From 76be103a91d6987527af19e87d93007be8ba8a67 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Fri, 16 Jun 2017 11:25:52 +0200 Subject: C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) * C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code --- src/environment.cpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index 4e782db81..3a6d1b787 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -28,13 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc., Environment::Environment(IGameDef *gamedef): - m_time_of_day_speed(0), - m_time_of_day(9000), - m_time_of_day_f(9000./24000), - m_time_conversion_skew(0.0f), - m_enable_day_night_ratio_override(false), - m_day_night_ratio_override(0.0f), - m_gamedef(gamedef) + m_gamedef(gamedef), + m_time_of_day_speed(0.0f), + m_day_count(0) { m_cache_enable_shaders = g_settings->getBool("enable_shaders"); m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval"); -- cgit v1.2.3