From cde2a7f6f24f638421238ead4e61b155322fefc8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 25 Jan 2020 16:56:54 +0100 Subject: Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy --- src/mapgen/mapgen_flat.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapgen/mapgen_flat.h') diff --git a/src/mapgen/mapgen_flat.h b/src/mapgen/mapgen_flat.h index 2ff87c0db..c314c7605 100644 --- a/src/mapgen/mapgen_flat.h +++ b/src/mapgen/mapgen_flat.h @@ -32,7 +32,6 @@ extern FlagDesc flagdesc_mapgen_flat[]; struct MapgenFlatParams : public MapgenParams { - u32 spflags = 0; s16 ground_level = 8; s16 large_cave_depth = -33; u16 small_cave_num_min = 0; @@ -59,6 +58,7 @@ struct MapgenFlatParams : public MapgenParams void readParams(const Settings *settings); void writeParams(Settings *settings) const; + void setDefaultSettings(Settings *settings); }; class MapgenFlat : public MapgenBasic -- cgit v1.2.3