From cde2a7f6f24f638421238ead4e61b155322fefc8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 25 Jan 2020 16:56:54 +0100 Subject: Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy --- src/mapgen/mapgen_v6.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mapgen/mapgen_v6.h') diff --git a/src/mapgen/mapgen_v6.h b/src/mapgen/mapgen_v6.h index 7d5229559..d8cdcb26f 100644 --- a/src/mapgen/mapgen_v6.h +++ b/src/mapgen/mapgen_v6.h @@ -55,8 +55,6 @@ enum BiomeV6Type struct MapgenV6Params : public MapgenParams { - u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES | - MGV6_BIOMEBLEND | MGV6_MUDFLOW; float freq_desert = 0.45f; float freq_beach = 0.15f; s16 dungeon_ymin = -31000; @@ -79,6 +77,7 @@ struct MapgenV6Params : public MapgenParams { void readParams(const Settings *settings); void writeParams(Settings *settings) const; + void setDefaultSettings(Settings *settings); }; -- cgit v1.2.3