From 157a4cf18cb9c098f465b8baecd7d2cd5705f2dd Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sat, 21 Jan 2012 00:11:44 +0100 Subject: Node placement / mineral / serialization / iron freq / node_dig callback - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. --- src/gamedef.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/gamedef.h') diff --git a/src/gamedef.h b/src/gamedef.h index 8df6988ad..10ab0b0bc 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc., class IItemDefManager; class INodeDefManager; class ICraftDefManager; -// Mineral too? class ITextureSource; /* -- cgit v1.2.3