From 6e4fdf37baaeaf1048210e5519822ebd68dd413b Mon Sep 17 00:00:00 2001 From: sapier Date: Tue, 9 Apr 2013 23:16:13 +0200 Subject: fix objects colliding with its own collision boxes --- src/collision.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/collision.h') diff --git a/src/collision.h b/src/collision.h index 117818456..77bf1f15d 100644 --- a/src/collision.h +++ b/src/collision.h @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class Map; class IGameDef; class Environment; +class ActiveObject; enum CollisionType { @@ -70,7 +71,7 @@ struct collisionMoveResult collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef, f32 pos_max_d, const aabb3f &box_0, f32 stepheight, f32 dtime, - v3f &pos_f, v3f &speed_f, v3f &accel_f); + v3f &pos_f, v3f &speed_f, v3f &accel_f,ActiveObject* self=0); #if 0 // This doesn't seem to work and isn't used -- cgit v1.2.3