
<a id='n3' href='#n3'>3</a>
<a id='n4' href='#n4'>4</a>
<a id='n5' href='#n5'>5</a>
<a id='n6' href='#n6'>6</a>
<a id='n7' href='#n7'>7</a>
<a id='n8' href='#n8'>8</a>
<a id='n9' href='#n9'>9</a>
<a id='n10' href='#n10'>10</a>
<a id='n11' href='#n11'>11</a>
<a id='n12' href='#n12'>12</a>
<a id='n13' href='#n13'>13</a>
<a id='n14' href='#n14'>14</a>
<a id='n15' href='#n15'>15</a>
<a id='n16' href='#n16'>16</a>
<a id='n17' href='#n17'>17</a>
<a id='n18' href='#n18'>18</a>
<a id='n19' href='#n19'>19</a>
<a id='n20' href='#n20'>20</a>
<a id='n21' href='#n21'>21</a>
<a id='n22' href='#n22'>22</a>
<a id='n23' href='#n23'>23</a>
<a id='n24' href='#n24'>24</a>
<a id='n25' href='#n25'>25</a>
<a id='n26' href='#n26'>26</a>
<a id='n27' href='#n27'>27</a>
<a id='n28' href='#n28'>28</a>
<a id='n29' href='#n29'>29</a>
<a id='n30' href='#n30'>30</a>
<a id='n31' href='#n31'>31</a>
<a id='n32' href='#n32'>32</a>
<a id='n33' href='#n33'>33</a>
<a id='n34' href='#n34'>34</a>
<a id='n35' href='#n35'>35</a>
<a id='n36' href='#n36'>36</a>
<a id='n37' href='#n37'>37</a>
<a id='n38' href='#n38'>38</a>
<a id='n39' href='#n39'>39</a>
<a id='n40' href='#n40'>40</a>
<a id='n41' href='#n41'>41</a>
<a id='n42' href='#n42'>42</a>
<a id='n43' href='#n43'>43</a>
<a id='n44' href='#n44'>44</a>
<a id='n45' href='#n45'>45</a>
<a id='n46' href='#n46'>46</a>
<a id='n47' href='#n47'>47</a>
<a id='n48' href='#n48'>48</a>
<a id='n49' href='#n49'>49</a>
<a id='n50' href='#n50'>50</a>
<a id='n51' href='#n51'>51</a>
<a id='n52' href='#n52'>52</a>
<a id='n53' href='#n53'>53</a>
<a id='n54' href='#n54'>54</a>
<a id='n55' href='#n55'>55</a>
<a id='n56' href='#n56'>56</a>
<a id='n57' href='#n57'>57</a>
<a id='n58' href='#n58'>58</a>
<a id='n59' href='#n59'>59</a>
<a id='n60' href='#n60'>60</a>
<a id='n61' href='#n61'>61</a>
<a id='n62' href='#n62'>62</a>
<a id='n63' href='#n63'>63</a>
<a id='n64' href='#n64'>64</a>
<a id='n65' href='#n65'>65</a>
<a id='n66' href='#n66'>66</a>
<a id='n67' href='#n67'>67</a>
<a id='n68' href='#n68'>68</a>
<a id='n69' href='#n69'>69</a>
<a id='n70' href='#n70'>70</a>
<a id='n71' href='#n71'>71</a>
<a id='n72' href='#n72'>72</a>
<a id='n73' href='#n73'>73</a>
<a id='n74' href='#n74'>74</a>
<a id='n75' href='#n75'>75</a>
<a id='n76' href='#n76'>76</a>
<a id='n77' href='#n77'>77</a>
<a id='n78' href='#n78'>78</a>
<a id='n79' href='#n79'>79</a>
<a id='n80' href='#n80'>80</a>
<a id='n81' href='#n81'>81</a>
<a id='n82' href='#n82'>82</a>
<a id='n83' href='#n83'>83</a>
<a id='n84' href='#n84'>84</a>
<a id='n85' href='#n85'>85</a>
<a id='n86' href='#n86'>86</a>
<a id='n87' href='#n87'>87</a>
<a id='n88' href='#n88'>88</a>
<a id='n89' href='#n89'>89</a>
<a id='n90' href='#n90'>90</a>
<a id='n91' href='#n91'>91</a>
<a id='n92' href='#n92'>92</a>
<a id='n93' href='#n93'>93</a>
<a id='n94' href='#n94'>94</a>
<a id='n95' href='#n95'>95</a>
<a id='n96' href='#n96'>96</a>
<a id='n97' href='#n97'>97</a>
<a id='n98' href='#n98'>98</a>
<a id='n99' href='#n99'>99</a>
<a id='n100' href='#n100'>100</a>
<a id='n101' href='#n101'>101</a>
<a id='n102' href='#n102'>102</a>
<a id='n103' href='#n103'>103</a>
<a id='n104' href='#n104'>104</a>
<a id='n105' href='#n105'>105</a>
<a id='n106' href='#n106'>106</a>
<a id='n107' href='#n107'>107</a>
<a id='n108' href='#n108'>108</a>
<a id='n109' href='#n109'>109</a>
<a id='n110' href='#n110'>110</a>
<a id='n111' href='#n111'>111</a>
<a id='n112' href='#n112'>112</a>
<a id='n113' href='#n113'>113</a>
<a id='n114' href='#n114'>114</a>
<a id='n115' href='#n115'>115</a>
<a id='n116' href='#n116'>116</a>
<a id='n117' href='#n117'>117</a>
<a id='n118' href='#n118'>118</a>
<a id='n119' href='#n119'>119</a>
<a id='n120' href='#n120'>120</a>
<a id='n121' href='#n121'>121</a>
<a id='n122' href='#n122'>122</a>
<a id='n123' href='#n123'>123</a>
<a id='n124' href='#n124'>124</a>
<a id='n125' href='#n125'>125</a>
<a id='n126' href='#n126'>126</a>
<a id='n127' href='#n127'>127</a>
<a id='n128' href='#n128'>128</a>
<a id='n129' href='#n129'>129</a>
<a id='n130' href='#n130'>130</a>
<a id='n131' href='#n131'>131</a>
<a id='n132' href='#n132'>132</a>
<a id='n133' href='#n133'>133</a>
<a id='n134' href='#n134'>134</a>
<a id='n135' href='#n135'>135</a>
<a id='n136' href='#n136'>136</a>
<a id='n137' href='#n137'>137</a>
<a id='n138' href='#n138'>138</a>
<a id='n139' href='#n139'>139</a>
<a id='n140' href='#n140'>140</a>
<a id='n141' href='#n141'>141</a>
<a id='n142' href='#n142'>142</a>
<a id='n143' href='#n143'>143</a>
<a id='n144' href='#n144'>144</a>
<a id='n145' href='#n145'>145</a>
<a id='n146' href='#n146'>146</a>
<a id='n147' href='#n147'>147</a>
<a id='n148' href='#n148'>148</a>
<a id='n149' href='#n149'>149</a>
<a id='n150' href='#n150'>150</a>
<a id='n151' href='#n151'>151</a>
<a id='n152' href='#n152'>152</a>
<a id='n153' href='#n153'>153</a>
<a id='n154' href='#n154'>154</a>
<a id='n155' href='#n155'>155</a>
<a id='n156' href='#n156'>156</a>
<a id='n157' href='#n157'>157</a>
<a id='n158' href='#n158'>158</a>
<a id='n159' href='#n159'>159</a>
<a id='n160' href='#n160'>160</a>
<a id='n161' href='#n161'>161</a>
<a id='n162' href='#n162'>162</a>
<a id='n163' href='#n163'>163</a>
<a id='n164' href='#n164'>164</a>
<a id='n165' href='#n165'>165</a>
<a id='n166' href='#n166'>166</a>
<a id='n167' href='#n167'>167</a>
<a id='n168' href='#n168'>168</a>
<a id='n169' href='#n169'>169</a>
<a id='n170' href='#n170'>170</a>
<a id='n171' href='#n171'>171</a>
<a id='n172' href='#n172'>172</a>
<a id='n173' href='#n173'>173</a>
<a id='n174' href='#n174'>174</a>
<a id='n175' href='#n175'>175</a>
<a id='n176' href='#n176'>176</a>
<a id='n177' href='#n177'>177</a>
<a id='n178' href='#n178'>178</a>
<a id='n179' href='#n179'>179</a>
<a id='n180' href='#n180'>180</a>
<a id='n181' href='#n181'>181</a>
<a id='n182' href='#n182'>182</a>
<a id='n183' href='#n183'>183</a>
<a id='n184' href='#n184'>184</a>
<a id='n185' href='#n185'>185</a>
<a id='n186' href='#n186'>186</a>
<a id='n187' href='#n187'>187</a>
<a id='n188' href='#n188'>188</a>
<a id='n189' href='#n189'>189</a>
<a id='n190' href='#n190'>190</a>
<a id='n191' href='#n191'>191</a>
<a id='n192' href='#n192'>192</a>
<a id='n193' href='#n193'>193</a>
<a id='n194' href='#n194'>194</a>
<a id='n195' href='#n195'>195</a>
<a id='n196' href='#n196'>196</a>
<a id='n197' href='#n197'>197</a>
<a id='n198' href='#n198'>198</a>
<a id='n199' href='#n199'>199</a>
<a id='n200' href='#n200'>200</a>
<a id='n201' href='#n201'>201</a>
<a id='n202' href='#n202'>202</a>
<a id='n203' href='#n203'>203</a>
<a id='n204' href='#n204'>204</a>
<a id='n205' href='#n205'>205</a>
<a id='n206' href='#n206'>206</a>
<a id='n207' href='#n207'>207</a>
<a id='n208' href='#n208'>208</a>
<a id='n209' href='#n209'>209</a>
<a id='n210' href='#n210'>210</a>
<a id='n211' href='#n211'>211</a>
<a id='n212' href='#n212'>212</a>
<a id='n213' href='#n213'>213</a>
<a id='n214' href='#n214'>214</a>
<a id='n215' href='#n215'>215</a>
<a id='n216' href='#n216'>216</a>
<a id='n217' href='#n217'>217</a>
<a id='n218' href='#n218'>218</a>
<a id='n219' href='#n219'>219</a>
<a id='n220' href='#n220'>220</a>
<a id='n221' href='#n221'>221</a>
<a id='n222' href='#n222'>222</a>
<a id='n223' href='#n223'>223</a>
<a id='n224' href='#n224'>224</a>
<a id='n225' href='#n225'>225</a>
<a id='n226' href='#n226'>226</a>
<a id='n227' href='#n227'>227</a>
<a id='n228' href='#n228'>228</a>
<a id='n229' href='#n229'>229</a>
<a id='n230' href='#n230'>230</a>
<a id='n231' href='#n231'>231</a>
<a id='n232' href='#n232'>232</a>
<a id='n233' href='#n233'>233</a>
<a id='n234' href='#n234'>234</a>
<a id='n235' href='#n235'>235</a>
<a id='n236' href='#n236'>236</a>
<a id='n237' href='#n237'>237</a>
<a id='n238' href='#n238'>238</a>
<a id='n239' href='#n239'>239</a>
<a id='n240' href='#n240'>240</a>
<a id='n241' href='#n241'>241</a>
<a id='n242' href='#n242'>242</a>
<a id='n243' href='#n243'>243</a>
<a id='n244' href='#n244'>244</a>
<a id='n245' href='#n245'>245</a>
<a id='n246' href='#n246'>246</a>
<a id='n247' href='#n247'>247</a>
<a id='n248' href='#n248'>248</a>
<a id='n249' href='#n249'>249</a>
<a id='n250' href='#n250'>250</a>
<a id='n251' href='#n251'>251</a>
<a id='n252' href='#n252'>252</a>
<a id='n253' href='#n253'>253</a>
<a id='n254' href='#n254'>254</a>
<a id='n255' href='#n255'>255</a>
<a id='n256' href='#n256'>256</a>
<a id='n257' href='#n257'>257</a>
<a id='n258' href='#n258'>258</a>
<a id='n259' href='#n259'>259</a>
<a id='n260' href='#n260'>260</a>
<a id='n261' href='#n261'>261</a>
<a id='n262' href='#n262'>262</a>
<a id='n263' href='#n263'>263</a>
<a id='n264' href='#n264'>264</a>
<a id='n265' href='#n265'>265</a>
<a id='n266' href='#n266'>266</a>
<a id='n267' href='#n267'>267</a>
<a id='n268' href='#n268'>268</a>
<a id='n269' href='#n269'>269</a>
<a id='n270' href='#n270'>270</a>
<a id='n271' href='#n271'>271</a>
<a id='n272' href='#n272'>272</a>
<a id='n273' href='#n273'>273</a>
<a id='n274' href='#n274'>274</a>
<a id='n275' href='#n275'>275</a>
<a id='n276' href='#n276'>276</a>
<a id='n277' href='#n277'>277</a>
<a id='n278' href='#n278'>278</a>
<a id='n279' href='#n279'>279</a>
<a id='n280' href='#n280'>280</a>
<a id='n281' href='#n281'>281</a>
<a id='n282' href='#n282'>282</a>
<a id='n283' href='#n283'>283</a>
<a id='n284' href='#n284'>284</a>
<a id='n285' href='#n285'>285</a>
<a id='n286' href='#n286'>286</a>
<a id='n287' href='#n287'>287</a>
<a id='n288' href='#n288'>288</a>
<a id='n289' href='#n289'>289</a>
<a id='n290' href='#n290'>290</a>
<a id='n291' href='#n291'>291</a>
<a id='n292' href='#n292'>292</a>
<a id='n293' href='#n293'>293</a>
<a id='n294' href='#n294'>294</a>
<a id='n295' href='#n295'>295</a>
<a id='n296' href='#n296'>296</a>
<a id='n297' href='#n297'>297</a>
<a id='n298' href='#n298'>298</a>
<a id='n299' href='#n299'>299</a>
<a id='n300' href='#n300'>300</a>
<a id='n301' href='#n301'>301</a>
<a id='n302' href='#n302'>302</a>
<a id='n303' href='#n303'>303</a>
<a id='n304' href='#n304'>304</a>
<a id='n305' href='#n305'>305</a>
<a id='n306' href='#n306'>306</a>
<a id='n307' href='#n307'>307</a>
<a id='n308' href='#n308'>308</a>
<a id='n309' href='#n309'>309</a>
<a id='n310' href='#n310'>310</a>
<a id='n311' href='#n311'>311</a>
<a id='n312' href='#n312'>312</a>
<a id='n313' href='#n313'>313</a>
<a id='n314' href='#n314'>314</a>
<a id='n315' href='#n315'>315</a>
<a id='n316' href='#n316'>316</a>
<a id='n317' href='#n317'>317</a>
<a id='n318' href='#n318'>318</a>
<a id='n319' href='#n319'>319</a>
<a id='n320' href='#n320'>320</a>
<a id='n321' href='#n321'>321</a>
<a id='n322' href='#n322'>322</a>
<a id='n323' href='#n323'>323</a>
<a id='n324' href='#n324'>324</a>
<a id='n325' href='#n325'>325</a>
<a id='n326' href='#n326'>326</a>
<a id='n327' href='#n327'>327</a>
<a id='n328' href='#n328'>328</a>
<a id='n329' href='#n329'>329</a>
<a id='n330' href='#n330'>330</a>
<a id='n331' href='#n331'>331</a>
<a id='n332' href='#n332'>332</a>
<a id='n333' href='#n333'>333</a>
<a id='n334' href='#n334'>334</a>
<a id='n335' href='#n335'>335</a>
<a id='n336' href='#n336'>336</a>
<a id='n337' href='#n337'>337</a>
<a id='n338' href='#n338'>338</a>
<a id='n339' href='#n339'>339</a>
<a id='n340' href='#n340'>340</a>
<a id='n341' href='#n341'>341</a>
<a id='n342' href='#n342'>342</a>
<a id='n343' href='#n343'>343</a>
<a id='n344' href='#n344'>344</a>
<a id='n345' href='#n345'>345</a>
<a id='n346' href='#n346'>346</a>
<a id='n347' href='#n347'>347</a>
<a id='n348' href='#n348'>348</a>
<a id='n349' href='#n349'>349</a>
<a id='n350' href='#n350'>350</a>
<a id='n351' href='#n351'>351</a>
<a id='n352' href='#n352'>352</a>
<a id='n353' href='#n353'>353</a>
<a id='n354' href='#n354'>354</a>
<a id='n355' href='#n355'>355</a>
<a id='n356' href='#n356'>356</a>
<a id='n357' href='#n357'>357</a>
<a id='n358' href='#n358'>358</a>
<a id='n359' href='#n359'>359</a>
<a id='n360' href='#n360'>360</a>
<a id='n361' href='#n361'>361</a>
<a id='n362' href='#n362'>362</a>
<a id='n363' href='#n363'>363</a>
<a id='n364' href='#n364'>364</a>
<a id='n365' href='#n365'>365</a>
<a id='n366' href='#n366'>366</a>
<a id='n367' href='#n367'>367</a>
<a id='n368' href='#n368'>368</a>
<a id='n369' href='#n369'>369</a>
<a id='n370' href='#n370'>370</a>
<a id='n371' href='#n371'>371</a>
<a id='n372' href='#n372'>372</a>
<a id='n373' href='#n373'>373</a>
<a id='n374' href='#n374'>374</a>
<a id='n375' href='#n375'>375</a>
<a id='n376' href='#n376'>376</a>
<a id='n377' href='#n377'>377</a>
<a id='n378' href='#n378'>378</a>
<a id='n379' href='#n379'>379</a>
<a id='n380' href='#n380'>380</a>
<a id='n381' href='#n381'>381</a>
<a id='n382' href='#n382'>382</a>
<a id='n383' href='#n383'>383</a>
<a id='n384' href='#n384'>384</a>
<a id='n385' href='#n385'>385</a>
<a id='n386' href='#n386'>386</a>
<a id='n387' href='#n387'>387</a>
<a id='n388' href='#n388'>388</a>
<a id='n389' href='#n389'>389</a>
<a id='n390' href='#n390'>390</a>
<a id='n391' href='#n391'>391</a>
<a id='n392' href='#n392'>392</a>
<a id='n393' href='#n393'>393</a>
<a id='n394' href='#n394'>394</a>
<a id='n395' href='#n395'>395</a>
<a id='n396' href='#n396'>396</a>
<a id='n397' href='#n397'>397</a>
<a id='n398' href='#n398'>398</a>
<a id='n399' href='#n399'>399</a>
<a id='n400' href='#n400'>400</a>
<a id='n401' href='#n401'>401</a>
<a id='n402' href='#n402'>402</a>
<a id='n403' href='#n403'>403</a>
<a id='n404' href='#n404'>404</a>
<a id='n405' href='#n405'>405</a>
<a id='n406' href='#n406'>406</a>
<a id='n407' href='#n407'>407</a>
<a id='n408' href='#n408'>408</a>
<a id='n409' href='#n409'>409</a>
<a id='n410' href='#n410'>410</a>
<a id='n411' href='#n411'>411</a>
<a id='n412' href='#n412'>412</a>
<a id='n413' href='#n413'>413</a>
<a id='n414' href='#n414'>414</a>
<a id='n415' href='#n415'>415</a>
<a id='n416' href='#n416'>416</a>
<a id='n417' href='#n417'>417</a>
<a id='n418' href='#n418'>418</a>
<a id='n419' href='#n419'>419</a>
<a id='n420' href='#n420'>420</a>
<a id='n421' href='#n421'>421</a>
<a id='n422' href='#n422'>422</a>
<a id='n423' href='#n423'>423</a>
<a id='n424' href='#n424'>424</a>
<a id='n425' href='#n425'>425</a>
<a id='n426' href='#n426'>426</a>
<a id='n427' href='#n427'>427</a>
<a id='n428' href='#n428'>428</a>
<a id='n429' href='#n429'>429</a>
<a id='n430' href='#n430'>430</a>
<a id='n431' href='#n431'>431</a>
<a id='n432' href='#n432'>432</a>
<a id='n433' href='#n433'>433</a>
<a id='n434' href='#n434'>434</a>
<a id='n435' href='#n435'>435</a>
<a id='n436' href='#n436'>436</a>
<a id='n437' href='#n437'>437</a>
<a id='n438' href='#n438'>438</a>
<a id='n439' href='#n439'>439</a>
<a id='n440' href='#n440'>440</a>
<a id='n441' href='#n441'>441</a>
<a id='n442' href='#n442'>442</a>
<a id='n443' href='#n443'>443</a>
<a id='n444' href='#n444'>444</a>
<a id='n445' href='#n445'>445</a>
<a id='n446' href='#n446'>446</a>
<a id='n447' href='#n447'>447</a>
<a id='n448' href='#n448'>448</a>
<a id='n449' href='#n449'>449</a>
<a id='n450' href='#n450'>450</a>
<a id='n451' href='#n451'>451</a>
<a id='n452' href='#n452'>452</a>
<a id='n453' href='#n453'>453</a>
<a id='n454' href='#n454'>454</a>
<a id='n455' href='#n455'>455</a>
<a id='n456' href='#n456'>456</a>
<a id='n457' href='#n457'>457</a>
<a id='n458' href='#n458'>458</a>
<a id='n459' href='#n459'>459</a>
<a id='n460' href='#n460'>460</a>
<a id='n461' href='#n461'>461</a>
<a id='n462' href='#n462'>462</a>
<a id='n463' href='#n463'>463</a>
<a id='n464' href='#n464'>464</a>
<a id='n465' href='#n465'>465</a>
<a id='n466' href='#n466'>466</a>
<a id='n467' href='#n467'>467</a>
<a id='n468' href='#n468'>468</a>
<a id='n469' href='#n469'>469</a>
<a id='n470' href='#n470'>470</a>
<a id='n471' href='#n471'>471</a>
<a id='n472' href='#n472'>472</a>
<a id='n473' href='#n473'>473</a>
<a id='n474' href='#n474'>474</a>
<a id='n475' href='#n475'>475</a>
<a id='n476' href='#n476'>476</a>
<a id='n477' href='#n477'>477</a>
<a id='n478' href='#n478'>478</a>
<a id='n479' href='#n479'>479</a>
<a id='n480' href='#n480'>480</a>
<a id='n481' href='#n481'>481</a>
<a id='n482' href='#n482'>482</a>
<a id='n483' href='#n483'>483</a>
<a id='n484' href='#n484'>484</a>
<a id='n485' href='#n485'>485</a>
<a id='n486' href='#n486'>486</a>
<a id='n487' href='#n487'>487</a>
<a id='n488' href='#n488'>488</a>
<a id='n489' href='#n489'>489</a>
<a id='n490' href='#n490'>490</a>
<a id='n491' href='#n491'>491</a>
<a id='n492' href='#n492'>492</a>
<a id='n493' href='#n493'>493</a>
<a id='n494' href='#n494'>494</a>
<a id='n495' href='#n495'>495</a>
<a id='n496' href='#n496'>496</a>
<a id='n497' href='#n497'>497</a>
<a id='n498' href='#n498'>498</a>
<a id='n499' href='#n499'>499</a>
<a id='n500' href='#n500'>500</a>
<a id='n501' href='#n501'>501</a>
<a id='n502' href='#n502'>502</a>
<a id='n503' href='#n503'>503</a>
<a id='n504' href='#n504'>504</a>
<a id='n505' href='#n505'>505</a>
<a id='n506' href='#n506'>506</a>
<a id='n507' href='#n507'>507</a>
<a id='n508' href='#n508'>508</a>
<a id='n509' href='#n509'>509</a>
<a id='n510' href='#n510'>510</a>
<a id='n511' href='#n511'>511</a>
<a id='n512' href='#n512'>512</a>
<a id='n513' href='#n513'>513</a>
<a id='n514' href='#n514'>514</a>
<a id='n515' href='#n515'>515</a>
<a id='n516' href='#n516'>516</a>
<a id='n517' href='#n517'>517</a>
<a id='n518' href='#n518'>518</a>
<a id='n519' href='#n519'>519</a>
<a id='n520' href='#n520'>520</a>
<a id='n521' href='#n521'>521</a>
<a id='n522' href='#n522'>522</a>
<a id='n523' href='#n523'>523</a>
<a id='n524' href='#n524'>524</a>
<a id='n525' href='#n525'>525</a>
<a id='n526' href='#n526'>526</a>
<a id='n527' href='#n527'>527</a>
<a id='n528' href='#n528'>528</a>
<a id='n529' href='#n529'>529</a>
<a id='n530' href='#n530'>530</a>
<a id='n531' href='#n531'>531</a>
<a id='n532' href='#n532'>532</a>
<a id='n533' href='#n533'>533</a>
<a id='n534' href='#n534'>534</a>
<a id='n535' href='#n535'>535</a>
<a id='n536' href='#n536'>536</a>
<a id='n537' href='#n537'>537</a>
<a id='n538' href='#n538'>538</a>
<a id='n539' href='#n539'>539</a>
<a id='n540' href='#n540'>540</a>
<a id='n541' href='#n541'>541</a>
<a id='n542' href='#n542'>542</a>
<a id='n543' href='#n543'>543</a>
<a id='n544' href='#n544'>544</a>
<a id='n545' href='#n545'>545</a>
<a id='n546' href='#n546'>546</a>
<a id='n547' href='#n547'>547</a>
<a id='n548' href='#n548'>548</a>
<a id='n549' href='#n549'>549</a>
<a id='n550' href='#n550'>550</a>
<a id='n551' href='#n551'>551</a>
<a id='n552' href='#n552'>552</a>
<a id='n553' href='#n553'>553</a>
<a id='n554' href='#n554'>554</a>
<a id='n555' href='#n555'>555</a>
<a id='n556' href='#n556'>556</a>
<a id='n557' href='#n557'>557</a>
<a id='n558' href='#n558'>558</a>
<a id='n559' href='#n559'>559</a>
<a id='n560' href='#n560'>560</a>
<a id='n561' href='#n561'>561</a>
<a id='n562' href='#n562'>562</a>
<a id='n563' href='#n563'>563</a>
<a id='n564' href='#n564'>564</a>
<a id='n565' href='#n565'>565</a>
<a id='n566' href='#n566'>566</a>
<a id='n567' href='#n567'>567</a>
<a id='n568' href='#n568'>568</a>
<a id='n569' href='#n569'>569</a>
<a id='n570' href='#n570'>570</a>
<a id='n571' href='#n571'>571</a>
<a id='n572' href='#n572'>572</a>
<a id='n573' href='#n573'>573</a>
<a id='n574' href='#n574'>574</a>
<a id='n575' href='#n575'>575</a>
<a id='n576' href='#n576'>576</a>
<a id='n577' href='#n577'>577</a>
<a id='n578' href='#n578'>578</a>
<a id='n579' href='#n579'>579</a>
<a id='n580' href='#n580'>580</a>
<a id='n581' href='#n581'>581</a>
<a id='n582' href='#n582'>582</a>
<a id='n583' href='#n583'>583</a>
<a id='n584' href='#n584'>584</a>
<a id='n585' href='#n585'>585</a>
<a id='n586' href='#n586'>586</a>
<a id='n587' href='#n587'>587</a>
<a id='n588' href='#n588'>588</a>
<a id='n589' href='#n589'>589</a>
<a id='n590' href='#n590'>590</a>
<a id='n591' href='#n591'>591</a>
<a id='n592' href='#n592'>592</a>
</pre></td>
<td class='lines'><pre><code><span class="hl slc">--</span>
<span class="hl slc">-- Experimental things</span>
<span class="hl slc">--</span>

<span class="hl slc">-- For testing random stuff</span>

experimental <span class="hl opt">= {}</span>

<span class="hl kwa">function</span> experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span>msg<span class="hl opt">)</span>
	minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;action&quot;</span><span class="hl opt">,</span> msg<span class="hl opt">)</span>
	minetest<span class="hl opt">.</span><span class="hl kwd">chat_send_all</span><span class="hl opt">(</span>msg<span class="hl opt">)</span>
<span class="hl kwa">end</span>

<span class="hl com">--[[</span>
<span class="hl com">experimental.player_visual_index = 0</span>
<span class="hl com">function switch_player_visual()</span>
<span class="hl com">	for _, obj in pairs(minetest.get_connected_players()) do</span>
<span class="hl com">		if experimental.player_visual_index == 0 then</span>
<span class="hl com">			obj:set_properties({visual=&quot;upright_sprite&quot;})</span>
<span class="hl com">		else</span>
<span class="hl com">			obj:set_properties({visual=&quot;cube&quot;})</span>
<span class="hl com">		end</span>
<span class="hl com">	end</span>
<span class="hl com">	experimental.player_visual_index = (experimental.player_visual_index + 1) % 2</span>
<span class="hl com">	minetest.after(1.0, switch_player_visual)</span>
<span class="hl com">end</span>
<span class="hl com">minetest.after(1.0, switch_player_visual)</span>
<span class="hl com">]]</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_node</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:soundblock&quot;</span><span class="hl opt">, {</span>
	tile_images <span class="hl opt">= {</span><span class="hl str">&quot;unknown_node.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_bottom.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">},</span>
	inventory_image <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">inventorycube</span><span class="hl opt">(</span><span class="hl str">&quot;unknown_node.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">),</span>
	groups <span class="hl opt">= {</span>dig_immediate<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">},</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_alias</span><span class="hl opt">(</span><span class="hl str">&quot;sb&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;experimental:soundblock&quot;</span><span class="hl opt">)</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_abm</span><span class="hl opt">({</span>
	nodenames <span class="hl opt">= {</span><span class="hl str">&quot;experimental:soundblock&quot;</span><span class="hl opt">},</span>
	interval <span class="hl opt">=</span> <span class="hl num">1</span><span class="hl opt">,</span>
	chance <span class="hl opt">=</span> <span class="hl num">1</span><span class="hl opt">,</span>
	action <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>p0<span class="hl opt">,</span> node<span class="hl opt">,</span> _<span class="hl opt">,</span> _<span class="hl opt">)</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">sound_play</span><span class="hl opt">(</span><span class="hl str">&quot;default_grass_footstep&quot;</span><span class="hl opt">, {</span>pos<span class="hl opt">=</span>p0<span class="hl opt">,</span> gain<span class="hl opt">=</span><span class="hl num">0.5</span><span class="hl opt">})</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

<span class="hl com">--[[</span>
<span class="hl com">stepsound = -1</span>
<span class="hl com">function test_sound()</span>
<span class="hl com">	print(&quot;test_sound&quot;)</span>
<span class="hl com">	stepsound = minetest.sound_play(&quot;default_grass_footstep&quot;, {gain=1.0})</span>
<span class="hl com">	minetest.after(2.0, test_sound)</span>
<span class="hl com">	--minetest.after(0.1, test_sound_stop)</span>
<span class="hl com">end</span>
<span class="hl com">function test_sound_stop()</span>
<span class="hl com">	print(&quot;test_sound_stop&quot;)</span>
<span class="hl com">	minetest.sound_stop(stepsound)</span>
<span class="hl com">	minetest.after(2.0, test_sound)</span>
<span class="hl com">end</span>
<span class="hl com">test_sound()</span>
<span class="hl com">--]]</span>

<span class="hl kwa">function</span> <span class="hl kwd">on_step</span><span class="hl opt">(</span>dtime<span class="hl opt">)</span>
	<span class="hl slc">-- print(&quot;experimental on_step&quot;)</span>
	<span class="hl com">--[[</span>
<span class="hl com">	objs = minetest.get_objects_inside_radius({x=0,y=0,z=0}, 10)</span>
<span class="hl com">	for k, obj in pairs(objs) do</span>
<span class="hl com">		name = obj:get_player_name()</span>
<span class="hl com">		if name then</span>
<span class="hl com">			print(name..&quot; at &quot;..dump(obj:getpos()))</span>
<span class="hl com">			print(name..&quot; dir: &quot;..dump(obj:get_look_dir()))</span>
<span class="hl com">			print(name..&quot; pitch: &quot;..dump(obj:get_look_pitch()))</span>
<span class="hl com">			print(name..&quot; yaw: &quot;..dump(obj:get_look_yaw()))</span>
<span class="hl com">		else</span>
<span class="hl com">			print(&quot;Some object at &quot;..dump(obj:getpos()))</span>
<span class="hl com">		end</span>
<span class="hl com">	end</span>
<span class="hl com">	--]]</span>
	<span class="hl com">--[[</span>
<span class="hl com">	if experimental.t1 == nil then</span>
<span class="hl com">		experimental.t1 = 0</span>
<span class="hl com">	end</span>
<span class="hl com">	experimental.t1 = experimental.t1 + dtime</span>
<span class="hl com">	if experimental.t1 &gt;= 2 then</span>
<span class="hl com">		experimental.t1 = experimental.t1 - 2</span>
<span class="hl com">		minetest.log(&quot;time of day is &quot;..minetest.get_timeofday())</span>
<span class="hl com">		if experimental.day then</span>
<span class="hl com">			minetest.log(&quot;forcing day-&gt;night&quot;)</span>
<span class="hl com">			experimental.day = false</span>
<span class="hl com">			minetest.set_timeofday(0.0)</span>
<span class="hl com">		else</span>
<span class="hl com">			minetest.log(&quot;forcing night-&gt;day&quot;)</span>
<span class="hl com">			experimental.day = true</span>
<span class="hl com">			minetest.set_timeofday(0.5)</span>
<span class="hl com">		end</span>
<span class="hl com">		minetest.log(&quot;time of day is &quot;..minetest.get_timeofday())</span>
<span class="hl com">	end</span>
<span class="hl com">	--]]</span>
<span class="hl kwa">end</span>
minetest<span class="hl opt">.</span><span class="hl kwd">register_globalstep</span><span class="hl opt">(</span>on_step<span class="hl opt">)</span>

<span class="hl slc">--</span>
<span class="hl slc">-- Random stuff</span>
<span class="hl slc">--</span>

<span class="hl slc">--</span>
<span class="hl slc">-- TNT (not functional)</span>
<span class="hl slc">--</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_craft</span><span class="hl opt">({</span>
	output <span class="hl opt">=</span> <span class="hl str">&apos;experimental:tnt&apos;</span><span class="hl opt">,</span>
	recipe <span class="hl opt">= {</span>
		<span class="hl opt">{</span><span class="hl str">&apos;default:wood&apos;</span><span class="hl opt">},</span>
		<span class="hl opt">{</span><span class="hl str">&apos;default:coal_lump&apos;</span><span class="hl opt">},</span>
		<span class="hl opt">{</span><span class="hl str">&apos;default:wood&apos;</span><span class="hl opt">}</span>
	<span class="hl opt">}</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_node</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tnt&quot;</span><span class="hl opt">, {</span>
	tile_images <span class="hl opt">= {</span><span class="hl str">&quot;default_tnt_top.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_bottom.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">},</span>
	inventory_image <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">inventorycube</span><span class="hl opt">(</span><span class="hl str">&quot;default_tnt_top.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">),</span>
	drop <span class="hl opt">=</span> <span class="hl str">&apos;&apos;</span><span class="hl opt">,</span> <span class="hl slc">-- Get nothing</span>
	material <span class="hl opt">= {</span>
		diggability <span class="hl opt">=</span> <span class="hl str">&quot;not&quot;</span><span class="hl opt">,</span>
	<span class="hl opt">},</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_punchnode</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>p<span class="hl opt">,</span> node<span class="hl opt">)</span>
	<span class="hl kwa">if</span> node<span class="hl opt">.</span>name <span class="hl opt">==</span> <span class="hl str">&quot;experimental:tnt&quot;</span> <span class="hl kwa">then</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">remove_node</span><span class="hl opt">(</span>p<span class="hl opt">)</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">add_entity</span><span class="hl opt">(</span>p<span class="hl opt">,</span> <span class="hl str">&quot;experimental:tnt&quot;</span><span class="hl opt">)</span>
		<span class="hl kwd">nodeupdate</span><span class="hl opt">(</span>p<span class="hl opt">)</span>
	<span class="hl kwa">end</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

<span class="hl kwa">local</span> TNT <span class="hl opt">= {</span>
	<span class="hl slc">-- Static definition</span>
	physical <span class="hl opt">=</span> <span class="hl kwa">true</span><span class="hl opt">,</span> <span class="hl slc">-- Collides with things</span>
	<span class="hl slc">-- weight = 5,</span>
	collisionbox <span class="hl opt">= {-</span><span class="hl num">0.5</span><span class="hl opt">,-</span><span class="hl num">0.5</span><span class="hl opt">,-</span><span class="hl num">0.5</span><span class="hl opt">,</span> <span class="hl num">0.5</span><span class="hl opt">,</span><span class="hl num">0.5</span><span class="hl opt">,</span><span class="hl num">0.5</span><span class="hl opt">},</span>
	visual <span class="hl opt">=</span> <span class="hl str">&quot;cube&quot;</span><span class="hl opt">,</span>
	textures <span class="hl opt">= {</span><span class="hl str">&quot;default_tnt_top.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_bottom.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span>
			<span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;default_tnt_side.png&quot;</span><span class="hl opt">},</span>
	<span class="hl slc">-- Initial value for our timer</span>
	timer <span class="hl opt">=</span> <span class="hl num">0</span><span class="hl opt">,</span>
	<span class="hl slc">-- Number of punches required to defuse</span>
	health <span class="hl opt">=</span> <span class="hl num">1</span><span class="hl opt">,</span>
	blinktimer <span class="hl opt">=</span> <span class="hl num">0</span><span class="hl opt">,</span>
	blinkstatus <span class="hl opt">=</span> <span class="hl kwa">true</span><span class="hl opt">,</span>
<span class="hl opt">}</span>

<span class="hl slc">-- Called when a TNT object is created</span>
<span class="hl kwa">function</span> TNT<span class="hl opt">:</span><span class="hl kwd">on_activate</span><span class="hl opt">(</span>staticdata<span class="hl opt">)</span>
	<span class="hl kwb">print</span><span class="hl opt">(</span><span class="hl str">&quot;TNT:on_activate()&quot;</span><span class="hl opt">)</span>
	self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setvelocity</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">4</span><span class="hl opt">,</span> z<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">})</span>
	self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setacceleration</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=-</span><span class="hl num">10</span><span class="hl opt">,</span> z<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">})</span>
	self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">settexturemod</span><span class="hl opt">(</span><span class="hl str">&quot;^[brighten&quot;</span><span class="hl opt">)</span>
	self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">set_armor_groups</span><span class="hl opt">({</span>immortal<span class="hl opt">=</span><span class="hl num">1</span><span class="hl opt">})</span>
<span class="hl kwa">end</span>

<span class="hl slc">-- Called periodically</span>
<span class="hl kwa">function</span> TNT<span class="hl opt">:</span><span class="hl kwd">on_step</span><span class="hl opt">(</span>dtime<span class="hl opt">)</span>
	<span class="hl slc">--print(&quot;TNT:on_step()&quot;)</span>
	self<span class="hl opt">.</span>timer <span class="hl opt">=</span> self<span class="hl opt">.</span>timer <span class="hl opt">+</span> dtime
	self<span class="hl opt">.</span>blinktimer <span class="hl opt">=</span> self<span class="hl opt">.</span>blinktimer <span class="hl opt">+</span> dtime
	<span class="hl kwa">if</span> self<span class="hl opt">.</span>blinktimer <span class="hl opt">&gt;</span> <span class="hl num">0.5</span> <span class="hl kwa">then</span>
		self<span class="hl opt">.</span>blinktimer <span class="hl opt">=</span> self<span class="hl opt">.</span>blinktimer <span class="hl opt">-</span> <span class="hl num">0.5</span>
		<span class="hl kwa">if</span> self<span class="hl opt">.</span>blinkstatus <span class="hl kwa">then</span>
			self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">settexturemod</span><span class="hl opt">(</span><span class="hl str">&quot;&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">else</span>
			self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">settexturemod</span><span class="hl opt">(</span><span class="hl str">&quot;^[brighten&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">end</span>
		self<span class="hl opt">.</span>blinkstatus <span class="hl opt">=</span> <span class="hl kwa">not</span> self<span class="hl opt">.</span>blinkstatus
	<span class="hl kwa">end</span>
<span class="hl kwa">end</span>

<span class="hl slc">-- Called when object is punched</span>
<span class="hl kwa">function</span> TNT<span class="hl opt">:</span><span class="hl kwd">on_punch</span><span class="hl opt">(</span>hitter<span class="hl opt">)</span>
	<span class="hl kwb">print</span><span class="hl opt">(</span><span class="hl str">&quot;TNT:on_punch()&quot;</span><span class="hl opt">)</span>
	self<span class="hl opt">.</span>health <span class="hl opt">=</span> self<span class="hl opt">.</span>health <span class="hl opt">-</span> <span class="hl num">1</span>
	<span class="hl kwa">if</span> self<span class="hl opt">.</span>health <span class="hl opt">&lt;=</span> <span class="hl num">0</span> <span class="hl kwa">then</span>
		self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwb">remove</span><span class="hl opt">()</span>
		hitter<span class="hl opt">:</span><span class="hl kwd">get_inventory</span><span class="hl opt">():</span><span class="hl kwd">add_item</span><span class="hl opt">(</span><span class="hl str">&quot;main&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;experimental:tnt&quot;</span><span class="hl opt">)</span>
		<span class="hl slc">--hitter:set_hp(hitter:get_hp() - 1)</span>
	<span class="hl kwa">end</span>
<span class="hl kwa">end</span>

<span class="hl slc">-- Called when object is right-clicked</span>
<span class="hl kwa">function</span> TNT<span class="hl opt">:</span><span class="hl kwd">on_rightclick</span><span class="hl opt">(</span>clicker<span class="hl opt">)</span>
	<span class="hl slc">--pos = self.object:getpos()</span>
	<span class="hl slc">--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}</span>
	<span class="hl slc">--self.object:moveto(pos, false)</span>
<span class="hl kwa">end</span>

<span class="hl slc">--print(&quot;TNT dump: &quot;..dump(TNT))</span>
<span class="hl slc">--print(&quot;Registering TNT&quot;);</span>
minetest<span class="hl opt">.</span><span class="hl kwd">register_entity</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tnt&quot;</span><span class="hl opt">,</span> TNT<span class="hl opt">)</span>

<span class="hl slc">-- Add TNT&apos;s old name also</span>
minetest<span class="hl opt">.</span><span class="hl kwd">register_alias</span><span class="hl opt">(</span><span class="hl str">&quot;TNT&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;experimental:tnt&quot;</span><span class="hl opt">)</span>

<span class="hl slc">--</span>
<span class="hl slc">-- The dummyball!</span>
<span class="hl slc">--</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_entity</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:dummyball&quot;</span><span class="hl opt">, {</span>
	initial_properties <span class="hl opt">= {</span>
		hp_max <span class="hl opt">=</span> <span class="hl num">20</span><span class="hl opt">,</span>
		physical <span class="hl opt">=</span> <span class="hl kwa">false</span><span class="hl opt">,</span>
		collisionbox <span class="hl opt">= {-</span><span class="hl num">0.4</span><span class="hl opt">,-</span><span class="hl num">0.4</span><span class="hl opt">,-</span><span class="hl num">0.4</span><span class="hl opt">,</span> <span class="hl num">0.4</span><span class="hl opt">,</span><span class="hl num">0.4</span><span class="hl opt">,</span><span class="hl num">0.4</span><span class="hl opt">},</span>
		visual <span class="hl opt">=</span> <span class="hl str">&quot;sprite&quot;</span><span class="hl opt">,</span>
		visual_size <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">1</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">1</span><span class="hl opt">},</span>
		textures <span class="hl opt">= {</span><span class="hl str">&quot;experimental_dummyball.png&quot;</span><span class="hl opt">},</span>
		spritediv <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">1</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">},</span>
		initial_sprite_basepos <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">},</span>
	<span class="hl opt">},</span>

	phase <span class="hl opt">=</span> <span class="hl num">0</span><span class="hl opt">,</span>
	phasetimer <span class="hl opt">=</span> <span class="hl num">0</span><span class="hl opt">,</span>

	on_activate <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>self<span class="hl opt">,</span> staticdata<span class="hl opt">)</span>
		minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;Dummyball activated!&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>

	on_step <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>self<span class="hl opt">,</span> dtime<span class="hl opt">)</span>
		self<span class="hl opt">.</span>phasetimer <span class="hl opt">=</span> self<span class="hl opt">.</span>phasetimer <span class="hl opt">+</span> dtime
		<span class="hl kwa">if</span> self<span class="hl opt">.</span>phasetimer <span class="hl opt">&gt;</span> <span class="hl num">2.0</span> <span class="hl kwa">then</span>
			self<span class="hl opt">.</span>phasetimer <span class="hl opt">=</span> self<span class="hl opt">.</span>phasetimer <span class="hl opt">-</span> <span class="hl num">2.0</span>
			self<span class="hl opt">.</span>phase <span class="hl opt">=</span> self<span class="hl opt">.</span>phase <span class="hl opt">+</span> <span class="hl num">1</span>
			<span class="hl kwa">if</span> self<span class="hl opt">.</span>phase <span class="hl opt">&gt;=</span> <span class="hl num">3</span> <span class="hl kwa">then</span>
				self<span class="hl opt">.</span>phase <span class="hl opt">=</span> <span class="hl num">0</span>
			<span class="hl kwa">end</span>
			self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setsprite</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=</span>self<span class="hl opt">.</span>phase<span class="hl opt">})</span>
			phasearmor <span class="hl opt">= {</span>
				<span class="hl opt">[</span><span class="hl num">0</span><span class="hl opt">]={</span>cracky<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">},</span>
				<span class="hl opt">[</span><span class="hl num">1</span><span class="hl opt">]={</span>crumbly<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">},</span>
				<span class="hl opt">[</span><span class="hl num">2</span><span class="hl opt">]={</span>fleshy<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">}</span>
			<span class="hl opt">}</span>
			self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">set_armor_groups</span><span class="hl opt">(</span>phasearmor<span class="hl opt">[</span>self<span class="hl opt">.</span>phase<span class="hl opt">])</span>
		<span class="hl kwa">end</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>

	on_punch <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>self<span class="hl opt">,</span> hitter<span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_chat_message</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>name<span class="hl opt">,</span> message<span class="hl opt">)</span>
	<span class="hl kwa">local</span> cmd <span class="hl opt">=</span> <span class="hl str">&quot;/dummyball&quot;</span>
	<span class="hl kwa">if</span> message<span class="hl opt">:</span><span class="hl kwd">sub</span><span class="hl opt">(</span><span class="hl num">0</span><span class="hl opt">, #</span>cmd<span class="hl opt">) ==</span> cmd <span class="hl kwa">then</span>
		<span class="hl kwa">if not</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_player_privs</span><span class="hl opt">(</span>name<span class="hl opt">)[</span><span class="hl str">&quot;give&quot;</span><span class="hl opt">]</span> <span class="hl kwa">then</span>
			minetest<span class="hl opt">.</span><span class="hl kwd">chat_send_player</span><span class="hl opt">(</span>name<span class="hl opt">,</span> <span class="hl str">&quot;you don&apos;t have permission to spawn (give)&quot;</span><span class="hl opt">)</span>
			<span class="hl kwa">return true</span> <span class="hl slc">-- Handled chat message</span>
		<span class="hl kwa">end</span>
		<span class="hl kwa">if not</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_player_privs</span><span class="hl opt">(</span>name<span class="hl opt">)[</span><span class="hl str">&quot;interact&quot;</span><span class="hl opt">]</span> <span class="hl kwa">then</span>
			minetest<span class="hl opt">.</span><span class="hl kwd">chat_send_player</span><span class="hl opt">(</span>name<span class="hl opt">,</span> <span class="hl str">&quot;you don&apos;t have permission to interact&quot;</span><span class="hl opt">)</span>
			<span class="hl kwa">return true</span> <span class="hl slc">-- Handled chat message</span>
		<span class="hl kwa">end</span>
		<span class="hl kwa">local</span> player <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_player_by_name</span><span class="hl opt">(</span>name<span class="hl opt">)</span>
		<span class="hl kwa">if</span> player <span class="hl opt">==</span> <span class="hl kwa">nil then</span>
			<span class="hl kwb">print</span><span class="hl opt">(</span><span class="hl str">&quot;Unable to spawn entity, player is nil&quot;</span><span class="hl opt">)</span>
			<span class="hl kwa">return true</span> <span class="hl slc">-- Handled chat message</span>
		<span class="hl kwa">end</span>
		<span class="hl kwa">local</span> entityname <span class="hl opt">=</span> <span class="hl str">&quot;experimental:dummyball&quot;</span>
		<span class="hl kwa">local</span> p <span class="hl opt">=</span> player<span class="hl opt">:</span><span class="hl kwd">getpos</span><span class="hl opt">()</span>
		p<span class="hl opt">.</span>y <span class="hl opt">=</span> p<span class="hl opt">.</span>y <span class="hl opt">+</span> <span class="hl num">1</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">add_entity</span><span class="hl opt">(</span>p<span class="hl opt">,</span> entityname<span class="hl opt">)</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">chat_send_player</span><span class="hl opt">(</span>name<span class="hl opt">,</span> <span class="hl str">&apos;&quot;&apos;</span><span class="hl opt">..</span>entityname
				<span class="hl opt">..</span><span class="hl str">&apos;&quot; spawned.&apos;</span><span class="hl opt">);</span>
		<span class="hl kwa">return true</span> <span class="hl slc">-- Handled chat message</span>
	<span class="hl kwa">end</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

<span class="hl slc">--</span>
<span class="hl slc">-- A test entity for testing animated and yaw-modulated sprites</span>
<span class="hl slc">--</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_entity</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:testentity&quot;</span><span class="hl opt">, {</span>
	<span class="hl slc">-- Static definition</span>
	physical <span class="hl opt">=</span> <span class="hl kwa">true</span><span class="hl opt">,</span> <span class="hl slc">-- Collides with things</span>
	<span class="hl slc">-- weight = 5,</span>
	collisionbox <span class="hl opt">= {-</span><span class="hl num">0.7</span><span class="hl opt">,-</span><span class="hl num">1.35</span><span class="hl opt">,-</span><span class="hl num">0.7</span><span class="hl opt">,</span> <span class="hl num">0.7</span><span class="hl opt">,</span><span class="hl num">1.0</span><span class="hl opt">,</span><span class="hl num">0.7</span><span class="hl opt">},</span>
	<span class="hl slc">--collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},</span>
	visual <span class="hl opt">=</span> <span class="hl str">&quot;sprite&quot;</span><span class="hl opt">,</span>
	visual_size <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">2</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">3</span><span class="hl opt">},</span>
	textures <span class="hl opt">= {</span><span class="hl str">&quot;dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0&quot;</span><span class="hl opt">},</span>
	spritediv <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">6</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">5</span><span class="hl opt">},</span>
	initial_sprite_basepos <span class="hl opt">= {</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">},</span>

	on_activate <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>self<span class="hl opt">,</span> staticdata<span class="hl opt">)</span>
		<span class="hl kwb">print</span><span class="hl opt">(</span><span class="hl str">&quot;testentity.on_activate&quot;</span><span class="hl opt">)</span>
		self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setsprite</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span>y<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">},</span> <span class="hl num">1</span><span class="hl opt">,</span> <span class="hl num">0</span><span class="hl opt">,</span> <span class="hl kwa">true</span><span class="hl opt">)</span>
		<span class="hl slc">--self.object:setsprite({x=0,y=0}, 4, 0.3, true)</span>

		<span class="hl slc">-- Set gravity</span>
		self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setacceleration</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=-</span><span class="hl num">10</span><span class="hl opt">,</span> z<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">})</span>
		<span class="hl slc">-- Jump a bit upwards</span>
		self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwd">setvelocity</span><span class="hl opt">({</span>x<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">,</span> y<span class="hl opt">=</span><span class="hl num">10</span><span class="hl opt">,</span> z<span class="hl opt">=</span><span class="hl num">0</span><span class="hl opt">})</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>

	on_punch <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>self<span class="hl opt">,</span> hitter<span class="hl opt">)</span>
		self<span class="hl opt">.</span>object<span class="hl opt">:</span><span class="hl kwb">remove</span><span class="hl opt">()</span>
		hitter<span class="hl opt">:</span><span class="hl kwd">add_to_inventory</span><span class="hl opt">(</span><span class="hl str">&apos;craft testobject1 1&apos;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

<span class="hl slc">--</span>
<span class="hl slc">-- More random stuff</span>
<span class="hl slc">--</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_respawnplayer</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>player<span class="hl opt">)</span>
	<span class="hl kwb">print</span><span class="hl opt">(</span><span class="hl str">&quot;on_respawnplayer&quot;</span><span class="hl opt">)</span>
	<span class="hl slc">-- player:setpos({x=0, y=30, z=0})</span>
	<span class="hl slc">-- return true</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_generated</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>minp<span class="hl opt">,</span> maxp<span class="hl opt">)</span>
	<span class="hl slc">--print(&quot;on_generated: minp=&quot;..dump(minp)..&quot; maxp=&quot;..dump(maxp))</span>
	<span class="hl slc">--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}</span>
	<span class="hl slc">--minetest.add_node(cp, {name=&quot;sand&quot;})</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

<span class="hl slc">-- Example setting get</span>
<span class="hl slc">--print(&quot;setting max_users = &quot; .. dump(minetest.setting_get(&quot;max_users&quot;)))</span>
<span class="hl slc">--print(&quot;setting asdf = &quot; .. dump(minetest.setting_get(&quot;asdf&quot;)))</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_chat_message</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>name<span class="hl opt">,</span> message<span class="hl opt">)</span>
	<span class="hl com">--[[print(&quot;on_chat_message: name=&quot;..dump(name)..&quot; message=&quot;..dump(message))</span>
<span class="hl com">	local cmd = &quot;/testcommand&quot;</span>
<span class="hl com">	if message:sub(0, #cmd) == cmd then</span>
<span class="hl com">		print(cmd..&quot; invoked&quot;)</span>
<span class="hl com">		return true</span>
<span class="hl com">	end</span>
<span class="hl com">	local cmd = &quot;/help&quot;</span>
<span class="hl com">	if message:sub(0, #cmd) == cmd then</span>
<span class="hl com">		print(&quot;script-overridden help command&quot;)</span>
<span class="hl com">		minetest.chat_send_all(&quot;script-overridden help command&quot;)</span>
<span class="hl com">		return true</span>
<span class="hl com">	end]]</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

<span class="hl slc">-- Grow papyrus on TNT every 10 seconds</span>
<span class="hl com">--[[minetest.register_abm({</span>
<span class="hl com">	nodenames = {&quot;TNT&quot;},</span>
<span class="hl com">	interval = 10.0,</span>
<span class="hl com">	chance = 1,</span>
<span class="hl com">	action = function(pos, node, active_object_count, active_object_count_wider)</span>
<span class="hl com">		print(&quot;TNT ABM action&quot;)</span>
<span class="hl com">		pos.y = pos.y + 1</span>
<span class="hl com">		minetest.add_node(pos, {name=&quot;papyrus&quot;})</span>
<span class="hl com">	end,</span>
<span class="hl com">})]]</span>

<span class="hl slc">-- Replace texts of alls signs with &quot;foo&quot; every 10 seconds</span>
<span class="hl com">--[[minetest.register_abm({</span>
<span class="hl com">	nodenames = {&quot;sign_wall&quot;},</span>
<span class="hl com">	interval = 10.0,</span>
<span class="hl com">	chance = 1,</span>
<span class="hl com">	action = function(pos, node, active_object_count, active_object_count_wider)</span>
<span class="hl com">		print(&quot;ABM: Sign text changed&quot;)</span>
<span class="hl com">		local meta = minetest.get_meta(pos)</span>
<span class="hl com">		meta:set_text(&quot;foo&quot;)</span>
<span class="hl com">	end,</span>
<span class="hl com">})]]</span>

<span class="hl com">--[[local ncpos = nil</span>
<span class="hl com">local ncq = 1</span>
<span class="hl com">local ncstuff = {</span>
<span class="hl com">    {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},</span>
<span class="hl com">    {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},</span>
<span class="hl com">    {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},</span>
<span class="hl com">    {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},</span>
<span class="hl com">    {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}</span>
<span class="hl com">}</span>
<span class="hl com">local ncold = {}</span>
<span class="hl com">local nctime = nil</span>
<span class="hl com"></span>
<span class="hl com">minetest.register_abm({</span>
<span class="hl com">    nodenames = {&quot;dirt_with_grass&quot;},</span>
<span class="hl com">    interval = 100000.0,</span>
<span class="hl com">    chance = 1,</span>
<span class="hl com">    action = function(pos, node, active_object_count, active_object_count_wider)</span>
<span class="hl com">        if ncpos ~= nil then</span>
<span class="hl com">            return</span>
<span class="hl com">        end</span>
<span class="hl com">       </span>
<span class="hl com">        if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then</span>
<span class="hl com">            return</span>
<span class="hl com">        end</span>
<span class="hl com">       </span>
<span class="hl com">        pos.y = pos.y + 1</span>
<span class="hl com">        n = minetest.get_node(pos)</span>
<span class="hl com">        print(dump(n))</span>
<span class="hl com">        if n.name ~= &quot;air&quot; then</span>
<span class="hl com">            return</span>
<span class="hl com">        end</span>
<span class="hl com"></span>
<span class="hl com">        pos.y = pos.y + 2</span>
<span class="hl com">        ncpos = pos</span>
<span class="hl com">        nctime = os.clock()</span>
<span class="hl com">        minetest.add_node(ncpos, {name=&quot;nyancat&quot;})</span>
<span class="hl com">    end</span>
<span class="hl com">})</span>
<span class="hl com"></span>
<span class="hl com">minetest.register_abm({</span>
<span class="hl com">    nodenames = {&quot;nyancat&quot;},</span>
<span class="hl com">    interval = 1.0,</span>
<span class="hl com">    chance = 1,</span>
<span class="hl com">    action = function(pos, node, active_object_count, active_object_count_wider)</span>
<span class="hl com">        if ncpos == nil then</span>
<span class="hl com">            return</span>
<span class="hl com">        end</span>
<span class="hl com">        if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then</span>
<span class="hl com">            clock = os.clock()</span>
<span class="hl com">            if clock - nctime &lt; 0.1 then</span>
<span class="hl com">                return</span>
<span class="hl com">            end</span>
<span class="hl com">            nctime = clock</span>
<span class="hl com">           </span>
<span class="hl com">            s0 = ncstuff[ncq]</span>
<span class="hl com">            ncq = s0[1]</span>
<span class="hl com">            s1 = ncstuff[ncq]</span>
<span class="hl com">            p0 = pos</span>
<span class="hl com">            p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}</span>
<span class="hl com">            p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}</span>
<span class="hl com">            table.insert(ncold, 1, p0)</span>
<span class="hl com">            while #ncold &gt;= 10 do</span>
<span class="hl com">                minetest.add_node(ncold[#ncold], {name=&quot;air&quot;})</span>
<span class="hl com">                table.remove(ncold, #ncold)</span>
<span class="hl com">            end</span>
<span class="hl com">            minetest.add_node(p0, {name=&quot;nyancat_rainbow&quot;})</span>
<span class="hl com">            minetest.add_node(p1, {name=&quot;nyancat&quot;, param1=s0[4]})</span>
<span class="hl com">            minetest.add_node(p2, {name=&quot;air&quot;})</span>
<span class="hl com">            ncpos = p1</span>
<span class="hl com">        end</span>
<span class="hl com">    end,</span>
<span class="hl com">})--]]</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_node</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1&quot;</span><span class="hl opt">, {</span>
	description <span class="hl opt">=</span> <span class="hl str">&quot;Tester Node 1 (construct/destruct/timer)&quot;</span><span class="hl opt">,</span>
	tile_images <span class="hl opt">= {</span><span class="hl str">&quot;wieldhand.png&quot;</span><span class="hl opt">},</span>
	groups <span class="hl opt">= {</span>oddly_breakable_by_hand<span class="hl opt">=</span><span class="hl num">2</span><span class="hl opt">},</span>
	sounds <span class="hl opt">=</span> default<span class="hl opt">.</span><span class="hl kwd">node_sound_wood_defaults</span><span class="hl opt">(),</span>
	<span class="hl slc">-- This was known to cause a bug in minetest.item_place_node() when used</span>
	<span class="hl slc">-- via minetest.place_node(), causing a placer with no position</span>
  	paramtype2 <span class="hl opt">=</span> <span class="hl str">&quot;facedir&quot;</span><span class="hl opt">,</span>

	on_construct <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1:on_construct(&quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>pos<span class="hl opt">)..</span><span class="hl str">&quot;)&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">local</span> meta <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_meta</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		meta<span class="hl opt">:</span><span class="hl kwd">set_string</span><span class="hl opt">(</span><span class="hl str">&quot;mine&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;test&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">local</span> timer <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_node_timer</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		timer<span class="hl opt">:</span><span class="hl kwd">start</span><span class="hl opt">(</span><span class="hl num">4</span><span class="hl opt">,</span> <span class="hl num">3</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>

    after_place_node <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">,</span> placer<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1:after_place_node(&quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>pos<span class="hl opt">)..</span><span class="hl str">&quot;)&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">local</span> meta <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_meta</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		<span class="hl kwa">if</span> meta<span class="hl opt">:</span><span class="hl kwd">get_string</span><span class="hl opt">(</span><span class="hl str">&quot;mine&quot;</span><span class="hl opt">) ==</span> <span class="hl str">&quot;test&quot;</span> <span class="hl kwa">then</span>
			experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;correct metadata found&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">else</span>
			experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;incorrect metadata found&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">end</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
       
	on_destruct <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1:on_destruct(&quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>pos<span class="hl opt">)..</span><span class="hl str">&quot;)&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
 
	after_destruct <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1:after_destruct(&quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>pos<span class="hl opt">)..</span><span class="hl str">&quot;)&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
 
	after_dig_node <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">,</span> oldnode<span class="hl opt">,</span> oldmetadata<span class="hl opt">,</span> digger<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_node_1:after_dig_node(&quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>pos<span class="hl opt">)..</span><span class="hl str">&quot;)&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>

	on_timer <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>pos<span class="hl opt">,</span> elapsed<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;on_timer(): elapsed=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>elapsed<span class="hl opt">))</span>
		<span class="hl kwa">return true</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_craftitem</span><span class="hl opt">(</span><span class="hl str">&quot;experimental:tester_tool_1&quot;</span><span class="hl opt">, {</span>
	description <span class="hl opt">=</span> <span class="hl str">&quot;Tester Tool 1&quot;</span><span class="hl opt">,</span>
	inventory_image <span class="hl opt">=</span> <span class="hl str">&quot;experimental_tester_tool_1.png&quot;</span><span class="hl opt">,</span>
    on_use <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>itemstack<span class="hl opt">,</span> user<span class="hl opt">,</span> pointed_thing<span class="hl opt">)</span>
		<span class="hl slc">--print(dump(pointed_thing))</span>
		<span class="hl kwa">if</span> pointed_thing<span class="hl opt">.</span><span class="hl kwb">type</span> <span class="hl opt">==</span> <span class="hl str">&quot;node&quot;</span> <span class="hl kwa">then</span>
			<span class="hl kwa">if</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_node</span><span class="hl opt">(</span>pointed_thing<span class="hl opt">.</span>under<span class="hl opt">).</span>name <span class="hl opt">==</span> <span class="hl str">&quot;experimental:tester_node_1&quot;</span> <span class="hl kwa">then</span>
				<span class="hl kwa">local</span> p <span class="hl opt">=</span> pointed_thing<span class="hl opt">.</span>under
				minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;action&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;Tester tool used at &quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>p<span class="hl opt">))</span>
				minetest<span class="hl opt">.</span><span class="hl kwd">dig_node</span><span class="hl opt">(</span>p<span class="hl opt">)</span>
			<span class="hl kwa">else</span>
				<span class="hl kwa">local</span> p <span class="hl opt">=</span> pointed_thing<span class="hl opt">.</span>above
				minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;action&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;Tester tool used at &quot;</span><span class="hl opt">..</span>minetest<span class="hl opt">.</span><span class="hl kwd">pos_to_string</span><span class="hl opt">(</span>p<span class="hl opt">))</span>
				minetest<span class="hl opt">.</span><span class="hl kwd">place_node</span><span class="hl opt">(</span>p<span class="hl opt">, {</span>name<span class="hl opt">=</span><span class="hl str">&quot;experimental:tester_node_1&quot;</span><span class="hl opt">})</span>
			<span class="hl kwa">end</span>
		<span class="hl kwa">end</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_craft</span><span class="hl opt">({</span>
	output <span class="hl opt">=</span> <span class="hl str">&apos;experimental:tester_tool_1&apos;</span><span class="hl opt">,</span>
	recipe <span class="hl opt">= {</span>
		<span class="hl opt">{</span><span class="hl str">&apos;group:crumbly&apos;</span><span class="hl opt">},</span>
		<span class="hl opt">{</span><span class="hl str">&apos;group:crumbly&apos;</span><span class="hl opt">},</span>
	<span class="hl opt">}</span>
<span class="hl opt">})</span>

<span class="hl com">--[[minetest.register_on_joinplayer(function(player)</span>
<span class="hl com">	minetest.after(3, function()</span>
<span class="hl com">		player:set_inventory_formspec(&quot;size[8,7.5]&quot;..</span>
<span class="hl com">			&quot;image[1,0.6;1,2;player.png]&quot;..</span>
<span class="hl com">			&quot;list[current_player;main;0,3.5;8,4;]&quot;..</span>
<span class="hl com">			&quot;list[current_player;craft;3,0;3,3;]&quot;..</span>
<span class="hl com">			&quot;list[current_player;craftpreview;7,1;1,1;]&quot;)</span>
<span class="hl com">	end)</span>
<span class="hl com">end)]]</span>

<span class="hl slc">-- Create a detached inventory</span>
<span class="hl kwa">local</span> inv <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">create_detached_inventory</span><span class="hl opt">(</span><span class="hl str">&quot;test_inventory&quot;</span><span class="hl opt">, {</span>
	allow_move <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> from_list<span class="hl opt">,</span> from_index<span class="hl opt">,</span> to_list<span class="hl opt">,</span> to_index<span class="hl opt">,</span> count<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;allow move asked&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">return</span> count <span class="hl slc">-- Allow all</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
    allow_put <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> listname<span class="hl opt">,</span> index<span class="hl opt">,</span> stack<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;allow put asked&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">return</span> <span class="hl num">1</span> <span class="hl slc">-- Allow only 1</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
    allow_take <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> listname<span class="hl opt">,</span> index<span class="hl opt">,</span> stack<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;allow take asked&quot;</span><span class="hl opt">)</span>
		<span class="hl kwa">return</span> <span class="hl num">4</span> <span class="hl slc">-- Allow 4 at max</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
	on_move <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> from_list<span class="hl opt">,</span> from_index<span class="hl opt">,</span> to_list<span class="hl opt">,</span> to_index<span class="hl opt">,</span> count<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot; moved items&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
    on_put <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> listname<span class="hl opt">,</span> index<span class="hl opt">,</span> stack<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot; put items&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
    on_take <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>inv<span class="hl opt">,</span> listname<span class="hl opt">,</span> index<span class="hl opt">,</span> stack<span class="hl opt">,</span> player<span class="hl opt">)</span>
		experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot; took items&quot;</span><span class="hl opt">)</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>
inv<span class="hl opt">:</span><span class="hl kwd">set_size</span><span class="hl opt">(</span><span class="hl str">&quot;main&quot;</span><span class="hl opt">,</span> <span class="hl num">4</span><span class="hl opt">*</span><span class="hl num">6</span><span class="hl opt">)</span>
inv<span class="hl opt">:</span><span class="hl kwd">add_item</span><span class="hl opt">(</span><span class="hl str">&quot;main&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;experimental:tester_tool_1&quot;</span><span class="hl opt">)</span>
inv<span class="hl opt">:</span><span class="hl kwd">add_item</span><span class="hl opt">(</span><span class="hl str">&quot;main&quot;</span><span class="hl opt">,</span> <span class="hl str">&quot;experimental:tnt 5&quot;</span><span class="hl opt">)</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_chatcommand</span><span class="hl opt">(</span><span class="hl str">&quot;test1&quot;</span><span class="hl opt">, {</span>
	params <span class="hl opt">=</span> <span class="hl str">&quot;&quot;</span><span class="hl opt">,</span>
	description <span class="hl opt">=</span> <span class="hl str">&quot;Test 1: Modify player&apos;s inventory view&quot;</span><span class="hl opt">,</span>
	func <span class="hl opt">=</span> <span class="hl kwa">function</span><span class="hl opt">(</span>name<span class="hl opt">,</span> param<span class="hl opt">)</span>
		<span class="hl kwa">local</span> player <span class="hl opt">=</span> minetest<span class="hl opt">.</span><span class="hl kwd">get_player_by_name</span><span class="hl opt">(</span>name<span class="hl opt">)</span>
		<span class="hl kwa">if not</span> player <span class="hl kwa">then</span>
			<span class="hl kwa">return</span>
		<span class="hl kwa">end</span>
		player<span class="hl opt">:</span><span class="hl kwd">set_inventory_formspec</span><span class="hl opt">(</span>
				<span class="hl str">&quot;size[13,7.5]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;image[6,0.6;1,2;player.png]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;list[current_player;main;5,3.5;8,4;]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;list[current_player;craft;8,0;3,3;]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;list[current_player;craftpreview;12,1;1,1;]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;list[detached:test_inventory;main;0,0;4,6;0]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;button[0.5,7;2,1;button1;Button 1]&quot;</span><span class="hl opt">..</span>
				<span class="hl str">&quot;button_exit[2.5,7;2,1;button2;Exit Button]&quot;</span>
		<span class="hl opt">)</span>
		minetest<span class="hl opt">.</span><span class="hl kwd">chat_send_player</span><span class="hl opt">(</span>name<span class="hl opt">,</span> <span class="hl str">&quot;Done.&quot;</span><span class="hl opt">);</span>
	<span class="hl kwa">end</span><span class="hl opt">,</span>
<span class="hl opt">})</span>

minetest<span class="hl opt">.</span><span class="hl kwd">register_on_player_receive_fields</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>player<span class="hl opt">,</span> formname<span class="hl opt">,</span> fields<span class="hl opt">)</span>
	experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;Inventory fields 1: player=&quot;</span><span class="hl opt">..</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot;, fields=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>fields<span class="hl opt">))</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>
minetest<span class="hl opt">.</span><span class="hl kwd">register_on_player_receive_fields</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>player<span class="hl opt">,</span> formname<span class="hl opt">,</span> fields<span class="hl opt">)</span>
	experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;Inventory fields 2: player=&quot;</span><span class="hl opt">..</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot;, fields=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>fields<span class="hl opt">))</span>
	<span class="hl kwa">return true</span> <span class="hl slc">-- Disable the first callback</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>
minetest<span class="hl opt">.</span><span class="hl kwd">register_on_player_receive_fields</span><span class="hl opt">(</span><span class="hl kwa">function</span><span class="hl opt">(</span>player<span class="hl opt">,</span> formname<span class="hl opt">,</span> fields<span class="hl opt">)</span>
	experimental<span class="hl opt">.</span><span class="hl kwd">print_to_everything</span><span class="hl opt">(</span><span class="hl str">&quot;Inventory fields 3: player=&quot;</span><span class="hl opt">..</span>player<span class="hl opt">:</span><span class="hl kwd">get_player_name</span><span class="hl opt">()..</span><span class="hl str">&quot;, fields=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>fields<span class="hl opt">))</span>
<span class="hl kwa">end</span><span class="hl opt">)</span>

minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;experimental modname=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>minetest<span class="hl opt">.</span><span class="hl kwd">get_current_modname</span><span class="hl opt">()))</span>
minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;experimental modpath=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>minetest<span class="hl opt">.</span><span class="hl kwd">get_modpath</span><span class="hl opt">(</span><span class="hl str">&quot;experimental&quot;</span><span class="hl opt">)))</span>
minetest<span class="hl opt">.</span><span class="hl kwb">log</span><span class="hl opt">(</span><span class="hl str">&quot;experimental worldpath=&quot;</span><span class="hl opt">..</span><span class="hl kwd">dump</span><span class="hl opt">(</span>minetest<span class="hl opt">.</span><span class="hl kwd">get_worldpath</span><span class="hl opt">()))</span>

<span class="hl slc">-- END</span>
</code></pre></td></tr></table>
</div> <!-- class=content -->
<div class='footer'>generated by <a href='https://git.zx2c4.com/cgit/about/'>cgit v1.2.3</a> (<a href='https://git-scm.com/'>git 2.39.1</a>) at 2025-02-19 02:23:43 +0000</div>
</div> <!-- id=cgit -->
</body>
</html>