From f9da2c9507f10a9193c9bd94d69cc85e53b58ba2 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 10 Mar 2012 01:38:48 +0200 Subject: Immediate smoke puff when a normal entity is punched to death --- src/environment.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/environment.h') diff --git a/src/environment.h b/src/environment.h index 89c9fd676..fcd16e296 100644 --- a/src/environment.h +++ b/src/environment.h @@ -356,6 +356,7 @@ private: #ifndef SERVER #include "clientobject.h" +class ClientSimpleObject; /* The client-side environment. @@ -424,6 +425,12 @@ public: } } + /* + ClientSimpleObjects + */ + + void addSimpleObject(ClientSimpleObject *simple); + /* ActiveObjects */ @@ -469,6 +476,7 @@ private: IGameDef *m_gamedef; IrrlichtDevice *m_irr; core::map m_active_objects; + core::list m_simple_objects; Queue m_client_event_queue; IntervalLimiter m_active_object_light_update_interval; IntervalLimiter m_lava_hurt_interval; -- cgit v1.2.3