From ffd16e3feca90c356c55898de2b9f3f5c6bc5c98 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Mon, 22 Jun 2015 04:34:56 +0200 Subject: Add minimap feature --- src/drawscene.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src/drawscene.cpp') diff --git a/src/drawscene.cpp b/src/drawscene.cpp index f7cfdd262..509f341d5 100644 --- a/src/drawscene.cpp +++ b/src/drawscene.cpp @@ -416,10 +416,11 @@ void draw_plain(Camera& camera, bool show_hud, Hud& hud, camera.drawWieldedTool(); } -void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr, - Camera& camera, Client& client, LocalPlayer* player, Hud& hud, - gui::IGUIEnvironment* guienv, std::vector hilightboxes, - const v2u32& screensize, video::SColor skycolor, bool show_hud) +void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, + Camera &camera, Client& client, LocalPlayer *player, Hud &hud, + Mapper &mapper, gui::IGUIEnvironment *guienv, + std::vector hilightboxes, const v2u32 &screensize, + video::SColor skycolor, bool show_hud, bool show_minimap) { TimeTaker timer("smgr"); @@ -484,6 +485,8 @@ void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr, hud.drawCrosshair(); hud.drawHotbar(client.getPlayerItem()); hud.drawLuaElements(camera.getOffset()); + if (show_minimap) + mapper.drawMinimap(); } guienv->drawAll(); -- cgit v1.2.3